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Updated: 12-11-19 02:15 PM
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Classic (1.13.2)
Updated:12-11-19 02:15 PM
Created:05-28-19 03:48 AM
Downloads:12,309
Favorites:29
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Categories:Buff, Debuff, Spell, Classic - General

Raven Classic  Popular! (More than 5000 hits)

Version: 1.4
by: veoj [More]

Update:

Tojaso has come out of retirement and updated the official version of Raven to support Classic.

Please use the official version and show him some appreciation!

https://www.wowinterface.com/downloads/info18242-Raven.html#info



------

Updated version of Raven (advanced Aura/Buff management) to support Classic (until the official version comes out :>)

Please let me know of any errors.

NOTE: Copy the two folders inside the top folder into addons, not the top folder itself (thought that was fairly obvious but apprently not )

ALSO NOTE: I am not the author, just someone who hacked up the addon to work on classic. Please give props and your appreciation to Tojaso1 for this superb addon.

Changes:

1.4 - Small fix for the GetTotemInfo error
1.3 - Updated with Xilence's fix for Cooldowns - thanks for that!
1.2 - Updated with support for LibClassicDurations which means that target buffs and debuffs now work again (in classic)

Optional Files (0)


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Unread 09-12-19, 06:03 PM  
hipjipp
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Weaponbuff tooltips seem broken and I can't figure out how to fix it myself, so here's my error report.
Code:
Message: Interface\AddOns\Raven\Cancel.lua:111: Invalid inventory slot in SetInventoryItem
Time: Fri Sep 13 01:51:54 2019
Count: 2
Stack: Interface\AddOns\Raven\Cancel.lua:111: Invalid inventory slot in SetInventoryItem
[C]: in function `SetInventoryItem'
Interface\AddOns\Raven\Cancel.lua:111: in function <Interface\AddOns\Raven\Cancel.lua:100>


Locals: (*temporary) = GameTooltip {
0 = <userdata>
updateTooltip = 0.165000
comparing = false
shoppingTooltips = <table> {
}
TopOverlay = <unnamed> {
}
SetBagItem = <function> defined =[C]:-1
needsReset = true
BottomOverlay = <unnamed> {
}
default = 1
}
(*temporary) = "player"
(*temporary) = "MainHandSlot"
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Unread 09-13-19, 06:23 AM  
Tacop51
A Kobold Labourer

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Hello,

I'm having trouble trying to color debuff border by type while using icons.

Is it possible to color debuff border by debuff type while using icons (magic-blue, curse-purple...)?

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Unread 09-20-19, 10:59 AM  
txamethyst
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find treasure/herb/mine

is it possible to add these tracking spells back into raven? i somehow forget to rebuff after a death if i don't see it.

thanks
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Unread 09-25-19, 12:59 PM  
AudioReturns
A Kobold Labourer

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ToT Frame being hidden please fix this function!

This error keeps popping up hiding my ToT frame because of it, could you look into fixing this?

Code:
12x [ADDON_ACTION_BLOCKED] AddOn 'Raven' tried to call the protected function 'TargetFrameToT:Show()'.
!BugGrabber\BugGrabber.lua:519: in function <!BugGrabber\BugGrabber.lua:519>
[C]: in function `Show'
FrameXML\TargetFrame.lua:910: in function `TargetofTarget_Update'
FrameXML\TargetFrame.lua:420: in function `TargetFrame_OnUpdate'
[string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>

Locals:
InCombatSkipped
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Unread 10-18-19, 06:16 PM  
Arxtrix
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Hi! Is it possible to make target groups grow right with the target name on top of the timers, instead of up or down?
Last edited by Arxtrix : 10-18-19 at 06:23 PM.
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Unread 11-14-19, 07:23 PM  
tednik
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Tracking not working

I can not get things to show up like track beasts track humanoids any of the profession tracking like herbs or minerals i have added new custom bar groups just like i do in retail but they just are not showing up. any chance you can look in to this
Last edited by tednik : 11-14-19 at 07:24 PM.
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Unread 11-25-19, 07:09 AM  
Bogdon
A Kobold Labourer

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Short Buffs Bar is not working at all. My regular buff bar works but short buff bar which is the only thing i use raven for doesn't show any buffs that fall below 2min. Also its missing many id numbers for example flask of supreme power it doesn't recognize at all.
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Unread 12-10-19, 02:24 PM  
txamethyst
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error after update 12/10

on logging in:

Code:
4x Raven\Main.lua:241: attempt to call global 'GetTotemInfo' (a nil value)
Raven\Main.lua:241: in function <Raven\Main.lua:209>
Raven\Main.lua:859: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:119: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>
[C]: ?
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:29: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:64: in function `Fire'
Ace3\AceEvent-3.0\AceEvent-3.0-4.lua:120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
edit: i commented out 241-242 and no more errors, not tht i have a clue what that did or what i'm doing
Last edited by txamethyst : 12-10-19 at 03:38 PM.
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Unread 12-10-19, 03:05 PM  
Yujiza
A Kobold Labourer

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Re: error after update 12/10

Originally Posted by txamethyst
on logging in:

Code:
4x Raven\Main.lua:241: attempt to call global 'GetTotemInfo' (a nil value)
Raven\Main.lua:241: in function <Raven\Main.lua:209>
Raven\Main.lua:859: in function `?'
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:119: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>
[C]: ?
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:29: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-7.lua:64: in function `Fire'
Ace3\AceEvent-3.0\AceEvent-3.0-4.lua:120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Came here to post this as well. I truly hope there's a fix soon. Nothing showing up anymore.
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Unread 12-10-19, 07:17 PM  
MMOGames
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Any updates
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Unread 12-11-19, 09:23 AM  
trickdaemon
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I commented out 241 and 242 but I lost all functionality as of yesterday's patch. My timeline doesn't appear at all anymore
Last edited by trickdaemon : 12-11-19 at 09:23 AM.
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Unread 12-11-19, 11:00 AM  
Comonier
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Originally Posted by trickdaemon
I commented out 241 and 242 but I lost all functionality as of yesterday's patch. My timeline doesn't appear at all anymore
Same problem here, since latest update 1.13.3 (Dez 10 2019)
__________________
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Last edited by Comonier : 12-11-19 at 11:00 AM.
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Unread 12-11-19, 11:12 AM  
Yujiza
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I DO NOT TAKE CREDIT, please thank Lager__ who posted a temporary fix over on Curse.

Sometimes I forget there are Raven enthusiasts over there too.



Make these changes in main.lua


line 241 to:

local totems = false



line 1061 to:

local haveTotem, name, startTime, duration



line 1526 to:

local haveTotem, name, startTime, duration, icon



line 1550 to:

local haveTotem, name, startTime, duration, icon



line 1575 to:

local haveTotem, name, startTime, duration, icon



line 1581 to:

local haveTotem, name, startTime, duration, icon
Last edited by Yujiza : 12-11-19 at 01:11 PM.
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Unread 12-11-19, 11:52 AM  
trickdaemon
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Originally Posted by Yujiza
I DO NOT TAKE CREDIT, please thank Lager__ who posted a temporary fix over on Curse.

Sometimes I forget there are Raven enthusiasts over there too.
Thank you for sharing!
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Unread 12-11-19, 02:23 PM  
veoj
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1.4 update

Hi folks.

Have updated with a version that stops the error about GetTotemInfo

This is just a quick fix to stop the error but, of course, then means that totems don't work in Raven...

Who uses totems anyway

At present, due to extremely heavy time commitments elsewhere just doing a quick fix like this is about the limit of my ability to maintain this (fanupdate) addon.

In reality Raven needs a major overhaul to make it work fully (as well as it can) in classic and given that Tomassjo hasn't done an update to Raven (main) in very close to a year I think it's more-or-less a dead addon.

If someone wants to take up the mantle to maintain this version and fix the issues highlighted in the comments below, please drop me a PM and I'll pass maintainer over to you.

Thx

Veoj
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