Results: 425Comments by: nightcracker
File: ncUI05-07-10
Originally posted by Bluesp This...
Posted By: nightcracker
Originally posted by Bluesp This UI isnt designed for anything below 1600 x 900 This UI is usable for every resolution with a width wider then 1000 pixels. And you need to set the maximum resolution that you can set in the Video options found in the escape menu for the pixelperfectness.
File: ncUI05-01-10
Re: Background on chat
Posted By: nightcracker
RAAAAAAAAH!!!!!!! :eek::eek::eek::eek: Ask on tukui.org forums, they'll help you out. I'm really bizzy and I can't answer all of your requests people!
File: ncUI04-29-10
Originally posted by mankeluvsit...
Posted By: nightcracker
Originally posted by mankeluvsit so.... what are the updates. 3D models on the unitframes, core rewrite(from 650kB to 400kB), battlemap skin added, put the features like alt+click focusing in a seperate addon called ncUI_Features, and added much more small shit.
File: ncUI04-28-10
Originally posted by Yssta The pr...
Posted By: nightcracker
Originally posted by Yssta The problem with the bug lies directly with the buff bar mod. The temporary item enchantment icon hovers over another buff (slightly skewed) that you have in the frame, while the background and border that normally go behind the icon are moved to the center of the screen. You can manually disable his buff...
File: ncUI04-26-10
Originally posted by WarMonkey Ah...
Posted By: nightcracker
Originally posted by WarMonkey Ahoy thar! I must first of all say... I love your UI! :D Altho, I do have a problem... I play Shaman, and when I, for example, put Earthliving, Windfury etc. on my weapon, a annoying small Box pops up in the middle of the screen. >_< And it only disappears if I remove Earthliving.... I'm aware...
File: ncHoverName04-25-10
Originally posted by ckramme Anyo...
Posted By: nightcracker
Originally posted by ckramme Anyone added a ToT name to this beauty? I tried looking at some tooltip addons to see how they did ToT, but didn't understand I single thing I read :D Replace ncHoverName.lua with this file and your good to go: http://gist.github.com/gists/378332/download Also added level on mobs and players hi...
File: ncUI04-24-10
Originally posted by Saintvallen...
Posted By: nightcracker
Originally posted by Saintvallen and the bags don't work since the LUA is empty. And my Map is fucked up and is stuck halfway off my screen Bags been empty since 1.4 or so. Under the close button there is a small drag button, hold and drag to move the map.
File: ncUI04-24-10
Originally posted by Mieeka whate...
Posted By: nightcracker
Originally posted by Mieeka whatever the updates are... they broken the debuff timer for a moonkin :( The debufftimer currently is disabled because it had a HUGEEEEE memory leak(over 12MB when I play 2 hours). You can enable it by opening up Interface\AddOns\ncUI_Features\scripts\debufftimer.lua and deleting "--]" from the l...
File: ncItemTooltip04-23-10
Originally posted by jasje Wtb a...
Posted By: nightcracker
Originally posted by jasje Wtb a feature for server wide and bank :) Change line five: local num = GetItemCount(link) to: local num = GetItemCount(link, 1) WOOOOOW 3char.
File: ncBiggerMacros04-22-10
Originally posted by richerich Qu...
Posted By: nightcracker
Originally posted by richerich Question: Why is this? :) Cuz I create a virtual button which can take macros up to 1024 chars, and then change the actual macro to /click . Poof, gone #showtooltip.
File: ncItemTooltip04-22-10
Originally posted by jasje Is thi...
Posted By: nightcracker
Originally posted by jasje Is this server wide? And does it look how many there in the bank also? Nope, only bags.
File: ncItemTooltip04-22-10
Re: Tooltipdesign
Posted By: nightcracker
Originally posted by Syliha Hey there, which "other addon" did you use to change the tooltip itself? :) Thanks! It's the tooltip mod from my UI, ncUI. It's not a stand-alone addon, I made it myself.
File: ncUI04-19-10
Originally posted by SpiddeR Hell...
Posted By: nightcracker
Originally posted by SpiddeR Hello.. very nice UI.. =) But i have a question.. as tank.. there is any option for NamePlates to show some aggro? Like Blizzard NamePlates.. =X Or any aggro meter.. =) Nope.
File: ncBiggerMacros04-18-10
Originally posted by Taroven If i...
Posted By: nightcracker
Originally posted by Taroven If it can be done using the API that is given to us authors, it is legitimate and within the game's terms of service. Besides, you can fit pretty much whatever you want into a combat macro. Longer-macro addons like this are usually best used for chat (tradespam macros, etc). Bottom line: If you th...
File: ncRankCheck04-17-10
Originally posted by Slaxi81 hell...
Posted By: nightcracker
Originally posted by Slaxi81 hello, got the same Error with my lvl 20 character (two mounts), works fine with my lvl 80 character (many mounts)!? I'll look after it.
File: ncHoverName04-11-10
And this is exactly the reason why...
Posted By: nightcracker
And this is exactly the reason why I don't put in all the features they want, I want them to edit the code themselves so they learn a little :p
File: AVR04-08-10
Originally posted by Olog I think...
Posted By: nightcracker
Originally posted by Olog I think aggro radius of creatures vary a lot so that's one problem. Bigger problem is that addons can't get coordinates of anyone but player characters in your group or raid. So AVR has no idea where anyone but you yourself or raid/group members are. Hmm, it still would be possible, you can generate a...
File: SafeTricks04-08-10
Put an auto-override for hunters, t...
Posted By: nightcracker
Put an auto-override for hunters, they can feign death every 25 seconds anyway :banana:
File: AVR04-06-10
How did you extract the race heights?
Posted By: nightcracker
How did you extract the race heights?
File: ncUI04-05-10
Originally posted by Flockrock Yo...
Posted By: nightcracker
Originally posted by Flockrock You're a bad boy!:( ncUIdb = { = 1, -- 1 or 2 bars } ncUIdb = { = 1} It's wrong :( Need help :eek: Lol, just because you type "Photoshop version 3.2" in a text file and save it doesn't mean it gets installed on the computer >.<
File: ncUI04-04-10
Originally posted by Flockrock Si...
Posted By: nightcracker
Originally posted by Flockrock Sidebar! Does it exist in the Lua file? Edit: Can you add one? No and no. Learn lua and do it yourself :banana:
File: ncUI04-04-10
Originally posted by Deyaiel In m...
Posted By: nightcracker
Originally posted by Deyaiel In my UI all but 8 buttons have disappeared, I can see and assign 8 spells, but no more than that. I've looked in the LUA folder, but can't find anything about it. I've tried uninstalling and reinstalling, but that does not alleviate the problem. Open up the escape menu > interface > action bars a...
File: ncUI04-03-10
Re: cast bars
Posted By: nightcracker
Originally posted by Forpony how do i move my cast bars up. the target castbar is underneath my unitframe. i cant find the code in the config.lua or the unitframe.lua file. It's in the unitframe lua file, CTRL+F for "castbar" and watch out for every "SetPoint" you find.
File: ncSpellalert03-31-10
Originally posted by redworm i ha...
Posted By: nightcracker
Originally posted by redworm i have, but its still dont work in arena so this addon ist useless like all the others that dont work in arenas aswell. Please post the contents of your config.lua file.
File: ncSpellalert03-30-10
Originally posted by redworm yeah...
Posted By: nightcracker
Originally posted by redworm yeah well this is only for my target i suppose? Read the lines below it >.<