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Compatible with Retail, Classic & TBC
Updated: 09-08-24 04:55 AM
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Compatibility:
The War Within (11.0.2)
Cataclysm Classic (4.4.0)
Classic (1.15.2)
Updated:09-08-24 04:55 AM
Created:03-24-11 08:20 AM
Downloads:34,446
Favorites:143
MD5:
11.0.2

MiniLoot  Popular! (More than 5000 hits)

Version: v11.0.2.240908
by: Vladinator [More]

Official repository can be found at GitHub.

Tired of the amount of messages related to looting items, reputation, experience, money, and so forth? If that is the case then this is the addon for you! MiniLoot is designed to summarize these type of messages in concise one-liners.

Features

  • Interface options for easy customization.
  • Change how messages and item icons appear.
  • Include bag and bank item in the item counter.
  • Mark items with appearances you have not yet collected.
  • Hide junk items, set filters for what quality of items are shown when soloing, in party or raids.
  • Show artifact power as loot instead of the default message.
  • Shorten faction names when standing changes.
  • Show tooltips when you mouseover links in chat.

MiniLoot
v11.0.2.240908 (2024-09-08)
Full Changelog Previous Releases
  • TOC bump.
  • TOC bump for TWW and small API fixes.
  • Added some work done for patch 11.0
  • Update release.yml
  • Added some handler checks for Classic.
  • Bumped mainline version.
  • Added TOC files for the other clients.
  • Classic era fixes.
  • Changed the default so own messages are prefixed, just for the sake of clarity.
  • TOC bump for 10.1
  • TOC bumped to 10.0.0
  • TOC bump
  • Fixed container link, pattern and quality craft pattern handling.
  • TOC bump
  • DF support
  • TOC bump
  • Fixed some issues when mixing Classic/BCC/Retail.
  • Added covenant conduit tooltip support and fixed the Anima Power tooltips, more or less.
  • Correct TOC bump for SL pre-patch.
  • Cleaned up deprecated file.
  • Create release.yml
  • BfA and Shadowlands support.
  • - TOC bump
    - Fixed an issue with the hovering tooltips attempting to show for invalid missions. Often used by fake links by addons to hook into custom link routines.
  • Just to be super safe, ignore the travis file by name.
  • TOC bump and WoWInterface automatic packaging.
  • TOC bump and release. This supports BfA and Classic but have to keep an close eye to some of the rules, I am not that happy yet about how this turned out so far.
  • Added additional Classic support.
  • TOC bump.
  • Added azerite essence hover support for links.
  • Hotfix so it still works for Legion
  • Updated for BfA.
  • Patch 7.2 update. Added tooltip config for keystone items. Adjusted numbers to use the comma separated format for long numbers, just like how other UI elements does it. The previous 1235000 becomes 1,235,000 and it's nicer to read.
  • + TOC bump to fix curse CDN issue
  • + Adding an option to show item level next to each icon, and another option to only show item level on equippable items.
    + Adding tooltip option to show traits when mousing over.
  • - TOC bump.
  • - Fixed chat detection since the changes in 7.1.
  • - Added an option to print default messages during raid groups. This is for those that prefer the full loot printout during raids, as they are a bit easier to read and find as the boss dies.
    - Added currency max count so it's printed as long the option to show items in bags is selected.
    - Fixed an issue with printing 0 XP gained on followers that are maxed out.
  • - Added timing options to the interface. You can specify if you wish the reports to be printed during combat, and the interval. Specifying a interval of 0 means instant printing as the message is read in the chat. The default of 2 means it will wait for messages and print out a bunch of messages in one line, each 2 seconds.
    - Fixed an issue with icon sizes not adjusting to the selected output chat frame.
  • - Fixed an issue where the chat tab title would error if something loaded the interface options too early.
    - Fixed linking the minified icons for battle pets.
  • - When caging a battle pet, the text now turns into its icon instead.
    - Fixed hyperlinks when caging a battle pet, and then trying to link it in its icon format.
    - Fixed issue where the Combat Log could be disabled, and it made the addon try to read information that isn't there when opening the interface options.
  • - Added unit tooltips to the combat log. It is enabled in the options interface.
    - Fixed a bug where ignoring transmogrification alerts (when adding or removing appearances to the journal) didn't properly show the original messages. If the transmog option is enabled, you can further down, under the Ignore category, select to still show the default chat messages.
  • - Added a new interface option to allow you to change the chat frame used by the addon. Chat messages in other frames than the selected one will not be touched by MiniLoot.
    - Added missing translations from the options interface.
    - If tooltips are enabled, they should now also work for other chat frames, not only the default one.
    - Added tooltips when mousing over units in the combatlog.
  • - Increased options scroll size for locales using much larger fonts than the English client.
    - Improved accuracy in message parsing across all locales. There have been issues with German, Russian, Korean, Chinese, that should now be mostly fixed. What remains to be tweaked are roll based messages, those are still a WIP and being tested for.
  • - Added expected results for the general tests, exception to those related to rolling on items. I will add these soon(tm).
  • - Added better parsing for special cases, like German ordering of format arguments.
    - Working on improving the login tests to also check the contents, not just if the tests matched the text or not. This means if there are some issues with the addon, it will warn you at login that there are changes to the game that the addon can't handle. Users can then use this to make a ticket and nudge me to release an update if I don't deliver on time.
  • - Added safety net, in case errors occur when reporting the loot. It allows users to easily take a screenshot of the error and report it.
    - Fixed an issue where linking followers or currency created invalid links (using icons instead of the proper text).
    - Improved number detection when parsing messages. Specifically when numbers contained thousand separators or decimals from other locales.
  • - Updated the locale file and updated files to use the module and fetch translations. You can help translate the project at http://wow.curseforge.com/addons/miniloot/localization/
    - Removed unused config value as the feature wasn't implementable.
  • - Added the Legion bodyguard experience to the messages.
    - Adjusted code for better Warlords of Draenor support.
  • - Hotfixed live roll duplicates. Working on a proper fix for legion.
  • - Added follower experience messages.
Optional Files (0)


Archived Files (6)
File Name
Version
Size
Author
Date
v11.0.2.240818
45kB
Vladinator
08-18-24 03:14 AM
v10.1.5.230919
42kB
Vladinator
09-25-23 04:33 AM
v10.0.0.221026
41kB
Vladinator
10-26-22 02:20 PM
v9.2.7.221009
41kB
Vladinator
10-09-22 06:13 AM
v9.2.7.220917
41kB
Vladinator
09-17-22 09:15 AM
v9.0.5.210608
41kB
Vladinator
06-08-21 02:45 AM


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Unread 03-24-11, 11:07 AM  
IRID1UM
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Thats a really nice idea I like it. Only the icons are kinda small to make out anything, hmm...
Last edited by IRID1UM : 03-24-11 at 11:55 AM.
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Unread 03-24-11, 05:20 PM  
Vlad
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Originally posted by IRID1UM
Thats a really nice idea I like it. Only the icons are kinda small to make out anything, hmm...
It inherits the font size used on your chat, but you can manually override this by simply editing line 306 in the lua file, you can make it by simply forcing it to return 12 if you want it to use 12 pixels in size.
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Unread 03-24-11, 05:37 PM  
mrruben5
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MySQl
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Unread 03-25-11, 04:16 AM  
IRID1UM
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Yes, thanks. I did that. At 18 the icons were somewhat recognizable on my screen.
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Unread 03-25-11, 07:31 AM  
Vlad
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Originally posted by IRID1UM
Yes, thanks. I did that. At 18 the icons were somewhat recognizable on my screen.
I'd have to figure out a good way to make the icons as large as the chat lines are, problem is it depends on font size (and thought I fixed that by making it read the font size settings... but maybe not?) Maybe screen size has something to do? I'lll look into it, at worst have the size settings easier to access and test, trough slash commands or something.
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Unread 03-26-11, 01:38 AM  
IRID1UM
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If it helps:
I'm playing at 1680x1050. My chat font is "SCT Emblem" which is (or was) included in Scrolling Combat Text. The font size is set to 11. My uiScale is at the rather strange value of "0.89999997615814". As additional chat addon I use Prat, but I dont think that makes a difference.
Cheers,
IRID1UM
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Unread 03-26-11, 07:01 AM  
Slaxi81
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Hey,
very nice thank you.

Is there a way to change the output-chat (i want show this in an extra chat window)?


Have a nice weekend

slaxi
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Unread 03-26-11, 10:41 AM  
Vlad
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Originally posted by Slaxi81
Hey,
very nice thank you.

Is there a way to change the output-chat (i want show this in an extra chat window)?


Have a nice weekend

slaxi
That should be doable, all you have to do is "simply" open the LUA file in Notepad or something and on top add this code:
Code:
local print = function(msg) ChatFrame3:AddMessage(msg) end
Then find the code that looks like (the "--" part is a comment, ignore those, not important):
Code:
        DEFAULT_CHAT_FRAME:AddMessage(line) -- output the summary (ChatFrame1 window)
Replace the "DEFAULT_CHAT_FRAME" part with let's say "ChatFrame3" and it should look like this:
Code:
        ChatFrame3:AddMessage(line) -- output the summary (ChatFrame1 window)
Note that ChatFrame3 may not be the right one, it can be anything between 1 (default), 2 (combat log I think) and up to 12 or more (not sure of the limit), simply find the right one by doing this in the game chat:
Code:
/run ChatFrame3:AddMessage("is this the right frame?")
It should show a message in the chat frame specified.

I will for future version add a easier way to configure the output and timing variables!
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Unread 03-27-11, 02:14 AM  
Slaxi81
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Hey,

got it, thank you!



Have a nice day


Slaxi
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Unread 03-27-11, 11:46 AM  
Namtab
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alchemy procs

love this addon but...
lets say i ask some1 to make me some potions/flasks etc, i get invited/invite that person to a group... theres any way to make MiniLoot not to filter the number of procs/items created?
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Unread 03-27-11, 04:50 PM  
Vlad
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Re: alchemy procs

Originally posted by Namtab
love this addon but...
lets say i ask some1 to make me some potions/flasks etc, i get invited/invite that person to a group... theres any way to make MiniLoot not to filter the number of procs/items created?
It's made to summarize, let's say he makes 5 flasks and 2 proc then you see in the chat that he made 7 flasks -should at least.

I'd recommend you make a "Loot" chat window and make it show loot messages, so you can tab to it to look at the real log as MiniLoot will only edit the default chat.

I will look into it, if it shows number of crafted items properly or not, may be a bug I have not noticed.
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Unread 03-27-11, 06:49 PM  
Namtab
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Re: Re: alchemy procs

Originally posted by Vladinator
It's made to summarize, let's say he makes 5 flasks and 2 proc then you see in the chat that he made 7 flasks -should at least.

I'd recommend you make a "Loot" chat window and make it show loot messages, so you can tab to it to look at the real log as MiniLoot will only edit the default chat.

I will look into it, if it shows number of crafted items properly or not, may be a bug I have not noticed.
tks for the fast reply
since this addon is pretty recent my experience with it not that big, didn't knew what to expect from X Y Z situations...

i can see a summary of what other ppl loot in group/raid (normal behaviour).

this was the only situation where i couldn't see the summary of items looted, as i said before when i asked some1 to make me some flasks (wile in group) i was hopin to see a summary of total flasks created/looted but nothing showed up.
dno, this might have something to do with items being crafted by other ppl.

for now guess i'll have to make a "Loot" chat window as u said, and pay attention next time i ask some1 to craft something
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Unread 03-28-11, 05:08 AM  
Vlad
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Re: Re: Re: Re: alchemy procs

New version up that deals with problems like slash command /miniloot to set the settings, crafted items by others in group should now show, you can specify what chat to output loot messages in, you can specify what font size icons should use as well, you can toggle showing of roll decisions and roll summaries (1 or 0 for on/off).

It's primitive but works, easy to use and it will suffice for now!
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Unread 03-28-11, 07:09 AM  
IRID1UM
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Thanks
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Unread 03-29-11, 08:28 AM  
Namica
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I love it, thank you!
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