Results: 782Comments by: Fizzlemizz
File: FauxMazzle10-15-15
And this is unrelated to the skins,...
Posted By: Fizzlemizz
And this is unrelated to the skins, but more of a problem with resolution. My rig is 1900x1200 and where the combat log is, it overlaps the right dominos bar. My wife's laptop runs at 1900x1080 and there is no overlap. Thoughts? I couldn't find out how to rescale the log, wasn't sure if that was Hitmode5 or not..... 1900x....
File: FauxMazzle10-15-15
You can copy them all but FaxMazzle...
Posted By: Fizzlemizz
You can copy them all but FaxMazzle will just use the ones replaced by those of the same name. MazzleUI didn't use all the images, I think the chat border was one that was dropped. FauxMazzle doesn't use the update.wid file either and I'm not sure what its function was nor does it use any of the .lua files. I did try contacting no...
File: FauxMazzle10-15-15
Re: UI skins
Posted By: Fizzlemizz
Hi Shadez3, I'm glad you found and are enjoying FauxMazzle. The quickest way to use the old textures would be to just replace the image files in one of the FauxMazzle_Skin folders under Textures and select that from the configruation window. Apart from the Fizzlemizz_Dungeon, the other skins are Elcareths (generous soul that h...
File: FauxMazzle09-02-15
Vehicle buttons are controlled by D...
Posted By: Fizzlemizz
Vehicle buttons are controlled by Dominos. The problem is most likely to be fixed if you post it there. Edit: I've just jumped onto the shredder in Talador and the vehicle (jump and zap) buttons replaced my action bar 1 buttons (in this case, 1 and 2) as expected. I expect to see the vehicle buttons somewhere on the screen not...
File: FauxMazzle09-01-15
Anyone havin problems with the vehi...
Posted By: Fizzlemizz
Anyone havin problems with the vehicle bar? I only see the quit button I'm not sure I understand the question, what else are you expecting?
File: FauxMazzle08-27-15
Re: Re: Re: Chat frames duplicating whne using custom frames and closing other frames
Posted By: Fizzlemizz
just having general , combat, chat , and loot tabs all on left side as only ones open and combines al lchat ones in to one tab. Once you've run the FauxMazzle process for a character, you can uncheck the Chat option and that should stop the chat re-configuration each time you login.
File: FauxMazzle08-26-15
Re: Chat frames duplicating whne using custom frames and closing other frames
Posted By: Fizzlemizz
Chat frames are duplicating when logging in to game and not loading profile saved to prat . have couple frames moved and closed some frames down and when log into game the chat tabs duplicate and revert back to default settings. where else is chat tabs controlled besides by prat? Because of a problem with chat frames randomly loos...
File: FauxMazzle08-11-15
Re: Raid frames
Posted By: Fizzlemizz
Oh. I would think Blizzard would make it as easy as possible for add-on authors to keep their work up to date. ;) True, true, this has been their history :D
File: FauxMazzle08-11-15
Re: Raid frames
Posted By: Fizzlemizz
Just wondering if you are going to add an option to customize the raid frame colors? The health bar and background colors are not contrasting enough (for me) for healing. Gotta say though, that Mazzle is still the best UI replacement out there. Keep up the great work. Hi Nonspecific, thank you for the thumbs up. I hadn't made a...
File: Discord Unit Frames07-31-15
Re: Re: Bodyguards
Posted By: Fizzlemizz
No, there is no frame or any identifier in the Blizzard code that could equate to being used for one which is why the addons that are available are standalone (I don't think any other UF addon has included them as a core unit because Blizzard doesn't consider them a real unit). They are either just a test or a one off solely inte...
File: Discord Unit Frames07-31-15
Re: Bodyguards
Posted By: Fizzlemizz
Hi Prindarla, Body guards, as far as I can tell, aren't a unit type. I know some people have done some work to construct a psuedo bodyguard unit frame like this or this but I'm reluctan't to include it in DUF if they're going to be a WoD only thing. My guess if they do continue bodyguards into future expansions is that Blizzard...
File: FauxMazzle07-28-15
Aaawweee shucks ;) Thank you for th...
Posted By: Fizzlemizz
Aaawweee shucks ;) Thank you for the kinds comments, I'm glad you like the additions. I want FauxMazzle to be usefull as well as fun and sexy as hell :D. I don't (can't) play every aspect of the game so the insights of those who have a different perspective are invaluable and where possible, practical, sensible, time realistic an...
File: FauxMazzle07-25-15
Re: Re: Re: Raid Frame
Posted By: Fizzlemizz
... but I reserve the right to change my mind later. :) Now I remember why I hesitated before pressing the submit button when I first uploaded FM lol. kidding. I'm tinkering with a few ideas but it might mean a bit of a rework on some of the current design, good ideas though. Edit: For the target issue I believe just the ta...
File: FauxMazzle07-21-15
Re: Raid Frame
Posted By: Fizzlemizz
Hey Excelis, I can certainly take a look at other options. Are you wanting units arranged in groups or just identify which group they are in with the current setup? I'm pretty sure the former can be done athough I'm not sure if it will effect how I have the RFs configured right now. For targets, are you looking for a targe...
File: FauxMazzle07-10-15
Re: Re: Re: Re: Re: frame rate
Posted By: Fizzlemizz
You can try re-naming your WTF folder before starting WoW and re-FauxMazzle character to see but if you are having frame rate issues when you are standing at your mission table (your own instance with nothing really to manage but a few NPCs and you, nothing dynamic), that could be graphics settings. Addons aren't really doing much at...
File: FauxMazzle07-10-15
Re: Re: Re: frame rate
Posted By: Fizzlemizz
In this case, try looking at settings that effect everything around you. Shadow quality is probably a big one as every game element casts a shadow. Set it to it's lowest level and see how that effects your frame rate. Then things like Anti Aliasing or even view distance (once "things" come into view they have to be "processed". t...
File: FauxMazzle07-05-15
Re: frame rate
Posted By: Fizzlemizz
Then it won't be the raid frames. Pre 6.2 FauxMazzle used sRaidFrames and with 6.2 I replaced them with my own. Are you sure you're not having something else happening on your network/computer like downloads for program updates other people streaming content etc.? I have tried the 6.1 and still had issues, I will try the uncli...
File: FauxMazzle07-04-15
Re: Re: Re: frame rate
Posted By: Fizzlemizz
If it's not associated with raids then it's unlikely it's the new raid frames and apart from addon updates that is the only difference between 6.2 and 6.1.3. You could try turning off the raid frames in the setup window if you're just running around doing non-raid stuff to test if that specifically is the problem, let me know. If...
File: FauxMazzle07-04-15
Re: frame rate
Posted By: Fizzlemizz
Hi Jwa, Is this while doing anything in particular? Dungeons, raids, something in Tanaan etc. or is it just random? Is it new (since the 6.2 FauxMazzle release) or has it been going on for a while? I haven't had any radical frame rate drops that I've noticed. Some of the new raid frame update code still needs to be optimised bu...
File: FauxMazzle07-01-15
Intended no, possible yes. I've fix...
Posted By: Fizzlemizz
Intended no, possible yes. I've fixed a bug whereby if you had a roster update while in combat (when you can't really do an update to the frames without causing errors) there wasn't a check of the roster once you left combat until the next roster update event. In a pre-made or well running pug dungeon/raid/battleground raid this may...
File: FauxMazzle06-30-15
So going through the main list I'm...
Posted By: Fizzlemizz
So going through the main list I'm missing the disconnected Invidius only. Are you saying that after they re-connected their frame was still missing even afer a reload? The order of display is very different from the straight group order that FauxMazzle has used since launch so I want to make sure we're not tripping over this ina...
File: FauxMazzle06-30-15
I'm not sure if I'm missing somethi...
Posted By: Fizzlemizz
I'm not sure if I'm missing something but looking at that picture there seems to be a number of duplicate names in those other frames you are displaying, Abernaky, Dreadhelm, Jelle, Fedupam, Slipthorn to name a few. Maybe I'm not understanding the ordering of those but I'd like to make sure we're comparing apples to apples.
File: FauxMazzle06-30-15
The sorting is by role. In you pict...
Posted By: Fizzlemizz
The sorting is by role. In you picture tanks would be in the bottom right of the right hand stack of units and then moving to the left and then up comes healers then everyone else so: Abenaky your only tank goes bottom right then moving inward toward the target frame comes the healers Dreadkitten, Jonpaul, Joshuwah, Muldag. Once t...
File: FauxMazzle06-28-15
Edit: Well, things have been quiet...
Posted By: Fizzlemizz
Edit: Well, things have been quiet for a while so thank you to legion3pm, trezy and speedball for the reports and help getting this update out, it is greatly appreciated. Wow, I thought it was a default Wow font... I'll get an updated package up asap. Edit: can you check in your WoW/Fonts folder and see if you hav a file ca...
File: FauxMazzle06-28-15
Edit: can you check in your WoW/Fon...
Posted By: Fizzlemizz
Edit: can you check in your WoW/Fonts folder and see if you hav a file call Calibri.ttf? Just deleted WTF and Interface and installing from the 6.2.2 zip in case the problem is there and BugSack as the only other addon. I'll see what happens.