Results: 178Comments by: Fizzlemizz
File: FauxMazzle Beta09-01-14
Hi Excelis, Thank you for the repor...
Posted By: Fizzlemizz
Hi Excelis, Thank you for the report. I'll look into it and try to get another build out later today with some other fixes also and one or two new additions. Edit: there are now two FauxMazzle.lua files, one in "\SavedVariables" the other in "\Realm\Character\SavedVariables". The second holds character specific information (...
File: FauxMazzle Beta08-31-14
Re: HUD
Posted By: Fizzlemizz
I'm not sure I understand what you are wanting, the HUD just shows your current target. There is no way I know of to differnetiate between different types of targets. If you know of an addon that does I would certainly take a look. I was wondering if there is a way to not show noncombat NPC's on the HUD?
File: FauxMazzle Beta08-31-14
I'm still getting the textures erro...
Posted By: Fizzlemizz
I'm still getting the textures errors on first log in using beta 15. Should I blow away my saved variables? Do you have a copy of the error itself? You might try just deleteing FauxMazzle.lua itself from the SavedVarialbes folder. That way you at least retain your SmartBuff settings.
File: FauxMazzle Beta08-31-14
Any WoD version we can test? Fau...
Posted By: Fizzlemizz
Any WoD version we can test? FauxMazzle itself works in WoD but a change to the API saw at least one Ace library break. There has been an update to Ace but not every addon has a WoD version with the updated library so the range of addons that do work in WoD is limited. The ability pruning has also meant that range checking has...
File: FauxMazzle Beta08-28-14
Re: Donation
Posted By: Fizzlemizz
No. I put together FauxMazzle because I like the design, if anyone should get donations it's MazzleFizz for comming up with the original. If I wasn't prepared to spend time getting it working for others, I wouldn't have uploaded it (I do reserve the right to change my mind should I get 1,000,000 downloads over night ... any night :D)...
File: FauxMazzle Beta08-28-14
Re: Autobar
Posted By: Fizzlemizz
The questions were certainly not dumb and have helped make FauxMazzle better so thank you for being persistant in reporting the errors. You nailed it. Not using Trinket menu. Thank you for the responses tonight. I know you have better things to do then answer dumb questions. Thank you.
File: FauxMazzle Beta08-28-14
Re: Autobar
Posted By: Fizzlemizz
It should be just below the frame rate, time and gold texts and just to the right of the trinket bar. Same as shown on the first screenshot. type /fstack and hover the mouse over where Autobar should beand the information window will show you what unhidden frames are under the mouse location. Are you using TrinketMenu? Edit...
File: FauxMazzle Beta08-28-14
Re: Bingo
Posted By: Fizzlemizz
The only times I can't see Autobar is on low level characters that don't have anything for Autobar to equip. Once they do, it should show in the usual place. Other than that, are there any errors reported? That worked like a charm. But i have another small issue. Sorry. But i can not find autobar anywhere. Went through...
File: FauxMazzle Beta08-28-14
Re: Omen/Recount
Posted By: Fizzlemizz
Once you've completely exited the game, just delete the FauxMazzle.lua from the SavedVariables folder and remove the addons and this will force a re-FauxMazzling with an new addon check and DART refresh once you re-start and login. Just as a side note: You can't add or remove addons once the game is started. WoW caches all files p...
File: FauxMazzle Beta08-28-14
Re: Omen/Recount
Posted By: Fizzlemizz
Hi Nonspecific, I'm glad you enjoying what I'm doing. This is because once you FauxMazzle with these addons checked the toggle function calling their frames is written into DART. When you remove the addons and reload, the windows no longer exists but the function is still trying to show/hide them so the error is generated. The fun...
File: FauxMazzle Beta08-28-14
Hey mfrnka, thank you for the thumb...
Posted By: Fizzlemizz
Hey mfrnka, thank you for the thumbs up on the HUD setup (I'm sure people will come up with some truly horrible colour combinations :D) and for reporting the screen res. problem. It apprears GetScreenWidth() doesn't return the actual screen width, my bad for not interpreting the documentation correctly :mad:. Fingers crossed for...
File: FauxMazzle Beta08-28-14
If you didn't re /fm at least one c...
Posted By: Fizzlemizz
If you didn't re /fm at least one character then the old font setting would have been left in place in the saved variables. Once you hit the FauxMazzle button every addon/option that is checked/set gets re-written to the new values. Some addons have a "per character" saved variables which can't be overwritten with a single chacte...
File: FauxMazzle Beta08-27-14
That was ther error 14 was supposed...
Posted By: Fizzlemizz
That was ther error 14 was supposed to fix. I haven't seen it since. I'll do some more digging. Just logged in with beta 14. Before I did anything I got a big error message. It says, "Texture #22 - Attempt to load a font that doesn't exist." I clicked the "Ok" button a time or two and then it changed to Texture #36. :eek: A...
File: Discord Unit Frames WoD Beta08-27-14
I hope you had a great vacation whi...
Posted By: Fizzlemizz
I hope you had a great vacation while it lasted, it's always sad when they come to an end. I've finished configuring DUF, but I'll keep experimenting on this issue. Unfortunatelly, today was my last day of summer vacation :(, so from now I'll be less active on beta.
File: Discord Unit Frames WoD Beta08-27-14
Thank you for reporting your finds,...
Posted By: Fizzlemizz
Thank you for reporting your finds, it is greatly appreciated. I'll keep an eye out for the health bar issue. Just wondering have you seen it in live, or just Beta?. There several basic differences between the two types of servers. Yeah, it was that. I swear, with age I not only grow blinder, but dumber also. About the displac...
File: FauxMazzle Beta08-26-14
By "bottom left" anchor for TipTac,...
Posted By: Fizzlemizz
By "bottom left" anchor for TipTac, I literally meant the TipTac anchor point. It was set to bottom right, causing the tooltip to grow to the left and up. This created dynamic spacing between the left edge of the tooltip and edge of the screen. Setting it to bottom left allows the tooltip to grow right and up. Super picky, I know...
File: FauxMazzle Beta08-26-14
It's broke. This and a couple of ot...
Posted By: Fizzlemizz
It's broke. This and a couple of other things I'll clean up ASAP. Until then you can add to following to DART texture 25s OnClick script handler self:Toggle() Thanks for the report. Is it just me or is the hotspot for Omen/Recount not working in beta 13?
File: Discord Unit Frames WoD Beta08-26-14
in the past... That's because you...
Posted By: Fizzlemizz
in the past... That's because you would have checked the "Show if Health is less than max" box not the "Hide if no text" one ;). Edit: I would like to content that as far as keeping the mind agile goes, configuring DUF is far more effective than Sodoku, and ultimately far more satisfying :rolleyes:. I've still added the second...
File: Discord Unit Frames WoD Beta08-26-14
Re: Things that show and shouldn't
Posted By: Fizzlemizz
- I have a couple of text boxes with the option "hide if not text selected". One with the text "-$dt" and the other with "-$mx". Both show a "-0" when I'm at full health or mana, respectively. IIRC, i had a similar configuration four health on live some time ago and no text showed unless I had damage. It was some time ago, so I could...
File: Discord Unit Frames WoD Beta08-26-14
Thank you again Pelayin for the rep...
Posted By: Fizzlemizz
Thank you again Pelayin for the reports. I've started looking into them and the divide by zero bug I've fixed. I can't for the life of me get the Target health bar to move when opening the configuration window. I've tried with my setup and the Default. The nil, false would indicate some debug code was left in which I'm sure I t...
File: Discord Unit Frames WoD Beta08-26-14
Thank you Pelayin, Blizz. keeps...
Posted By: Fizzlemizz
Thank you Pelayin, Blizz. keeps moving the bar on divide by zero :mad:. I'll fix them for the next upload.
File: FauxMazzle Beta08-13-14
Hi Excelis, thank you for your thou...
Posted By: Fizzlemizz
Hi Excelis, thank you for your thoughts and comments. You never know what impact adding the "next great thing" is going have ;). I originally started with boss frames down the right hand side and have been thinking about putting them back there or anchored somehwere to the right of the HUD so they don't disappear out of eyesight....
File: FauxMazzle Beta08-09-14
Can we change /fm so it does not to...
Posted By: Fizzlemizz
Can we change /fm so it does not totally block you out with a non supported resolution? Either use a similar ratio, 16:10/1.6 in my case, or just let player pick another resolution config to use with a warning? I did lower the font size in Tiptac to 11. I also set the anchor point to bottom left to allow for a bit more consistent...
File: FauxMazzle Beta08-08-14
Oops, that wasn't very good. Thank...
Posted By: Fizzlemizz
Oops, that wasn't very good. Thank you for letting me know. Should be fixed in 12a. Click hotspot for recount/omen and received error.
File: FauxMazzle Beta08-07-14
The font sizing (eagle eye to magoo...
Posted By: Fizzlemizz
The font sizing (eagle eye to magoo) has already been fixed for the next release, I'm not sure when it broke. I've come across something strange with the combat log but I'm not sure what's effecting it. On servers with both high and low level characters it works fine. On servers with only low level characters it pretty much double...