Results: 3711Comments by: zork
File: oUF_Diablo04-02-09
Originally posted by Soulcleaver...
Posted By: zork
Originally posted by Soulcleaver how do i get the fog away i mean disable it? on health and mana? Read the info page and the config and you will find it.
File: rActionBar04-02-09
Originally posted by Sojik posses...
Posted By: zork
Originally posted by Sojik possessbar quest Thanks, I will look into it :). I owe you a cookie if its working. *edit* OK last version is available. Tested PossessBar, Vehicle and everything, its errorfree from my point of view. Need someone with activated BugSack testing Malygos fight. I cannot test it. Changed the buttons...
File: Roth UI (Diablo)04-02-09
Originally posted by Azzents ......
Posted By: zork
Originally posted by Azzents ... Aeh I cannot look into your head...but well I think I have a guess and you have no clue :). You were using the rActionBarstyler from yesterday and downloaded a new one today. Now in the version uploaded today the default bar layout is 2x6 and not 1x12. Just change the bar layout in rActionBarStyler...
File: Roth UI (Diablo)04-02-09
More than 50.000 downloads! I just...
Posted By: zork
More than 50.000 downloads! I just to want to thank you using my UI and all the support I get.
File: Roth UI (Diablo)04-02-09
Originally posted by withoutasoul...
Posted By: zork
Originally posted by withoutasoul I changed the positions of a number of things in the last release of the UI. Is there any I wan make the transition with my changes much easier short of going back in both LUAs and finding what I changed? :banana: You can check the GoogleCode page for all the changes I made. Example: http://c...
File: rActionBar04-02-09
Found a shot from the Malygos fight...
Posted By: zork
Found a shot from the Malygos fight with standard UI. http://www.enclaveoilrig.com/deadmalypz8.jpg No PossessBar visible..aeh..?! So Malygos does not use the PossessBar? This would be cool since I added my own VehicleExit button :). Question is: Is there any tainting when fighting Malygos with rActionBarStyler004-5 or not. Btw....
File: oUF_Diablo04-02-09
Originally posted by DJJoeJoe Por...
Posted By: zork
Originally posted by DJJoeJoe Portraits seem to clip into the faces and the Target of Focus's circle image is over the border of the frame and looks sloppy. Read: http://www.wowinterface.com/portal.php?id=531&a=faq&faqid=421 The FocusTarget portrait must be 2D its updated regularly. I will look into the border problem.
File: Roth UI (Diablo)04-02-09
Re: Look
Posted By: zork
Originally posted by Kuriboh keybinding Read: http://www.wowinterface.com/portal.php?id=531&a=faq&faqid=430 Your BlizzardTimeManagerError is really wierd never had this happening. Don't know whats interfering here. Please do me a favor. Backup your Interface and your WTF folder somewhere. Then delete them in your WoW folder and g...
File: oUF_Diablo04-02-09
Re: oUF D3Orbs for DK`s
Posted By: zork
Originally posted by teh ... I already switched the values on the power orb for Deathknights, Rogues, Cats, Bears and Warriors. The Deathknight fix mentioned some time ago was only a Deathknight color fix (raidclasscolor). Yes it may be possible to create a lightblue animated orb because a "WhiteAnimationFog" is available. Whe...
File: rActionBar04-02-09
Originally posted by ashopedies s...
Posted By: zork
Originally posted by ashopedies scaling You should set the scaling to the value _you_ want, the values used are the values _I_ need. Just change them. Its part of the config. But to be honest I changed no scalings. You could use bar1scale = 1 for huge bars. No problem. *edit* uploaded version 004-5
File: Roth UI (Diablo)04-01-09
Originally posted by Jimmeh Indee...
Posted By: zork
Originally posted by Jimmeh Indeed, are you planning on using the new action bar artwork too? Nope.
File: rActionBar04-01-09
So. I uploaded the latest changes a...
Posted By: zork
So. I uploaded the latest changes and currently I am testing. Changes: - option to hide bags and micro menu - possessbar now anchors the fshift frame - *NEW* created a own vehicle exit button and tested it, check: http://img2.abload.de/img/wowscrnshot_040209_0035tfk.jpg The VehicleExitButton (veb) is only visible when entering...
File: Roth UI (Diablo)04-01-09
Ok this is what I am using now. ht...
Posted By: zork
Ok this is what I am using now. http://img4.abload.de/img/wowscrnshot_040109_203zmmp.jpg The texture is 512x256px which is quite huge and the quality is just awesome.
File: Roth UI (Diablo)04-01-09
OMFG! I knew I would profit from...
Posted By: zork
OMFG! I knew I would profit from lurking the Diablo 3 site today! http://www.blizzard.com/diablo3/_images/screenshots/ss83-hires.jpg http://www.blizzard.com/diablo3/_images/screenshots/ss84-hires.jpg Awesome! Thuse the new angel and demon texture will be of the best texture available.
File: Roth UI (Diablo)04-01-09
Originally posted by 123noob ooo...
Posted By: zork
Originally posted by 123noob ooo really liking the DIII graphics. But will you also be adding in the action graphic as well? or you gonna keep the current action bar and just using the new demon/angel. I will keep the current actionbars. Only rogues could play with the Diablo 3 actionbar setup. :p
File: Roth UI (Diablo)04-01-09
Currently working on the new graphi...
Posted By: zork
Currently working on the new graphics: Additionally believe it or not (its still April 1st) I am going to implement additonal config setting which will allow you to make some of your oUF frames movable ingames (no joke). Rightclicking the grey area will make the target frame movable. http://www.abload.de/image.php?img=wowscrns...
File: rActionBar04-01-09
New and probably final update comin...
Posted By: zork
New and probably final update coming in some minutes. - bars can now be hovered, moved and locked - one move function to fit them all - frame position table to manage all the default holder positions
File: rActionBar04-01-09
Originally posted by Dawn There's...
Posted By: zork
Originally posted by Dawn There's also one thing that I would really like to see, which is bar swapping when you enter stealth (and swapping back when you leave it). :) Rogues have it, druid cats don't since the druid stealth is no stance on its own. Not possible with this bars. I have no clue how I show stuff on keypressed...
File: rActionBar04-01-09
Originally posted by Caellian Awe...
Posted By: zork
Originally posted by Caellian Awesome new version Zork. - All bars now movable If i may suggest a .lua switch to enable/disable this, once positionned, you don't want to accidentaly move them around, do you :) I will add a "lock" functionality. Had no time for further adjustments yesterday. I need some more tests for...
File: Roth UI (Diablo)03-31-09
Major update of rActionBarStyler is...
Posted By: zork
Major update of rActionBarStyler is out! http://www.wowinterface.com/downloads/info12168-rActionBarStyler.html
File: rActionBar03-31-09
Info: I am currently rewriting thi...
Posted By: zork
Info: I am currently rewriting this mod. The new mod will have majord adjustments. You will be able to move bars (OMG!) Most bars will have the ability to be on mouseover. More config options... Its looks pretty cool right now. *Edit* New mod is out.
File: Roth UI (Diablo)03-31-09
New Diablo3 shots are available. I...
Posted By: zork
New Diablo3 shots are available. I will include some graphics asap! http://eu.blizzard.com/blizzcast/archive/episode8.xml
File: oUF_Diablo03-31-09
Originally posted by zoktar comba...
Posted By: zork
Originally posted by zoktar combat feedback Just do it.
File: Roth UI (Diablo)03-31-09
Re: Target Frame
Posted By: zork
Originally posted by aquariuz How do i make the target frame on the top layer? FrameStrata is what you are looking for. Search it in oUF_D3Orbs.lua and replace self:SetFrameStrata("BACKGROUND") with this. if unit == "target" then self:SetFrameStrata("DIALOG") else self:SetFrameStrata("BACKGROUND") end
File: Roth UI (Diablo)03-30-09
Originally posted by Nubsy ... W...
Posted By: zork
Originally posted by Nubsy ... Whatever. Screenshot.