Results: 997Comments by: lightspark
File: LS: UI10-14-17
Would it be possible to get control...
Posted By: lightspark
Would it be possible to get control over the layer stack? Seeing as both the pet and player globe are on LOW, they overlap weird (picture). If not, what would I have to change in pet.lua to make it MEDIUM instead of LOW. Can't seem to find it. >_> Cheers! <3 Are you trying to place one "inside" another? :D
File: LS: UI10-11-17
Had some time to work on UI today....
Posted By: lightspark
Had some time to work on UI today. Finally added options to add currencies to or remove them from backpack tooltip. People were actually for it quite a lot >_> https://i.imgur.com/nCatfsL.png It entirely independent from what's shown in your bag currency line. Now I need to fix few bugs and address few more requests T_T A...
File: LS: UI10-10-17
Hi! How do I disable this bar? I li...
Posted By: lightspark
Hi! How do I disable this bar? I like the default one. https://i.imgur.com/ryeJhNK.png This bar is called mirror timer (officially), so go to config > Blizzard and uncheck "Mirror Timers"
File: LS: UI10-08-17
Obviously I can fix this myself sin...
Posted By: lightspark
Obviously I can fix this myself since you overlooked it when you were coding. I'm using your tag :health:perc] for the pet but, no matter the frame if you use that tag there is a trailing decimal + 0. (ie: 100.0%) TY, noted.
File: LS: UI09-21-17
Re: ilevel
Posted By: lightspark
with the new crucible added, peoples ilevel seem to be off highlighting them perhaps hardcode +15 ? I'm not sure what I'm going to do about it yet, but I really don't want to hardcode anything >_>
File: LS: UI09-04-17
Hey there! For the bars, I seem...
Posted By: lightspark
Hey there! For the bars, I seem to not be able to override them with Dominos--the reason I'm looking to do that is that I can't find a way to adjust the alpha on the bars? Maybe there is no way? I use three extra bars that I keep on the lower right of my screen and usually hide them (they hold my hearthstones, portals, etc). Is...
File: LS: UI09-03-17
with the bag icon that opens the ba...
Posted By: lightspark
with the bag icon that opens the bags you have: ToggleAllBags() however for those that use bag addons, clicking the bag icon again wont close the bag window, so I instead use: ToggleBag(0) I normally advice people who use bag addons to disable bag module entirely :p Bug I may work on coexistence of my backback button and ot...
File: LS: UI09-03-17
First of all, a big Y-E-S to any wo...
Posted By: lightspark
First of all, a big Y-E-S to any work being done towards nameplates. Affliction lock as well and it's the biggest drawback to the UI although I use it anyway. Second, I come to you with an issue. Very minor but very distracting for some reason. While mounted the pet bar would normally darken to show it's noninteractivity however c...
File: LS: Toasts09-01-17
I know that common loot group can g...
Posted By: lightspark
I know that common loot group can generate duplicates of special loot toasts. It's caused by an issue on Blizz end which I already reported.
File: LS: UI08-31-17
not trying to be rude here, but i t...
Posted By: lightspark
not trying to be rude here, but i think you should ditch the idea of nameplates unless you do it properly and add the features that are necessary in a successful nameplate addon(NamePlateKAI and KuiNameplates are two community favorites). Nah, it's fine :p I'm thinking about this stuff too, however, working on nameplates allows me...
File: LS: UI08-30-17
New stuff in 70300.01: - Added p...
Posted By: lightspark
New stuff in 70300.01: - Added player's and dispellable auras to boss frame aura filter. Disabled by default; - Added options to enable objective tracker and aura tracker dragging only if a modifier key is being held down. Disabled by default; - Misc bug fixes and tweaks. Some people ask me what's "Misc bug fixes and tweaks"....
File: LS: UI08-27-17
K, nameplates are on ice for now du...
Posted By: lightspark
K, nameplates are on ice for now due to not so cool bugs I found in UI renderer, for instance this. However, I'll add them as soon as this and another bug are fixed :<
File: LS: UI08-22-17
maybe you can answer this question...
Posted By: lightspark
maybe you can answer this question i have though. Is there a way to change the debuffs and buffs on enemy name plate? They're like right next to eachother I don't do anything to nameplates, my UI uses default ones. Or did you mean unit frames? If yes, then no, you can't do anything about it. -- edit #1 Technically I coul...
File: LS: UI08-22-17
it was actually beneathe the actio...
Posted By: lightspark
it was actually beneathe the action bars default location. which is why i could see it. had to use moveanything to find it Alternatively you could enable movers, you'd see quite a big blue or orange square that's named "LSPowerBarAltHolderMover". They have quite high frame strata, so it's easy to find them because they're above p...
File: LS: UI08-22-17
where is the torment bar? That's...
Posted By: lightspark
where is the torment bar? That's on demonic inquisition? Somewhere above action bars, I didn't do anything to default alt power bar, just added a mover to it.
File: LS: Toasts08-21-17
More options will be added w/ next...
Posted By: lightspark
More options will be added w/ next update. I decided to add options to control border and icon border colouring. http://i.imgur.com/dslBOR6.png
File: LS: UI08-19-17
this is happening to me too http:/...
Posted By: lightspark
this is happening to me too http://i.imgur.com/qh9zanP.png Loooool, it happens to me too o_O I know what's the problem T_T I'll release an update shortly... -- edit #1 Update is pending on both WoWI and Curse...
File: LS: UI08-19-17
Hey , I decided to try out the Clas...
Posted By: lightspark
Hey , I decided to try out the Classic Unit Frames Option . I like it , however I have one problem . The problem is that when I switch to Classic mode , I have 2 buffs and debuffs rows near my minimap . Anyway to fix that without disabling your Buffs and Debuffs row ? I wanna keep yours and disable the blizzard rows . Could you up...
File: LS: UI08-18-17
Would it be possible to make the LS...
Posted By: lightspark
Would it be possible to make the LSUI version of the objective frame (when enabled) only move if a modifier is being held down? I have it in the topleft corner of my screen but occasionally when I mean to click an item on my LDB display, I end up clicking the header and dragging the objective frame out of place. K, will do. Swe...
File: LS: Toasts08-18-17
I have returned with another bug, n...
Posted By: lightspark
I have returned with another bug, now the growth direction is also resetting whenever I /reload or relog to Up. I have uploaded the files just like last time again in case you need it. https://drive.google.com/open?id=0B3n6TMrITJBCNTdKcGtSUGgyUDg It's not a bug, it's LynUI interference. You have to either nuke or empty Interf...
File: LS: UI08-18-17
Re: LS:UI is awesome!
Posted By: lightspark
1. What does the aura tracker do? I've not used it before. Aura tracker tracks auras, duh. It's for people who need some primitive form of buff/debuff tracking on player char. If you use WA or TMW, you don't need it. 2. Is there a built-in option to move the buffs? In other words, can I move the buffs from the top-right corner...
File: LS: Toasts08-17-17
Here they are! Also worth noting th...
Posted By: lightspark
Here they are! Also worth noting that I use a (heavily) modified version of LynUI, and it had your addon in it. I deleted and reinstalled your addon to see if that was the problem but didn't work, also couldn't find any information on that UI files that may change your addon behavior. Hope I get a fix! Love the toasts. Ouch, th...
File: LS: Toasts08-17-17
Hello I love your addon but I've be...
Posted By: lightspark
Hello I love your addon but I've been having some weird trouble lately, it always resets the position and sometimes it even changes where it is, I have no idea what is causing that but I'd like to fix it I can't reproduce this issue T_T Could you please move anchor frame somewhere, /reload UI and then post content of \WTF\Accou...
File: LS: UI08-16-17
Released 70200.11. For 70300.01...
Posted By: lightspark
Released 70200.11. For 70300.01 I'll prob look into mouseover control for actionbars, I also need to fix few things in UF aura filter. As for nameplates, I'll start working on them soon, atm I'm making a TODO list.
File: LS: Toasts08-16-17
grats, but nooo that update broke t...
Posted By: lightspark
grats, but nooo that update broke third-party skins once again :mad: nvm, just noticed it's 'RegisterSkin' now, I'll leave the reply in case somebody else has the same question hah Oops, I should fix it in README too T_T