Download
(360Kb)
Download
Compatible with Retail, Classic & TBC
Updated: 02-19-24 09:22 AM
Pictures
File Info
Compatibility:
Classic (1.15.1)
Seeds of Renewal (10.2.5)
WOTLK Patch (3.4.3)
Updated:02-19-24 09:22 AM
Created:unknown
Downloads:1,509,119
Favorites:2,922
MD5:
10.2.5

Dominos  Popular! (More than 5000 hits)

Version: 10.2.21
by: Tuller [More]

Dominos is an action bar addon intended to do the following:

  • Reuse as much standard blizzard action button code as possible.
  • Contain a relatively minimal feature set
  • Be easy to use
  • Be stable

It includes the following features:
  • 10 action bars, pet, class, menu, and bag bars. Each one has customizable settings for padding, spacing, columns, scale, and opacity.
  • A movable experience/reputation bar.
  • Customizable paging. You can switch pages on: action bar pages, modifier keys, forms, and targeting.
  • Customizable show states. You can tell your bar under which macro options to show, and at what opacity.
  • Fading bars. You can set your bars to fade out to a certain opacity when not moused over.
  • The ability to customize showing empty buttons or not
  • Masque support
  • LibKeyBound support
  • Sticky frames (FlyPaper)
  • The ability to move buttons in combat
  • A movable casting bar (optional)
  • Configurable right click targeting
  • Configurable self cast key settings
  • Configurable Possess/Override/Vehicle Bar support

...and will probably not end up with the following:
  • A stats bar
  • A minimap bar
  • True variable length bars

Here's how you use it:
  • To see the current list of slash commands, type /dom ? or /dominos ?
  • To open up the options menu, either go into interface options, or type /dom
  • To move bars around, either go into the options menu and press the "Enter Config Mode" button, or type /dom lock
  • To bind keys, enter binding mode via /kb or /keybound, or press the "Enter Binding Mode" button in the options menu.
  • Hold down alt while moving a bar to disable sticky bars

...and this is why I wrote it:
  • I have significantly less time to code now than I did previously. Dominos is intended to be easier to maintain.
  • I wanted to see how much I could do while maintaining compatibility with the standard action button code.
  • I'm not entirely happy with the direction I took with Bongos3. I added features that I do not see myself using personally, and thus feel that those features will be neglected and bug ridden.

You can use the following to add extra functionality:
  • tullaRange - Colors action buttons red when out of range
  • OmniCC - Adds cooldown count text
  • Masque - Allows you to change the look of buttons
  • AdiButtonAuras - Adds buff and debuff highlighting + duration text

Dominos Changelog

10.2.21
  • Fix hotkey display issues
  • Fixed some inconsistencies when toggling the new per bar options
  • Renamed the showgrid profile value to showEmptyButtons to maintain consistency with per bar settings

10.2.20
  • Added per bar toggles for bindings, macros, counts, and equipped item border visibility
  • Added the ability to configure the number of segments on progress bars

10.2.19
  • (Classic) Update Shadowform and Metamorphosis conditionals to not check for a result from
  • (Classic) Add some workarounds to prevent cooldown flashes from showing up on the stance and pet bars when they're transparent but not hidden.

10.2.18
  • Action Buttons that have been hidden by shrinking the size of the bar are now simply hidden, instead of being completely detached from the bar. This should allow them to still remain usable in macros or by pressing any associated hotkeys.
  • Added a new Row Offset layout setting. This will indent each row of buttons by the specified value.

10.2.17
  • Update TOC file versions for 1.15.1

10.2.16
  • (Retail) Fix an issue causing slots to appear empty when switching specs

10.2.15
  • (Retail) Enabled reuse of Blizzard Action Bars 2-8
  • (Wrath, Classic) Added action bars 11-14
  • Immaterial code optimizations and cleanup

10.2.14b
  • Make workaround a bit more consistent

10.2.14
  • Add a workaround for missing icons when switching forms/etc
  • Fix typo in pet battle detection

10.2.13
  • (Retail) Reimplement cast on key press support

10.2.12b
  • Fix error on load in Classic

10.2.12
  • (Retail) Revert back most of the post 10.2.1 changes
  • (Retail) Added an option to toggle spell animations

10.2.11
  • (Retail) Fix issues causing keybindings to not properly from and to the Override UI
  • Revert Override UI detection implementation to the 10.2.1 version

10.2.10
  • (Retail) /click macros should work a bit better when CastOnKeyDown is enabled
  • Cleanup code a bit

10.2.9
  • (Retail) Fix Override Bar micro menu button positioning
  • (Retail) Improved support for addons like HideActionbarAnimations by deferring some function bindings until later
  • (Retail) Fixed an issue with displaying counts of at least 1000 on actions
  • Updated LibUIDropDownMenu to resolve the NewFeature error

10.2.8
  • Updated LibUIDropDownMenu to prevent an error with opening right click menus that contain well, dropdowns.

10.2.7
  • Add profession quality indicators
  • Icon coloring is now configurable. Defaults have been reverted to those of the base UI
  • Hid extraneous options from Classic builds

10.2.6
  • Resolve issues with focus, self, and mouseover cast not working
  • Revert overlay glow behavior
  • Update bar visibility when entering/leaving areas

10.2.5

THIS IS A MAJOR BREAKING UPDATE

Action Buttons in retail are no longer derived from ActionBarButtonTemplate. The behavior in classic should be about the same as it was before.

Benefits:
  • You'll (hopefully) no longer see cases where action buttons would randomly stop working when switching zones.
  • Generally action button behavior should be more consistent across all action buttons

Drawbacks:
  • Press and hold casting is no longer supported. (This is an API limitation of using completely custom action buttons)
  • Addons that modify the stock action won't just work with Dominos anymore. They'll need to code in their own support (sorry).

Other Changes:
  • (Retail) Out of range coloring is now builtin
  • (Retail) Spell activation glows can now be disabled. They're also a bit less dramatic.

10.2.1
  • Handle hiding the stock mirror timers in 10.2
  • Update TOCs for 1.15.0
  • Better updates to action flyouts when hunter pets change
  • Throttle menu bar updates

10.2.0
  • Update TOCs for 10.2.0
  • Prevent Dominos Progress from registering for events before its settings have been loaded

10.1.5
  • Update TOCs for 3.4.3
  • Resolve some possible null reference errors with unloading modules

10.1.4
  • Update TOCs for 1.14.4 and 10.1.7
  • (Classic) Fix the positioning close button positioning on right click menus
  • (Retail) Fix the micro menu positioning when in a pet battle

10.1.3
  • Add the Evoker class bar
  • Made some internal improvements to handling one time events for module loading

10.1.2
  • Add support for 10.1.5

10.1.1
  • Add support for 3.4.3

10.1.0
  • Add support for 10.1.0

10.0.22
  • Fixed a few more issues with mouseover fading and hovering over the spell flyout

10.0.21
  • Fixed an error caused by hovering over a faded bar
  • Resolved a flyout activation issue when cast on key press is enabled

10.0.20
  • Updated TOCs for 10.0.7
  • Reverted to 10.0.15 implementations of pet and stance bars due to API changes
  • Improved handling of flyout clicks

10.0.19
  • Updated TOCs for 10.0.5

10.0.18
  • (Classic) Correct spell ID used for shadowform detection

10.0.17
  • Updated TOCs for 3.4.1
  • Made Shadowform (Retail) and Metamorphosis (Classic) state calculations to be dynamic

10.0.16
  • Simplified the implementation of the stance and pet bars. These once again reuse the stock buttons.
  • Updated reputation calculations for major, friendly and paragon factions
  • Prevented the pet bar from showing up when channeling Eye of Kilrog with an active summon
  • Flyouts now better handle learning new abilities/switching specs
  • Flyouts can now be toggled by clicking any mouse button, instead of only the left button.
  • Added additional forbidden frame checks to the mouseover detection code

10.0.15
  • Added major faction support to reputation bar (thanks, Daenarys)
  • (Classic) Added Death Knight presence paging (thanks Road-block)
  • Increased dragon riding paging priority to resolve conflicts with warrior stances
  • Improved menu bar handling in override/pet battle conditions
  • Fixed a forbidden frame error impacting fading in combat
  • Added a workaround for invalid micro menu hit rect offsets on 3.4.1

10.0.14
  • Fix an issue with profile version updates upon the load of a new profile
  • Improved flyout mouseover detection

10.0.13
  • Implemented a flyout workaround for portals and pet abilities, etc.
  • Dragonriding is now a normal paging condition. You can modify via an action bar's right click menu.
  • Removed the deprecated Dominos_Encounter folder

10.0.12
  • Fix dragonriding bar calculation

10.0.11
  • Fix an issue causing the zhTW localization to not load for the cast bar
  • Added some workarounds to better control the position of the extra action bar

10.0.10
  • Add zhTW updates from @class2u

10.0.9
  • Update TOCs for 10.0.2
  • Add reagent bag slot

10.0.8
  • Added the ability to show empty buttons per action bar
  • Fixed a bug preventing the show empty buttons option from working
  • Fixed an off by one error causing action slots to incorrectly map to the totem bar
  • Fixed some weird dragging behavior with action buttons
  • Fixed an issue causing keybindings for Blizzard bars 6, 7, and 8 to not map properly to Dominos bars 12, 13, and 14

10.0.7
  • Update action button visibility when known spells changed

10.0.6
  • Fix showing empty buttons not working in combat

10.0.5
  • The exit vehicle button should work under more scenarios now
  • Adjusted the strata of the queue status bar
  • Add Evoker stance support (untested)
  • Empowered spells should now show up on Dominos cast. Level display is not yet implemented

10.0.4
  • The Dominos Masque skin is now packaged as a separate addon (thanks StormFX)
  • Adjusted bindings header definitions in retail to avoid tainting issues

10.0.3
  • Fix possess bar errors in classic

10.0.2
  • Fix missing Bindings.xml errors
  • Fix some errors with hiding frames

10.0.1
  • Use LibUIDropdown to reduce potential sources of taint from configuration mode
  • (Clssic) Reimplement :HOTKEY bindings to ensure that cast on keypress works properly with modifier keys
  • Update zhCN localization (thanks Kuletco)

10.0.0
  • Improved show empty buttons detection for battlepet, mount, and petaction cursor types

Known Issues
  • Action bars do not support spell flyout actions on 10.x realms (Blizzard bug). You will receive an error if you try to use one.
  • Not all action bars support cast on key press on 10.x realms (Blizzard bug)
  • Not all action bars support hold to cast on 10.x realms (Blizzard bug)

10.0.0-beta4
  • Fix error when leaving combat

10.0.0-beta3
  • Fix bindings not showing up for action buttons in classic
  • Fix invalid event registration preventing the possess bar from loading in vanilla
  • Work around dragging mounts not triggering showing empty buttons by showing empty buttons when the collections journal is shown

10.0.0-beta2
  • Re-enable action button reuse in classic versions
  • Re-enable cast on keypress in classic versions
  • Potentially add support for dragonriding
  • Reduce some potential source of taint

10.0.0-beta1
  • Added a placeholder for Dominos Encounter/Extras to automatically disable it

10.0.0-alpha4
  • Added a new possess bar implementation that handles both possess and vehicle exit actions

10.0.0-alpha3
  • Added a new pet bar implementation
  • Added a queue status bar
  • Added support for Warrior stances
  • Reorganized menu buttons (thanks Daenarys)
  • Turned the extra bar back on (it probably works without any additional adjustments needed)

10.0.0-alpha2
  • Action button proxying implemented. Action Bars 1, 3, 4, 5, 6, 13, and 14 now support cast on key press and hold to cast
  • Fixed shield conditionals for Paladins/Warriors

10.0.0-alpha1
  • Dragonflight Support
  • Added support for 14 action bars
  • Merged Dominos_Encounter/Extras into the main addon
Optional Files (2)
File Name
Version
Size
Author
Date
Type
10.2.15-beta1
358kB
02-03-24 05:03 PM
Addon
1.3
110kB
07-07-10 07:17 AM
Addon


Archived Files (96)
File Name
Version
Size
Author
Date
10.2.20
361kB
Tuller
02-18-24 03:28 PM
10.2.19
359kB
Tuller
02-17-24 11:01 AM
10.2.18
359kB
Tuller
02-10-24 02:28 PM
10.2.17
358kB
Tuller
02-06-24 04:21 PM
10.2.16
358kB
Tuller
02-05-24 04:31 PM
10.2.15
358kB
Tuller
02-04-24 02:02 PM
10.2.14b
358kB
Tuller
01-31-24 06:56 PM
10.2.14
358kB
Tuller
01-31-24 06:44 PM
10.2.13
358kB
Tuller
01-31-24 07:01 AM
10.2.12b
357kB
Tuller
01-30-24 08:46 PM
10.2.11
361kB
Tuller
01-28-24 05:33 PM
10.2.10
361kB
Tuller
01-27-24 10:55 PM
10.2.9
361kB
Tuller
01-24-24 06:33 PM
10.2.8
361kB
Tuller
01-23-24 05:44 PM
10.2.7
361kB
Tuller
01-21-24 04:45 PM
10.2.6
359kB
Tuller
01-20-24 06:27 PM
10.2.5
360kB
Tuller
01-20-24 01:53 PM
10.2.1
354kB
Tuller
11-26-23 02:32 PM
10.2.0
353kB
Tuller
11-12-23 02:58 PM
10.1.5
353kB
Tuller
10-28-23 03:03 PM
10.1.4
353kB
Tuller
09-24-23 05:03 PM
10.1.3
353kB
Tuller
07-17-23 04:11 PM
10.1.2
353kB
Tuller
07-11-23 03:57 PM
10.1.1
355kB
Tuller
06-20-23 03:42 PM
10.1.0
355kB
Tuller
05-03-23 08:27 PM
10.0.22
350kB
Tuller
03-26-23 02:00 PM
10.0.21
350kB
Tuller
03-21-23 05:40 PM
10.0.19
348kB
Tuller
01-28-23 10:18 AM
10.0.18
348kB
Tuller
01-23-23 05:03 PM
10.0.17
348kB
Tuller
01-22-23 03:31 PM
10.0.16
348kB
Tuller
01-08-23 04:31 PM
10.0.15
349kB
Tuller
12-30-22 11:34 AM
10.0.14
348kB
Tuller
12-17-22 12:11 PM
10.0.13
348kB
Tuller
12-15-22 04:45 PM
10.0.12
346kB
Tuller
11-29-22 06:53 AM
10.0.11
346kB
Tuller
11-20-22 08:45 AM
10.0.10
347kB
Tuller
11-19-22 09:19 AM
10.0.9
345kB
Tuller
11-17-22 06:22 PM
10.0.8
344kB
Tuller
11-13-22 02:04 PM
10.0.7
344kB
Tuller
11-12-22 03:21 PM
10.0.6
344kB
Tuller
11-11-22 06:35 PM
10.0.5
343kB
Tuller
11-11-22 10:15 AM
10.0.4
343kB
Tuller
11-08-22 06:18 PM
10.0.3
340kB
Tuller
11-07-22 05:29 PM
10.0.2
340kB
Tuller
11-06-22 07:50 PM
10.0.2
340kB
Tuller
11-06-22 07:05 PM
10.0.1
338kB
Tuller
11-05-22 01:49 PM
10.0.0
319kB
Tuller
11-03-22 04:58 PM
9.3.5
317kB
Tuller
09-17-22 09:07 AM
9.3.4
316kB
Tuller
08-29-22 04:56 PM
9.3.3
316kB
Tuller
08-25-22 04:55 PM
9.3.2
316kB
Tuller
08-21-22 09:01 AM
9.3.1
315kB
Tuller
08-20-22 10:40 AM
9.3.0
308kB
Tuller
08-20-22 10:32 AM
9.2.2
307kB
Tuller
02-23-22 05:08 PM
9.2.1
307kB
Tuller
02-22-22 07:46 PM
9.2.1
307kB
Tuller
02-22-22 07:46 PM
9.2.1
307kB
Tuller
02-22-22 07:46 PM
9.2.0
307kB
Tuller
02-22-22 07:09 PM
9.2.0
307kB
Tuller
02-22-22 07:09 PM
9.2.0
307kB
Tuller
02-22-22 07:09 PM
9.1.7
306kB
Tuller
01-30-22 08:55 AM
9.1.7
306kB
Tuller
01-30-22 08:55 AM
9.1.7
306kB
Tuller
01-30-22 08:55 AM
9.1.6
306kB
Tuller
01-29-22 12:15 PM
9.1.6
306kB
Tuller
01-29-22 12:15 PM
9.1.6
306kB
Tuller
01-29-22 12:15 PM
9.1.5
306kB
Tuller
12-28-21 10:52 AM
9.1.5
306kB
Tuller
12-28-21 10:52 AM
9.1.5
306kB
Tuller
12-28-21 10:52 AM
9.1.3
306kB
Tuller
09-22-21 10:47 AM
9.1.3
306kB
Tuller
09-22-21 10:47 AM
9.1.3
306kB
Tuller
09-22-21 10:47 AM
9.1.2
306kB
Tuller
09-19-21 12:10 PM
9.1.2
306kB
Tuller
09-19-21 12:10 PM
9.1.2
306kB
Tuller
09-19-21 12:10 PM
9.1.1
300kB
Tuller
09-01-21 05:12 PM
9.1.1
300kB
Tuller
09-01-21 05:12 PM
9.1.1
300kB
Tuller
09-01-21 05:12 PM
9.1.0
299kB
Tuller
07-02-21 01:20 PM
9.1.0
299kB
Tuller
07-02-21 01:20 PM
9.1.0
299kB
Tuller
07-02-21 01:20 PM
9.0.29
299kB
Tuller
06-18-21 12:47 PM
9.0.29
299kB
Tuller
06-18-21 12:47 PM
9.0.29
299kB
Tuller
06-18-21 12:47 PM
9.0.28
299kB
Tuller
05-19-21 03:51 PM
9.0.28
299kB
Tuller
05-19-21 03:51 PM
9.0.28
299kB
Tuller
05-19-21 03:51 PM
9.0.27
299kB
Tuller
03-23-21 07:11 AM
9.0.27
299kB
Tuller
03-23-21 07:11 AM
9.0.27
299kB
Tuller
03-23-21 07:11 AM
9.0.26
299kB
Tuller
03-22-21 05:02 PM
9.0.25
299kB
Tuller
03-14-21 03:25 PM
9.0.24
298kB
Tuller
03-06-21 11:10 AM
9.0.23
298kB
Tuller
02-21-21 04:04 PM
9.0.22
298kB
Tuller
01-24-21 10:41 AM


Post A Reply Comment Options
Unread 10-26-22, 11:49 AM  
Nathanyel
A Deviate Faerie Dragon
 
Nathanyel's Avatar
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 213
Uploads: 17
While I hope to see a new version of Dominos, I've disabled it for now.
edit: the Beta branch was updated!

Is there any immediate way to find out what the now unuseable bars held? You can enable Action Bar 6 to 8 in the Options, but not the presumably Dominos-exclusive bars 9 and 10.
In my foolishness, I forgot to take screenshots.

I've scoured the SavedVariables (and the character-specific files such as layout-local.txt), but other than the general data of the bars themselves (position, paging) I couldn't find anything on what the buttons in these bars held.
Was this stored server-side somehow?


PS: ok, so I wrote some dirty code (my specialty) to show fake, temporary action bars containing the buttons not accessible anymore, so you can move their layout to the standard bars.

Some notes:
  • the fake bars attach to the top of action bar 8, which you have to enable temporarily to display the fake bars:
    Options > Gameplay > Action Bars > Action Bar 8
    Chosen as it's hopefully yet unused by your new UI = still centered in a hopefully free part of the screen.
    To attach to a different element, change MultiBar7Button1 near the end to another element's name, /framestack to find out.
  • the first bar (from the bottom) is actually still available, it's the second page of the main action bar, but one might want to drag spells to the main action bar, so that saves an intermediate step.
  • some of the other bars are similarly still available to Warriors, Rogues and Druids, being their stance/form bars.
  • the bars will disappear on logout or a /reload, unless you use the script again. Don't put keybinds on these bars, they will not stick around. Only use them to restore ability/item/macro arrangements to the available bars.

This is all moot when Tuller updates Dominos

Alright then, here's the script:
Code:
/run local f,o for b=1,6 do for a=1,12 do o=b*12+a+(b>1 and 48 or 0)f=CreateFrame("CheckButton","t"..b..a,UIParent,"ActionBarButtonTemplate")f:SetID(0)f:SetAttribute("action",o)f:SetPoint("BOTTOMLEFT",MultiBar7Button1,"TOPLEFT",(a-1)*47,(b-1)*45)end end
edit: somehow missed the lots of Lua errors that creating frames without a name was throwing, especially when changing keybinds, added a barebone frame name
Last edited by Nathanyel : 10-31-22 at 01:24 PM.
Report comment to moderator  
Reply With Quote
Unread 10-26-22, 11:31 AM  
Belcantor
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
dominos paging

Biggest issue for me with new interface is lack of paging without writing my own macros to switch bars. I sincerely hope you bring forth a compatible version that includes that feature and reinstalls the missing actionbars.
Report comment to moderator  
Reply With Quote
Unread 10-25-22, 10:30 AM  
rassa
A Deviate Faerie Dragon
 
rassa's Avatar

Forum posts: 15
File comments: 144
Uploads: 0
Hope you manage to get it to work with 10.0, ive tried the new UI on ptr and def not a fan. Rather have the freedom of Dominos.
Report comment to moderator  
Reply With Quote
Unread 09-10-22, 08:01 AM  
Tuller
A Warpwood Thunder Caller
 
Tuller's Avatar
AddOn Author - Click to view AddOns

Forum posts: 91
File comments: 1740
Uploads: 17
Re: Dargonfligth

Originally Posted by Xibalbas
good day

been using your addons for a long time, and I love the flexibility that Dominos has given me to customize my UI.

will you continue developing Dominos for dragonfligth?
To be determined. The new UI implements a good chunk of what Dominos implements. In its current state, you lose out on:
* 10 movable bars (you get 5)
* Movable menu and bag bars (redesigned, live in bottom right corner. Also, they implemented a good chunk of Bagnon)
* Custom paging settings
* Custom visibility (opacity, fading) settings. You get hide in/out of combat, though.
* Sticky frames when moving stuff around
* Right click targeting settings.

So, I want to approach this expansion with the question, "Can I just implement the features from Dominos that aren't already in the new UI?". This is keeping with the overall philosophy of the addon, "reuse as much of the Blizzard codebase as I can". If I am able to do so, it'll be in a new addon, and not Dominos. Dominos will then become classic only add-on for use in Wrath/TBC/Vanilla.
Report comment to moderator  
Reply With Quote
Unread 09-09-22, 11:27 AM  
Xibalbas
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Dargonfligth

good day

been using your addons for a long time, and I love the flexibility that Dominos has given me to customize my UI.

will you continue developing Dominos for dragonfligth?
Report comment to moderator  
Reply With Quote
Unread 08-22-22, 10:59 PM  
KiLLMasTer
A Deviate Faerie Dragon
 
KiLLMasTer's Avatar

Forum posts: 12
File comments: 74
Uploads: 0
The Move Talking Head Frame is not there anymore.
__________________
My Toons: LVL 70 MW Monk Name Brewballs on Ysera
US. LVL 70 Restoration Druid Name Goodfel on Ysera US
Report comment to moderator  
Reply With Quote
Unread 11-07-21, 05:15 PM  
lenoirrichelieu
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Re: Changing fonts

Originally Posted by FoxEscape
Hi Tuller, since the update I'm no longer to change the font and font size used by dominos in the LUA. do you know where I can put -


_G[self:GetName()..'HotKey']:SetFont("Fonts\\skurri.ttf", 14, "OUTLINE")


In the LUA files to change this?

You can add that line after line 201 'function BindableButton:UpdateHotkeys()' in the file core/bindableButton.lua.

It worked for me. I don't use macro name so for that you need to search probably in actionButtons.lua
Report comment to moderator  
Reply With Quote
Unread 11-26-20, 03:52 PM  
snichols1122
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 132
Uploads: 10
Originally Posted by Tuller
Originally Posted by snichols1122
Tuller keep up the good work been using this Wrath and this Grid in the configuration mode is so much better and is there a way to remove the border off bar 1 and 2
What border do you mean?
theres a square border around each button in 1st bars....but i believe that is blizzard not dominos after messing around with it....and since last update the talking head frame is not where i set it i put it at top now its back at the original spot
Report comment to moderator  
Reply With Quote
Unread 11-23-20, 05:02 PM  
Tuller
A Warpwood Thunder Caller
 
Tuller's Avatar
AddOn Author - Click to view AddOns

Forum posts: 91
File comments: 1740
Uploads: 17
Originally Posted by snichols1122
Tuller keep up the good work been using this Wrath and this Grid in the configuration mode is so much better and is there a way to remove the border off bar 1 and 2
What border do you mean?
Report comment to moderator  
Reply With Quote
Unread 11-23-20, 04:08 PM  
snichols1122
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 132
Uploads: 10
Tuller keep up the good work been using this Wrath and this Grid in the configuration mode is so much better and is there a way to remove the border off bar 1 and 2
Last edited by snichols1122 : 11-23-20 at 04:12 PM.
Report comment to moderator  
Reply With Quote
Unread 11-15-20, 04:40 PM  
Dools1337
A Defias Bandit
 
Dools1337's Avatar

Forum posts: 2
File comments: 30
Uploads: 0
Re: Changing fonts

Originally Posted by FoxEscape
Hi Tuller, since the update I'm no longer to change the font and font size used by dominos in the LUA. do you know where I can put -


_G[self:GetName()..'HotKey']:SetFont("Fonts\\skurri.ttf", 14, "OUTLINE")


In the LUA files to change this?
Why don't you just change the original font ? (skurri in this case)
It's in the /fonts folder.
Report comment to moderator  
Reply With Quote
Unread 10-14-20, 05:51 AM  
FoxEscape
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Changing fonts

Hi Tuller, since the update I'm no longer to change the font and font size used by dominos in the LUA. do you know where I can put -


_G[self:GetName()..'HotKey']:SetFont("Fonts\\skurri.ttf", 14, "OUTLINE")


In the LUA files to change this?
Report comment to moderator  
Reply With Quote
Unread 07-22-20, 12:43 PM  
Tuller
A Warpwood Thunder Caller
 
Tuller's Avatar
AddOn Author - Click to view AddOns

Forum posts: 91
File comments: 1740
Uploads: 17
Originally Posted by Siven80
Originally Posted by Tuller
Originally Posted by Siven80
So i have figured out how to get the bars to show in combat and hide out of combat with [combat]100;0.

But how would i get them to also show when mousing over the bars too?
[combat]100;show
hmm, didnt seem to work. That just shows them all the time.

I want them hidden when out of combat, but still show if i mouseover them. And show when in combat.

Im not sure if its possible.
Tho i could just use [mod:alt] instead of the mouseover i guess.
Reduce your faded opacity slider to 0% as well.
Report comment to moderator  
Reply With Quote
Unread 07-22-20, 10:44 AM  
Siven80
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Originally Posted by Tuller
Originally Posted by Siven80
So i have figured out how to get the bars to show in combat and hide out of combat with [combat]100;0.

But how would i get them to also show when mousing over the bars too?
[combat]100;show
hmm, didnt seem to work. That just shows them all the time.

I want them hidden when out of combat, but still show if i mouseover them. And show when in combat.

Im not sure if its possible.
Tho i could just use [mod:alt] instead of the mouseover i guess.
Report comment to moderator  
Reply With Quote
Unread 07-21-20, 05:11 PM  
Tuller
A Warpwood Thunder Caller
 
Tuller's Avatar
AddOn Author - Click to view AddOns

Forum posts: 91
File comments: 1740
Uploads: 17
Originally Posted by Siven80
So i have figured out how to get the bars to show in combat and hide out of combat with [combat]100;0.

But how would i get them to also show when mousing over the bars too?
[combat]100;show
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: