Results: 154Comments by: Maldazzar
File: Aloft10-30-08
Alliance players flagged for PvP, w...
Posted By: Maldazzar
Alliance players flagged for PvP, with Aloft off and no coloring, have red nameplates.
File: Aloft10-30-08
finally, if none of the above (such...
Posted By: Maldazzar
finally, if none of the above (such as with a class color, as supplied by Blizzard via their "Combat>Class Colors in Nameplate" option), it assumes hostile. This is where the issue seems to be. Just to reiterate what I said earlier in a more relevant format: In Battlegrounds: Works perfectly, WoW provides the class color and...
File: Aloft10-29-08
all right, I did some further testi...
Posted By: Maldazzar
all right, I did some further testing, and here's a list of my thoughts that I'm sure are important to you! when I first started using this mod (well before 3.0 was released), the color by class feature seemed to work by Aloft building its own library of names/associated colors. without targeting or mousing over a player, their na...
File: Bagnon10-29-08
all right, thanks i couldn't fig...
Posted By: Maldazzar
all right, thanks i couldn't figure out a way to "show bags" and "show character screen" (or any two actions) with the same keybind
File: MikScrollingBattleText10-29-08
i dislike having my screen spammed...
Posted By: Maldazzar
i dislike having my screen spammed with text when a simple icon would suffice- but i'm having the following problems when trying to create textless triggers: 1) trigger names are blank, making it rather difficult to sort through them (perhaps add a separate "trigger name" textbox?) 2) the icon isn't aligned properly, probably bec...
File: Aloft10-29-08
having some issues with class color...
Posted By: Maldazzar
having some issues with class coloring in the latest version hostile players show up as a red health bar (even after mouseover, etc), and change colors to the proper class color rarely -- when at all
File: Bagnon10-29-08
any chance of a "Show when opening...
Posted By: Maldazzar
any chance of a "Show when opening Character Screen" event?
File: Dominos10-21-08
Originally posted by Aezay Is the...
Posted By: Maldazzar
Originally posted by Aezay Is there no option like in Bongos where a button becomes red (or whatever color you picked in the options), when the target was out of range? I really miss that one, I see the button text becomes red when out of range, but that is not noticeable enough. check the mod RedRange, I believe it works with Do...
File: BuffWatcher10-21-08
GUI is still a bit buggy, but modif...
Posted By: Maldazzar
GUI is still a bit buggy, but modifying values in BuffWatcher_SVO is an easy workaround otherwise works perfectly, thank you
File: Dominos10-20-08
under bar settings: if I go under...
Posted By: Maldazzar
under bar settings: if I go under targeting the help/harm conditions work fine, but the "none" doesn't change the bar at all (when I'm targeting nothing, the bar I specify doesn't show up) is this a bug? thanks -- oh and i get 02:41:24> Unknown macro option: ne message every time I try to change the "none" setting
File: Quartz - Modular Casting Bar10-20-08
i doubt nymbia reads this, but: sl...
Posted By: Maldazzar
i doubt nymbia reads this, but: slam no longer resets the swing timer, it suspends it (for the duration of the cast) simply removing slam from the list of abilities in swing.lua doesn't fix it, and there doesn't seem to be a suspend swing category
File: BuffWatcher10-18-08
BuffWatcher_SVO = { = false,...
Posted By: Maldazzar
BuffWatcher_SVO = { = false, = "LeftButton", = 2, = "Left", = true, = true, = false, = true, = true, = true, = false, = true, = true, = true, = false, = true, = 600, = 600, = true, = false, = false, = 40, } PHP tags cause they're prettier anyway, when I sign in wi...
File: BuffWatcher10-17-08
okay, so it seems like the main iss...
Posted By: Maldazzar
okay, so it seems like the main issue lies with the settings changing some values in the savedvariables fixes the initial problems (described in the previous post), but nearly everything seems to reset on logging in - feels as if the mod is just ignoring preferences -- in order to get everything working on startup, I have to...
File: BuffWatcher10-17-08
doesn't seem to be working properly...
Posted By: Maldazzar
doesn't seem to be working properly: I sign on: Movable {Battle Shout Icon} Battle Shout Missing! message appears in the middle of my screen. If I cast a shout, it becomes {Battle Shout Icon} Weapon Buff Missing! message. Shown both in and out of combat, none of the options affect anything (also, it's always movable)
File: BuffWatcher10-16-08
waiting breathlessly, the old versi...
Posted By: Maldazzar
waiting breathlessly, the old version isn't working for me :( I've come to rely on that cute icon in the middle of my screen reminding me to shout
File: SLDataText10-16-08
three small bugs: the "Clock Forma...
Posted By: Maldazzar
three small bugs: the "Clock Format" feature - the one that lets you customize the time display - is very bugged. strings that should be valid freeze up the game (and don't work), or simply display the wrong time additionally, the "server time" display doesn't add a 0 in front of minutes under 10 (6:09 is displayed as 6:9, 12:03...
File: Afflicted308-19-08
latest push isn't working for me, i...
Posted By: Maldazzar
latest push isn't working for me, i had to go back one some spells are not ignoring fade effects when they should be (blink, as an example) additionally, is there any way for the icon to display the type of trap that is dropped? currently, it just shows freezing trap no matter what thanks
File: Action Bar Saver08-19-08
small bug: i have a macro /cast I...
Posted By: Maldazzar
small bug: i have a macro /cast Intervene saved to a profile if i change the contents of the macro (to /cast Intervene, for example), it is not restored when i attempt to load that profile
File: Dominos07-19-08
the first bar mod i've been able to...
Posted By: Maldazzar
the first bar mod i've been able to tolerate, thanks that said, the trinity bars addon has an option to use abilities on down-click (i.e. when the button is pressed, even if it isn't released) is such a feature currently available, or can it be made available? thanks
File: Afflicted307-15-08
ah, that would explain it thanks...
Posted By: Maldazzar
ah, that would explain it thanks :) (i assume that's why my MSBT and witchhunt aren't functioning properly either?)
File: Afflicted307-15-08
it actually seems as if my dispel e...
Posted By: Maldazzar
it actually seems as if my dispel events dont show up in my combat log any more... not sure if that's just me
File: Afflicted307-15-08
alerts not working in raid instance...
Posted By: Maldazzar
alerts not working in raid instances as of today's patch, no idea how to fix it :(
File: X-Perl UnitFrames07-12-08
why doesn't align pet frame to raid...
Posted By: Maldazzar
why doesn't align pet frame to raid ever seem to work properly? it always either clips into the raid frame or is unneededly far away-- any quick fix for this?
File: Bigbuffs (For blizzard UI)05-24-08
when the buff size is set to a larg...
Posted By: Maldazzar
when the buff size is set to a large number, applying multiple debuffs causes them to clip through the default target of target frame (instead of forming a new line)
File: DR Tracker05-21-08
a "only display target's /focus tar...
Posted By: Maldazzar
a "only display target's /focus target's bars" option would be really really really convenient