Go to Page... |
Compatibility: | Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 11-22-14 12:54 PM |
Created: | 09-17-10 01:58 PM |
Downloads: | 35,441 |
Favorites: | 70 |
MD5: | |
Categories: | Minimalistic Compilations, Graphical Compilations, Generic Compilations |
Comment Options |
wizy |
View Public Profile |
Send a private message to wizy |
Find More Posts by wizy |
Add wizy to Your Buddy List |
10-21-10, 07:52 AM | |
|
This UI is an epic win. Keep it up, dude.
|
|
DarkVanir |
View Public Profile |
Send a private message to DarkVanir |
Find More Posts by DarkVanir |
Add DarkVanir to Your Buddy List |
10-21-10, 12:46 PM | |
|
i dont ever use a whole ui from...well anyone :P...but i absolutely love this. <3
you deserve a banana....a dancing one even --> |
|
geeksugar |
View Public Profile |
Send a private message to geeksugar |
Find More Posts by geeksugar |
Add geeksugar to Your Buddy List |
iradex |
View Public Profile |
Send a private message to iradex |
Find More Posts by iradex |
Add iradex to Your Buddy List |
Allez |
View Public Profile |
Send a private message to Allez |
Find More Posts by Allez |
Add Allez to Your Buddy List |
10-23-10, 04:15 AM | |
A Cyclonian
Forum posts: 43
File comments: 68
Uploads: 0
|
Jesus, my fail, it's working now
Great ui! |
|
iradex |
View Public Profile |
Send a private message to iradex |
Find More Posts by iradex |
Add iradex to Your Buddy List |
10-23-10, 08:47 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 15
Uploads: 3
|
Awesome UI first off. Is it possible to have a 3rd weapon enchant slot for your buff frames? Right now only 2 of them are skinned and nice looking and the 3rd is just stock blizzard.
[Edit: Nvm, solved my own problem]
Last edited by Silvanaa : 10-24-10 at 01:12 AM.
|
|
Silvanaa |
View Public Profile |
Send a private message to Silvanaa |
Find More Posts by Silvanaa |
Add Silvanaa to Your Buddy List |
10-24-10, 11:08 PM | |
|
Would it be possible to get help modifying alUnitFrames?
I've combined target auras together (self.auras not self.buff + self.debuff), buttttt, I want debuffs not applied to hostile targets by me to be in greyscale/desaturated whilst everything else (inc. buffs on enemy targets)is in full colour. Thanks for any help. |
|
sBaildon |
View Public Profile |
Send a private message to sBaildon |
Find More Posts by sBaildon |
Add sBaildon to Your Buddy List |
10-25-10, 05:48 AM | ||
|
Code:
local playerUnits = { player = true, pet = true, vehicle = true, } local PostUpdateIcon = function(icons, unit, icon, index, offset) local name, _, _, _, dtype, duration, expTime = UnitAura(unit, index, icon.filter) if unit == 'target' then if not UnitIsFriend('player', unit) and not playerUnits[icon.owner] then icon.icon:SetDesaturated(true) else icon.icon:SetDesaturated(false) end end if icon.debuff then local color = DebuffTypeColor[dtype] or DebuffTypeColor.none icon.bg:SetBackdropBorderColor(color.r*0.6, color.g*0.6, color.b*0.6) end CreateAuraTimer(icon, duration, expTime) end .... self.Auras.PostUpdateIcon = PostUpdateIcon |
|
|
Allez |
View Public Profile |
Send a private message to Allez |
Find More Posts by Allez |
Add Allez to Your Buddy List |
10-25-10, 06:38 AM | ||
|
|
|
|
sBaildon |
View Public Profile |
Send a private message to sBaildon |
Find More Posts by sBaildon |
Add sBaildon to Your Buddy List |
10-29-10, 11:07 AM | |
A Murloc Raider
Forum posts: 6
File comments: 73
Uploads: 0
|
Didn't know really where to post this but alDamageMeter tainted for me the other day. It might be because of unstable blizzard code, i'm not really sure. I only use your damage meter addon, but I am using the latest one from your GitHub. Only mods I made to it was changing some fonts around and adding back in shadows.
I'm not very well versed in these taint logs but it looks like it might be from right clicking the damage meter to clear it then loading the mapframe instead? 10/27 19:03:15.162 Global variable uncheckImage tainted by alDamageMeter - Interface\FrameXML\UIDropDownMenu.lua:500 UIDropDownMenu_Refresh() 10/27 19:03:15.162 Interface\FrameXML\UIDropDownMenu.lua:568 UIDropDownMenu_SetSelectedID() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:661 WorldMapZoneDropDown_Update() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:1682 WorldMapFrame_UpdateMap() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:190 10/27 19:03:15.162 SetMapToCurrentZone() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:157 10/27 19:03:15.162 WorldMapFrame:Show() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1420 <unnamed>:SetUIPanel() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1262 <unnamed>:ShowUIPanel() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1198 10/27 19:03:15.162 <unnamed>:SetAttribute() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1873 ShowUIPanel() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1857 ToggleFrame() 10/27 19:03:15.162 TOGGLEWORLDMAP:1 10/27 19:03:15.162 Execution tainted by alDamageMeter while reading uncheckImage - Interface\FrameXML\UIDropDownMenu.lua:938 UIDropDownMenu_ClearAll() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:684 WorldMapLevelDropDown_Update() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:1683 WorldMapFrame_UpdateMap() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:190 10/27 19:03:15.162 SetMapToCurrentZone() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:157 10/27 19:03:15.162 WorldMapFrame:Show() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1420 <unnamed>:SetUIPanel() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1262 <unnamed>:ShowUIPanel() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1198 10/27 19:03:15.162 <unnamed>:SetAttribute() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1873 ShowUIPanel() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1857 ToggleFrame() 10/27 19:03:15.162 TOGGLEWORLDMAP:1 10/27 19:03:15.162 An action was blocked in combat because of taint from alDamageMeter - WorldMapBlobFrame:Hide() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:1630 WorldMapFrame_DisplayQuests() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:1686 WorldMapFrame_UpdateMap() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:190 10/27 19:03:15.162 SetMapToCurrentZone() 10/27 19:03:15.162 Interface\FrameXML\WorldMapFrame.lua:157 10/27 19:03:15.162 WorldMapFrame:Show() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1420 <unnamed>:SetUIPanel() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1262 <unnamed>:ShowUIPanel() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1198 10/27 19:03:15.162 <unnamed>:SetAttribute() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1873 ShowUIPanel() 10/27 19:03:15.162 Interface\FrameXML\UIParent.lua:1857 ToggleFrame() 10/27 19:03:15.162 TOGGLEWORLDMAP:1
Last edited by kbc8090 : 10-29-10 at 11:10 AM.
|
|
kbc8090 |
View Public Profile |
Send a private message to kbc8090 |
Find More Posts by kbc8090 |
Add kbc8090 to Your Buddy List |
10-29-10, 02:16 PM | ||
|
|
|
|
Allez |
View Public Profile |
Send a private message to Allez |
Find More Posts by Allez |
Add Allez to Your Buddy List |
11-01-10, 04:56 PM | |
A Defias Bandit
Forum posts: 1
File comments: 12
Uploads: 0
|
Nice UI
Map is not locked by pressing "Esc" and does not work "arrow" - to reduce the map scale |
|
Vkuchma |
View Public Profile |
Send a private message to Vkuchma |
Find More Posts by Vkuchma |
Add Vkuchma to Your Buddy List |
11-12-10, 12:26 PM | |
|
|
|
Baine |
View Public Profile |
Send a private message to Baine |
Find More Posts by Baine |
Add Baine to Your Buddy List |
11-12-10, 01:29 PM | ||
|
|
|
|
Allez |
View Public Profile |
Send a private message to Allez |
Find More Posts by Allez |
Add Allez to Your Buddy List |
You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.