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Results: 3539Comments by: zork
File: rActionBar09-14-16
Re: A new found bug
Posted By: zork
Gradually added buttons on a bar which conditon does not change...hmm. The actionbar page must be correct because your bar has switched. No clue atm.
File: rButtonTemplate09-12-16
That really depends on the button t...
Posted By: zork
That really depends on the button template that Bagnon is using. Such a template defines the frames and children of a button and most importantly the name of the keys under which they can be accessed. Currently rButtonTemplate is for Blizzard button templates only. Maybe Bagnon inherits one of the Blizzard templates, I'm not sure....
File: rObjectiveTracker09-11-16
World Quest Tracker Galaxy poste...
Posted By: zork
World Quest Tracker Galaxy posted my this aswell. I checked and here is what I found. https://github.com/zorker/rothui/issues/22 If the issue is still from the nil case from the relativeTo variable try setting your rObjectiveTracker default point to sth like this. Means, use a frame the point is related to. In this case UIPare...
File: rActionBar09-10-16
That is a nice idea
Posted By: zork
That is a nice idea
File: rActionBar09-09-16
Re: Remove and Resize Buttons on VehicleUI/OverrideBar/PossesBar
Posted By: zork
That is impossible. You cannot move secure frames in combat with the :SetPoint() call. You can drag secure frames in combat but that is only possible because the drag handling is secure.
File: rButtonTemplate_Default09-06-16
Masque does a great job in styling...
Posted By: zork
Masque does a great job in styling those. I doubt that Dominos or Bartender is using the default ActionButtonTemplate. Otherwise you could just use rButtomTemplate: --button is a reference to the Dominos or Bartender button (you might need to add Dominos/Bartender as a required dependency in the .toc file) --actionButtonConfi...
File: rActionBar09-05-16
Re: XP, Rep etc bars
Posted By: zork
Not yet. I'm planning on creating one. :) @siweia Issue is fixed. Thank you.
File: rActionBar09-05-16
I just checked the settings. I thin...
Posted By: zork
I just checked the settings. I think you are right. This is the visibilityHandler: "14;13;12;12;11;10;9;8;7;6;5;4;3;2;1" As you can see "bonusbar" which is used for any stance bar comes before any "bar" condition. Means if a "bonusbar" is in place it comes first and "bar" is ignored. It may be possible to circumvent this by s...
File: rActionBar09-05-16
You mean more that the default acti...
Posted By: zork
You mean more that the default actionbar1 switch pages? When? When you switch talents or forms? Actionbar1 switches totally fine to any actionbar page from 1 to 6. I tested the keybindings. Actionbar1 switches spells on talent switch. I will take a look at it on my druid.
File: rActionBar09-04-16
Post a screenshot.
Posted By: zork
Post a screenshot.
File: MoveTalkingHead09-03-16
Yes layout-local.txt is character s...
Posted By: zork
Yes layout-local.txt is character specific. Hmm maybe sth in the .toc file, I don't know. :) Btw I just wanted to let you know, your version was totally fine before.
File: MoveTalkingHead09-02-16
I keep ignoreFramePositionManager i...
Posted By: zork
I keep ignoreFramePositionManager in just to be sure. Most important part is to not use ADDON_LOADED. That is to late. SetUserPlaced has to be active on a frame on init. You can test my version if you want.
File: MoveTalkingHead09-01-16
Ketho I think you can get around th...
Posted By: zork
Ketho I think you can get around that ADDON_LOADED part by just making your addon LoadWith Blizzard_TalkingHeadUI. https://github.com/zorker/rothui/blob/master/wow7.0/rTalkingHead/rTalkingHead.toc On top of that I have no problem with wow saving my position data in the layout-local.txt correctly. That is only a problem if yo...
File: rActionBar08-31-16
Ok I think I have a working version...
Posted By: zork
Ok I think I have a working version. Needed to adjust rLib though since I need to hack the statedriver a bit. >_< https://github.com/zorker/rothui/commit/531f426623e4754abb54eeb637e827c4357059a8 http://i.imgur.com/FQARR3Cm.jpg Will upload it once I got it tested in combat. *edit* Version 700.20160831 is online. Make sure...
File: rActionBar08-31-16
That is impossible to do unless we...
Posted By: zork
That is impossible to do unless we get a macro condition to use in secure environment that reflects UnitOnTaxi("player"). The function that one needs to call is TaxiRequestEarlyLanding(). /run TaxiRequestEarlyLanding() https://github.com/tomrus88/BlizzardInterfaceCode/blob/master/Interface/FrameXML/MainMenuBar.lua#L388 The m...
File: rActionBar08-28-16
Thanks for testing!
Posted By: zork
Thanks for testing!
File: rObjectiveTracker08-28-16
F1nch dann ist das Fenster zu klein...
Posted By: zork
F1nch dann ist das Fenster zu klein. Mit linker Taste kannst du es verschieben. Mit rechter Taste vergrößern. Blöcke sind nur sichtbar, wenn das Fenster groß genug ist.
File: rVignette08-27-16
Yes. Forgot to update it. New versi...
Posted By: zork
Yes. Forgot to update it. New version will be available later.
File: rButtonTemplate_Default08-26-16
Re: Spell Alert glow
Posted By: zork
What you could try to do is this: hooksecurefunc("ActionButton_ShowOverlayGlow",ActionButton_HideOverlayGlow) Each time ShowOverlayGlow is called you trigger HideOverlayGlow. But really not sure why you want to do that. The glow is actually really helpful.
File: rActionBar08-26-16
Is there any way to bypass/override...
Posted By: zork
Is there any way to bypass/override that? Yes. http://www.wowinterface.com/downloads/info24149-rObjectiveTracker.html
File: Roth UI (Diablo) Galaxy's Revival08-25-16
If you want to replace my config pa...
Posted By: zork
If you want to replace my config panel check out Wasabi from p3lim. It looks promising. http://www.wowinterface.com/downloads/fileinfo.php?id=24061
File: rActionBar08-25-16
Thanks. Seems like there is a probl...
Posted By: zork
Thanks. Seems like there is a problem with . Either or are firing (because your bar properly changed to actionbar12). Seems like the condition is not true for that quest? https://github.com/zorker/rothui/blob/master/wow7.0/rActionBar/bars.lua#L197 I will think about a solution. Maybe I will refactor VehicleExit and Possessbar (2...
File: rMinimap08-24-16
It is nothing coming from rMinimap....
Posted By: zork
It is nothing coming from rMinimap. Seems to be some overlay. Found them: http://imgur.com/a/PaDm6 Interface/MINIMAP/UI-ArchBlob-MinimapRing.blp Interface/MINIMAP/UI-BonusObjectiveBlob-MinimapRing.blp Interface/MINIMAP/UI-QuestBlob-MinimapRing.blp One can to replace those three textures with square ones matching the n...
File: rActionBar08-20-16
Yes. If any of you finds an error w...
Posted By: zork
Yes. If any of you finds an error where actionbar does not switch properly in a vehicle or alike. Will be removed once Legion is live.
File: rBuffFrameStyler08-19-16
There is already a new version. It...
Posted By: zork
There is already a new version. It is part of my Legion beta addons. rBuffFrameStyler has become rBuffFrame. http://www.wowinterface.com/downloads/info24087-rBuffFrame.html Once Legion has arrived the new addons will go live aswell.