Results: 50Comments by: Mightyconan
File: SLDataText09-25-16
Currency module
Posted By: Mightyconan
Hi folks, I've also posted this comment on the latest Fan Update for legion, but thought I'd try here as well: The currency module still doesn't seem to work properly. The tooltip doesn't show, and if you go into its options, the only entry in the drop-down box for displayed currency is "None". I've not been able to find an add...
File: SLDataText (Fan Updated) - Discontinued09-25-16
Currency
Posted By: Mightyconan
Hi, nice to see a fan update for this addon! Friends & Guild modules work great as far as I can see, no LUA errors anywhere in sight. However... the currency module still doesn't seem to work properly (as per original SLDT addon in its last update). The tooltip doesn't show, and if you go into its options, the only entry in th...
File: SLDataText02-08-16
Re: Currency module
Posted By: Mightyconan
Hi, I just downloaded this update and for the currency module, I am unable to select any currency for display. I have attached a screenshot. Appreciate if you could assist me on this. http://i.imgur.com/poSOe.jpg This is the same problem I'm getting as mentioned below.
File: SLDataText02-08-16
Re: Currency module
Posted By: Mightyconan
Hiya, fantastic addon, but for reasons I can't figure out, my currency addon doesn't work right (even after flushing the savedvariables). 90% of the time it doesn't show the tooltip when i mouseover, therefore i can't change the currency displayed. If i go into config mode, to manually change it with the drop-down box, it simply o...
File: MayronUI05-12-15
EDIT: I've uploaded to Curse versio...
Posted By: Mightyconan
EDIT: I've uploaded to Curse version 4.7.8.1 which attempts at trying to fix this issue by supporting TradeSkillDW for reskinning. One issue I could not fix however was a Lua error which that AddOn causes by itself when you try rescaling the size of the trade skill frame with the drag button to a very small size. Most likely error h...
File: MayronUI05-11-15
EDIT: Never mind found it :) EDI...
Posted By: Mightyconan
EDIT: Never mind found it :) EDIT: I've uploaded to Curse version 4.7.8.1 which attempts at trying to fix this issue by supporting TradeSkillDW for reskinning. One issue I could not fix however was a Lua error which that AddOn causes by itself when you try rescaling the size of the trade skill frame with the drag button to a very...
File: MayronUI05-07-15
EDIT: Never mind found it :) EDI...
Posted By: Mightyconan
EDIT: Never mind found it :) EDIT: I've uploaded to Curse version 4.7.8.1 which attempts at trying to fix this issue by supporting TradeSkillDW for reskinning. One issue I could not fix however was a Lua error which that AddOn causes by itself when you try rescaling the size of the trade skill frame with the drag button to a very...
File: MayronUI05-07-15
My bad, there's no error when Trade...
Posted By: Mightyconan
My bad, there's no error when TradeskillsDW is disabled. Must be a compatibility issue. Can you recommend any Mayron-compatible addons that give the double-pane tradeskill window? I've also flagged this compatibility issue with the author of TSDW, but would welcome any feedback on potential fixes as they are both awesome addons!...
File: TradeSkillDW05-06-15
Error when used with MayronUI
Posted By: Mightyconan
Hi, I've been using your addon alongside MayronUI for a while now, and haven't had any problems until recently. The tradeskill window is all over the place (scroll bars out of place, buttons missing, text overflowing outside the window, to name a few), if it is the only window open. If I open a second window (ie the character spel...
File: MayronUI05-06-15
Hi Mayron, when I open my tradeskil...
Posted By: Mightyconan
Hi Mayron, when I open my tradeskill window, I'm getting the following error over the last couple days, even with the latest update. Any ideas? The tradeskill window appears half-unskinned and buttons/icons missing in the window. Seems ok if there is another window on screen (like a vendor window or spell book), but if it's the...
File: MayronUI05-06-15
Hi Mayron, when I open my tradeskil...
Posted By: Mightyconan
Hi Mayron, when I open my tradeskill window, I'm getting the following error over the last couple days, even with the latest update. Any ideas? The tradeskill window appears half-unskinned and buttons/icons missing in the window. Seems ok if there is another window on screen (like a vendor window or spell book), but if it's the...
File: MayronUI05-06-15
Hi, I'm running into an issue with...
Posted By: Mightyconan
Hi, I'm running into an issue with the minimap, specfically adding additional addons such as skada, the ask mr robot and so on. When I run the installer this is what happens http://i.imgur.com/piiYltd.jpg?1 I've tried disabling the minimap module but I get the same thing. http://i.imgur.com/qNedWYL.jpg?1 Is there an option I'm mi...
File: MayronUI04-09-15
Re: Stances
Posted By: Mightyconan
Hi Mayron, I've a couple of queries which I appreciate may not be your department but rather the individual addons themselves... but thought I'd ask your opinion first incase you know: 1. When changing talent specs with DualSpecQ, it announces the change in chat via the ThreatPlates addon, but I can't find any options in eith...
File: MayronUI10-15-14
Excellent update!
Posted By: Mightyconan
Well done on the 6.0.2 update :) I love this UI!
File: MayronUI03-19-14
Re: Fonts
Posted By: Mightyconan
Is there a way I can change your custom font in the chat windows without altering the other fonts in the UI? For the chat windows i prefer to use Arial Narrow, but you have no options in MayronUI to change it since you stopped using Chatter. Edit: Found the option in Core.lua and ChatFrame.lua, wouldn't work with just one change...
File: MayronUI03-17-14
Hi Mayron, once again well done on...
Posted By: Mightyconan
Hi Mayron, once again well done on an awesome UI, one that has been my favourite base for about a year now. On thing I'd like to ask. I've noticed since updating to Mayron 3 (or might be since they did the new cross-realm changes as it was around the same time). In chat, where it used to have the basic character names, for...
File: MayronUI03-15-14
Re: Chat names.
Posted By: Mightyconan
Hi Mayron, once again well done on an awesome UI, one that has been my favourite base for about a year now. On thing I'd like to ask. I've noticed since updating to Mayron 3 (or might be since they did the new cross-realm changes as it was around the same time). In chat, where it used to have the basic character names, for...
File: MayronUI01-27-14
Re: Quartz
Posted By: Mightyconan
Another problem I've found: Quartz settings (at least for player & target castbars) are resetting to a misaligned position upon reloadui. Fixes if I then manually go into settings and toggle to another profile then back to MayronUI. Seems out of line due to the extra row of actionbars, but not sure. So far (touch wood) this...
File: MayronUI01-26-14
Re: Re: Re: Chat box
Posted By: Mightyconan
Problem with Chatter. When using the bottom-left Chatbox option, the frame's editbox resets to the top of the chatbox after logout/reload, after changing the setting to anchor it to bottom. Thanks for the heads up about this. I never tried using a chat addOn with my altered chat code and assumed that addOns like chatter would s...
File: MayronUI01-26-14
Re: Chat box
Posted By: Mightyconan
Problem with Chatter. When using the bottom-left Chatbox option, the frame's editbox resets to the top of the chatbox after logout/reload, after changing the setting to anchor it to bottom.
File: MayronUI04-05-13
Re: Update
Posted By: Mightyconan
When upgrading from a previous version of MayronUI, is it possible to just update certain LUA files in the SavedVariables folder, rather than the whole bundle? (bearing in mind the addons themselves I keep updated daily via Curse Client). The main one I am referring to is kgPanels.lua, as I never did get your 2.2.3 version working...
File: MayronUI04-03-13
Re: strange thing
Posted By: Mightyconan
Hi - after installing and loading your UI i have a strange thing in the middle of the screen which should be on bottom i think. what i have done wrong? :( http://db.tt/t34P1ifq thx My friend also had this problem when they tried using MayronUI from scratch. *shrug* couldnt figure it out either, did it by the instructions.
File: MayronUI04-03-13
Re: Re: Re: kgPanels
Posted By: Mightyconan
Well that is because there are two chatter/bazooka profiles to choose from. One is the top left and one is the bottom left and I thought that users would only usually select one and stick to it so since they are two separate profiles you will need to customize the one you picked to your liking. If you suddenly want to go with the oth...
File: MayronUI04-03-13
Re: kgPanels
Posted By: Mightyconan
Also, I've noticed your latest kgPanels .lua update seems to be bugged. If I use your MayronSetup to choose the bottom-left chat layout, it overrides my other custom settings to yours. When I then change my own settings/profile for other addons (Chatter & bazooka mainly) back, and reload the UI, the chat frame panels are back in th...
File: MayronUI04-03-13
Re: Vehicle UI
Posted By: Mightyconan
First of all I would like to congratulate you on a fantastic addon UI, has given me minimal troubles (once i tweaked my own favourite addons into it). One thing I would like to ask, however. For general gameplay, I use the fully expanded horizontal actionbars, however when I am in 'Vehicle' state it automatically retracts dow...