Results: 997Comments by: lightspark
File: LS: UI03-28-18
Hi lightspark! I have a russian tra...
Posted By: lightspark
Hi lightspark! I have a russian translation for you! :) The file must be in UTF-8 format.Otherwise, instead of letters there will be question marks. https://nofile.io/f/ypsnfEPysqQ/ruRULsUI.rar TY, I was going to do it myself, but I simply had no time to do so >_> Now I need to review it :D
File: LS: UI03-25-18
Could you make it so that the fadin...
Posted By: lightspark
Could you make it so that the fading for action bars turn off during combat? Please. K, but I need to think about how I want to implement it >_>
File: LS: UI03-20-18
Re: Party unit frames????
Posted By: lightspark
Greetings.great job for this suite addon i love it.so here my problem:i want to tell me wich unit frames addon i use for party amd raid frames and dont affected your addin and take erros???tnx and keep up the good work You may use anything. I don't do anything to raid/party frames, I don't interact w/ that code either.
File: LS: UI03-08-18
Re: Re: Re: Tooltip
Posted By: lightspark
I was targeting myself to show you the error. It's the first time I see this error though, it's nothing major. Just wanted to let you know! This bug has been haunting me for years now :mad:
File: LS: UI03-08-18
Re: Tooltip
Posted By: lightspark
Great UI thanks for making it! :-) Thanks for this amazing UI Lightspark! You did a very good job, i swap from Elvui to your UI, love it. Ty <3 Can someone recommend some unitframes to group/raid that suits good with this UI? I use default compact party/raid frames >_> Hey LS, sorry to bother you again but I don't know i...
File: LS: UI03-06-18
70300.12 is up. Nothing interesting...
Posted By: lightspark
70300.12 is up. Nothing interesting: - Added "Enable" toggle for each unit frame; - Added hotkey, macro, and count text size controls to action bar config; - Added minimap difficulty flag visibility and position controls; - Fixed issue which caused XP bar to not update its size; - Updated embeds.
File: LS: UI03-05-18
Hey lightspark, where can I edit th...
Posted By: lightspark
Hey lightspark, where can I edit the size of the keybind text? Followup on this one: https://github.com/ls-/ls_UI/commit/d953bc1374244b57bafea20329196f5b80c8b1b0 https://i.imgur.com/UzL8CN7.png
File: LS: UI03-04-18
Re: Tooltip
Posted By: lightspark
Hey lightspark, I was wondering if there is any way to move the tooltip by any chance! Cheers. Nope. I may add it, I want to revisit my tooltip module, there's few things I don't like about it. Once again, I may or may not add it, it's not a promise.
File: LS: UI03-04-18
Hey lightspark, where can I edit th...
Posted By: lightspark
Hey lightspark, where can I edit the size of the keybind text? Each bar has "font" entry in the config. It's used for both macro and hotkey texts. I was planning to add sliders to adjust buttons' text height, but I dunno if I want to add it anymore :p If I decide to add it, I'll prob change it to separate macro and hotkey config e...
File: LS: UI03-02-18
Re: awesome ui
Posted By: lightspark
How do I donate? TY, you don't, I'm considering enabling donations via paypal, but at the same time I don't want to do so because some people start demanding changes/features/etc if they donated something. Honestly, I don't want to deal w/ this BS at all.
File: LS: UI03-01-18
https://i.imgur.com/OM8zXc6.jpg...
Posted By: lightspark
https://i.imgur.com/OM8zXc6.jpg Bug report: bit of an overlap between the clock and the instance difficulty flag. K, to counter this issue, I adjusted clock's frame level, so it'll always be above all other regions. https://i.imgur.com/mzE2Xz4.png I also added visibility and position controls for the difficulty flag. h...
File: LS: UI02-26-18
:banana: Look who is back :D...
Posted By: lightspark
:banana: Look who is back :D "- Added options to adjust boss frames growth direction and spacing" Thank you for this change! I was itching to put them above my target frame and growing them up means I can. You are the best! TY :banana:
File: LS: UI02-25-18
70300.10 should be up shortly. -...
Posted By: lightspark
70300.10 should be up shortly. - Added options to adjust minimap clock and zone text position and visibility; - Added optional minimap zone text border; - Blizzard minimap buttons are now movable; - Added options to adjust boss frames growth direction and spacing; - Added the option to preview boss and pet frames; - Added the...
File: LS: UI02-25-18
Reworked movers' buttons, these one...
Posted By: lightspark
Reworked movers' buttons, these ones are much easier to press :D https://i.imgur.com/6eTtoWe.png It's also possible to cycle through movers under the cursor now. https://i.imgur.com/YPlC8Bb.gif I added few other things I haven't mentioned yet, but that's it for the update.
File: LS: UI02-23-18
Another inquiry: Would adding debuf...
Posted By: lightspark
Another inquiry: Would adding debuff tracking to the 'target of target' frame be something you might be willing to consider? This is information that would be useful for co-tanking during raid. I'll add it, it's a 5min copypaste job. However, *target frames, target of target and target of focus, aren't really responsive due to...
File: LS: UI02-23-18
Everything looks amazing so far!...
Posted By: lightspark
Everything looks amazing so far! I know you said you wouldn't implement new raid frames because there are so many options out there, but would you consider adding an option to put your custom border around the default raid frames? The artwork you create is beautiful and having the border streamline that particular ui element woul...
File: LS: UI02-23-18
Added few minimap customisation opt...
Posted By: lightspark
Added few minimap customisation options. https://i.imgur.com/NoFBAO2.png The next update is going to be a bit bigger than I expected, sadly, it's mostly behind-the-scenes stuff, rewrote parts of the addon, redrew textures for status bars, unit frame and button borders. Had to redraw the latter because of some code changes, visu...
File: LS: UI02-21-18
Re: Bars
Posted By: lightspark
Is it already implemented or it's something you'll add in the new update? Just wondering. Thanks for this, as usual! Obv it's NYI. I posted it after the latest update...
File: LS: UI02-21-18
Redrew status bar textures https...
Posted By: lightspark
Redrew status bar textures https://i.imgur.com/OHkLXoR.png Original size and in game size @0.64 UI scale. This texture looks better when it's scaled down, so it's an improvement for the majority of this UI users, I also added 3 more status bar sizes. Right now only two smallest ones (8px and 12px) are available, but I decide...
File: LS: UI02-20-18
A bit irrelevant update, minor twea...
Posted By: lightspark
A bit irrelevant update, minor tweaks people have been asking me about for quite some time. - Added "Use Blizzard Vehicle UI" option to action bar config. Unavailable in restricted mode; - Added disable/enable toggle to pet battle bar config. Unavailable in restricted mode.
File: LS: UI02-16-18
Thank you for the update! -- TOD...
Posted By: lightspark
Thank you for the update! -- TODO: make the colors configurable -- TODO: allow disabling of the whole recoloring Is that what I think it is? :rolleyes: Nope. That's written by the original dev ~8 years ago. https://i.imgur.com/QEnsRei.png
File: LS: Toasts02-16-18
There's a known issue in 70300.07 t...
Posted By: lightspark
There's a known issue in 70300.07 that causes this error: Cannot find a library instance of "AceGUI-3.0" Technically, it shouldn't affect many people, but If you get this error, open \Interface\AddOns\ls_Toasts\embeds\_embeds.xml file and replace its content with this: