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Results: 3595Comments by: zork
File: rCompassCastbar12-03-16
Re: Scaling
Posted By: zork
Add a new variable for your overall scale and multiply it with your unit scales. Like so: local overallScale = 0.8 cfg.scale = 0.2 * overallScale cfg.scale = 0.15 * overallScale
File: rFilter12-01-16
Schau ich mir an. *edit* Hab's...
Posted By: zork
Schau ich mir an. *edit* Hab's mir angesehen. Konnte nix feststellen. Geht genauso wie beschrieben. :) --count, aura stack count actionButtonConfig.count = { font = { STANDARD_TEXT_FONT, 11, "OUTLINE"}, points = { --{"BOTTOMRIGHT", 0, 0 }, --{"BOTTOMLEFT", 0, 0 }, {"TOPRIGHT", 0, 0 }, {"TOPLEFT", 0,...
File: rActionBar11-30-16
Fixed the rLib frame fader bug usin...
Posted By: zork
Fixed the rLib frame fader bug using the idea below. New version of rLib is available: http://www.wowinterface.com/downloads/info24242-rLib.html Diff: https://github.com/zorker/rothui/commit/87647fee06a11e111d360caad4a3128b8a6b569b
File: rFilter11-30-16
Die Zahl wird oben ist das sogenann...
Posted By: zork
Die Zahl wird oben ist das sogenannte "extra value", wenn es einen Wert dafür gibt zeige ich ihn an. Ich kann leider nicht entscheiden ab welchem Wert die anzeige sinnvoll ist. Wenn dich der Wert stört kannst du pro button den du erstellt die anzeige verhindern den Text in der Konfiguration ausblendest. https://github.com/zorker/rot...
File: rActionBar11-30-16
Hmmm. I have an idea. Currently I r...
Posted By: zork
Hmmm. I have an idea. Currently I run the animationgroup on the frame itself. Maybe I can just add a new frame just for the animation and on update copy the alpha to the parent frame. local function FaderOnFinished(self,...) print(...) end local function FaderOnUpdate(self,...) print(...) end local function FaderO...
File: oUF_Simple11-30-16
oUF_Simple is dependent on the glob...
Posted By: zork
oUF_Simple is dependent on the global variable oUF_SimpleConfig. The content of that variable is up to you. oUF_Simple load order is: rLib, oUF_SimpleConfig, oUF_Simple. This cannot be adjusted unless you edit oUF_Simple. You have full control over oUF_SimpleConfig. You could add healer specific templates to your config and overri...
File: rActionBar11-30-16
Same bug as with font strings in th...
Posted By: zork
Same bug as with font strings in the WoW animation API. The alpha transition applies the alpha to all children. I probably should implement my own version via OnUpdate.
File: oUF_Simple11-30-16
Not possible without rewriting the...
Posted By: zork
Not possible without rewriting the whole thing. oUF_Simple functions are dependent on the config. In theory it is possible to write an addon that has API calls to spawn units using a config but that is not how everything is set up right now.
File: rFilter11-29-16
If you want to track hidden cooldow...
Posted By: zork
If you want to track hidden cooldowns with a fixed timer that is possible to. This is how I track my Sephuz cooldown: https://github.com/zorker/rothui/commit/4ad519deceebf624dad49aa552558226e04954ad
File: oUF_SimpleConfig11-29-16
Got a question on how to add group...
Posted By: zork
Got a question on how to add group header titles. They are not supported but can of course added to the raid frame group header once it is created. --SetRaidHeaderTitle local function SetRaidHeaderTitle(i) local name = "oUF_SimepleRaidHeader"..i local header = _G if not header then return end if _G then return end...
File: oUF_Simple11-29-16
Do not mess with the ObjectiveTrack...
Posted By: zork
Do not mess with the ObjectiveTracker (regarding "automatic" reposition). For real. There are so many issues with SecureEnvironment. Options: A) Get rid of it and use sth else. B) Allow the user to resize/drag the frame via user interaction using the WoW API. This is what I do. Requires manual reposition. http://wowprogramm...
File: rActionBar11-29-16
Thanks will test it.
Posted By: zork
Thanks will test it.
File: oUF_Simple11-29-16
@groin You can add conditions to y...
Posted By: zork
@groin You can add conditions to your config to only load specific files if a specific class/player name is loaded. --player name and class local playerName = UnitName("player") local _, playerClass = UnitClass("player") --raid_heal.lua file if playerName ~= "Zörk" then return end --not the healer, return --put healer only c...
File: bdNameplates11-28-16
nameplateShowPersonal is probably f...
Posted By: zork
nameplateShowPersonal is probably false. if (nameplateShowAll or (nameplateShowPersonal and caster == "player")) then Alternatively you could just check for the caster if nameplateShowAll or (caster == "player" or caster == "pet" or caster == "vehicle") then
File: rButtonTemplate11-24-16
Thank you. :)
Posted By: zork
Thank you. :)
File: rButtonTemplate11-23-16
Oh. I wanted to look at it at the w...
Posted By: zork
Oh. I wanted to look at it at the weekend. :) Sure you can upload a version of that if you want. Btw the edges are visible because your dropshadow (backdrop) seems to be missing.
File: oUF_SimpleConfig11-23-16
/console scriptErrors 1 /reload
Posted By: zork
/console scriptErrors 1 /reload
File: rButtonTemplate11-22-16
The theme he is linking is from Rot...
Posted By: zork
The theme he is linking is from Roth UI. http://cdn-wow.mmoui.com/preview/pvw63828.jpg The textures are here: https://github.com/zorker/rothui/tree/master/wow6.0/rActionButtonStyler/media
File: Zork UI11-21-16
Re: Bars
Posted By: zork
Check the actionbar layout addon you are using. By default that is rActionBar_Zork. Adjust the layout.lua settings to your liking. When finished load the new bar positions ingame via /reload /rab reset
File: oUF_Simple11-21-16
Re: Colors
Posted By: zork
@Aspirefire Tested custom healthbar statusbar colors and healthbar background colors. Works fine but only if you disable all of the other color attributes like colorDisconnected, colorThreat etc. Will be available in the next version. https://github.com/zorker/rothui/commit/9d48892259fbc9cf76399a36f4d0fbf04a033f90
File: oUF_Simple11-20-16
Currently not possible. Only preset...
Posted By: zork
Currently not possible. Only preset colors for now. Will look into bith issues.
File: rMinimap11-20-16
Not worth it since the addon is so...
Posted By: zork
Not worth it since the addon is so small. You could easily just copy the whole addon and turn it upside down if you want.
File: rButtonTemplate11-20-16
Schazey the theme is like your old...
Posted By: zork
Schazey the theme is like your old config. You have your textures in the media folder and a single file that themes the buttons. There is nothing wrong about using old addons until they stop working because the WoW API has changed. If that is the case it will not work.
File: rButtonTemplate11-19-16
@Schazey Just copy any of the rBut...
Posted By: zork
@Schazey Just copy any of the rButtonTemplate themes (rButtonTemplat_Zork f.e.) and make your own theme out of it by copying/renaming the folder and renaming the TOC file. After that you just adjust the theme.lua to your liking. https://github.com/zorker/rothui/blob/master/wow7.0/rButtonTemplate_Zork/theme.lua#L46 The setting...
File: rButtonTemplate11-19-16
If nothing else is specified addons...
Posted By: zork
If nothing else is specified addons are loading in alphabetical order. It just so happens that the rButtonTemplate addons are loaded before rFilter.