Download
(682Kb)
Download
Updated: 07-22-16 02:27 PM
Pictures
File Info
Compatibility:
Warlords of Draenor (6.0.3)
Updated:07-22-16 02:27 PM
Created:01-06-10 11:32 AM
Downloads:185,407
Favorites:361
MD5:
Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods

Tidy Plates Beta  Popular! (More than 5000 hits)

Version: 6.18.Beta3
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.18.Beta1
---------------------------
Nameplate-pocalypse!!!!!!!

99% of the previous nameplate system has been replaced by Blizzard for Legion.

Rebuilding has been slow, since I'm (apparently) a grown-up, now. ;-)

BUT, progress is indeed being made!

The internal widgets are disabled, which means the Aura timers are not working. I'm rewriting the entire bloody system because we now have a good way to capture that data without all the trickery that was previously required. (Blizzard does love us!)

Again, progress is being made!

Many things are broken, so I expect that many of you might want to check back with Tidy Plates in a week or so.

Happy questing!

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
Optional Files (0)


Post A Reply Comment Options
Unread 02-17-11, 04:15 PM  
Arcadian Del Sol
A Fallenroot Satyr

Forum posts: 29
File comments: 56
Uploads: 0
email sent. thanks.
to clarify sort-of, I am currently using the plugin "minimal" and LOVE it - but it doesnt have a DPS option for combat points. When I compared that .lua to some of the other plugins, they didn't look at all similar - very radically different actually.

Originally posted by danltiger
Yes, it'd be pretty easy, in fact. You could even create a simple theme of your own. I'll elaborate, later...


Edit: Email me at [email protected]... I'm up to my ears in diapers and baby puke, so I'll probably forget that I was planning on responding to you...
Report comment to moderator  
Reply With Quote
Unread 02-17-11, 09:38 AM  
thelurkerbelow
A Murloc Raider

Forum posts: 5
File comments: 56
Uploads: 0
Re: Re: Re: Re: Saved Variables

Originally posted by danltiger
Check out the Hub pages... "Copy" and "Paste" buttons. :-)

They only work between Hub types (Damage to Damage, or Tank to Tank), but I think that's the sensible way to go.
Working exactly as advertised. Thanks, Mr. Tiger!
Report comment to moderator  
Reply With Quote
Unread 02-17-11, 04:10 AM  
danltiger
A Murloc Raider
 
danltiger's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 1522
Uploads: 13
Yes, it'd be pretty easy, in fact. You could even create a simple theme of your own. I'll elaborate, later...


Edit: Email me at [email protected]... I'm up to my ears in diapers and baby puke, so I'll probably forget that I was planning on responding to you...

Originally posted by Arcadian Del Sol
I was wondering if any of the templates in this mod could be used to show ONLY the combat points (no names, no health bar, no nothing). I have a unit frame replacement addon that I am already happy with that displays all of this information, but it has very poor support for DPS combat points - and this addon would be PERFECT for just showing me those 5 little dots over the head of my target.

any chance that I'd be able to tinker with the .lua files on one of these to do that, or is a health bar considered a 'mandatory feature' in nameplates?
__________________
Author Portal
Tidy Plates, Tidy Threat, and Tidy Bar
Last edited by danltiger : 02-17-11 at 08:10 AM.
Report comment to moderator  
Reply With Quote
Unread 02-15-11, 07:04 PM  
Arcadian Del Sol
A Fallenroot Satyr

Forum posts: 29
File comments: 56
Uploads: 0
I was wondering if any of the templates in this mod could be used to show ONLY the combat points (no names, no health bar, no nothing). I have a unit frame replacement addon that I am already happy with that displays all of this information, but it has very poor support for DPS combat points - and this addon would be PERFECT for just showing me those 5 little dots over the head of my target.

any chance that I'd be able to tinker with the .lua files on one of these to do that, or is a health bar considered a 'mandatory feature' in nameplates?
Report comment to moderator  
Reply With Quote
Unread 02-15-11, 03:09 AM  
Khisanth
A Deviate Faerie Dragon

Forum posts: 13
File comments: 35
Uploads: 0
As it's just a cosmetic thing, it doesn't bother me much . I reported it essentially in case you are planning another font change in the future


Originally posted by danltiger
Sorry that you're having trouble with localization. I don't design fonts, so I'm unable to add those special characters to the designs. The easiest way to fix this sort of issue is to replace the .ttf font file in media folder of the theme
that you're using.
Report comment to moderator  
Reply With Quote
Unread 02-14-11, 10:13 PM  
danltiger
A Murloc Raider
 
danltiger's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 1522
Uploads: 13
Re: Re: Re: Saved Variables

Check out the Hub pages... "Copy" and "Paste" buttons. :-)

They only work between Hub types (Damage to Damage, or Tank to Tank), but I think that's the sensible way to go.

Originally posted by thelurkerbelow
I agree; the existing Ace3 profile system is a bit clunky to use (and even worse to work with as a programmer IMO).

This idea sounds great!
__________________
Author Portal
Tidy Plates, Tidy Threat, and Tidy Bar
Report comment to moderator  
Reply With Quote
Unread 02-14-11, 01:07 PM  
danltiger
A Murloc Raider
 
danltiger's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 1522
Uploads: 13
Sorry that you're having trouble with localization. I don't design fonts, so I'm unable to add those special characters to the designs. The easiest way to fix this sort of issue is to replace the .ttf font file in media folder of the theme that you're using.

Originally posted by Khisanth
First of all, thanks for your wonderful addon . I love it

But, as you can guess, I also post here to report a little trouble with the last beta (r117) : I play with a french-localized game and, as it occurs sometimes, fonts are messed with specials characters.

Until now, I never noticed any trouble, but here it comes . I don't now if it's due to a font change from you (very nice font by the way), Blizzard renaming a creature, or me noticing it for the first time, the fact remains that actual TP's font can't display correctly the creature named "sœur de la peine" (sister of pain). As you can notice "o" and "e" are glued together, and there is no matching entry in your font file.
__________________
Author Portal
Tidy Plates, Tidy Threat, and Tidy Bar
Report comment to moderator  
Reply With Quote
Unread 02-14-11, 01:03 PM  
danltiger
A Murloc Raider
 
danltiger's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 1522
Uploads: 13
As noted in the changelog, oddly enough, they were removed in R70. 6.0 made changes that were harsh, but forward-thinking. The .eliteicon texture can be used for a similar purpose as an overlay (over top of the existing border), or as just an icon. This allows a theme to switch that property on and off a lot easier, in addition to letting me use a similar update function on each texture object (rather than having a special function for objects with odd properties)


Originally posted by suicidalkatt
What happened to elitetexture under the healthborder nameplate object with v6.0?

I noticed you created the eliteicon object but the layering is quite different than the original healthboarder layering.

Were you planning to reincorporate it?
__________________
Author Portal
Tidy Plates, Tidy Threat, and Tidy Bar
Report comment to moderator  
Reply With Quote
Unread 02-14-11, 10:08 AM  
Khisanth
A Deviate Faerie Dragon

Forum posts: 13
File comments: 35
Uploads: 0
First of all, thanks for your wonderful addon . I love it

But, as you can guess, I also post here to report a little trouble with the last beta (r117) : I play with a french-localized game and, as it occurs sometimes, fonts are messed with specials characters.

Until now, I never noticed any trouble, but here it comes . I don't now if it's due to a font change from you (very nice font by the way), Blizzard renaming a creature, or me noticing it for the first time, the fact remains that actual TP's font can't display correctly the creature named "sœur de la peine" (sister of pain). As you can notice "o" and "e" are glued together, and there is no matching entry in your font file.
Report comment to moderator  
Reply With Quote
Unread 02-14-11, 08:25 AM  
suicidalkatt
A Rage Talon Dragon Guard
 
suicidalkatt's Avatar
AddOn Author - Click to view AddOns

Forum posts: 331
File comments: 1467
Uploads: 50
What happened to elitetexture under the healthborder nameplate object with v6.0?

I noticed you created the eliteicon object but the layering is quite different than the original healthboarder layering.

Were you planning to reincorporate it?
Report comment to moderator  
Reply With Quote
Unread 02-13-11, 09:33 AM  
thelurkerbelow
A Murloc Raider

Forum posts: 5
File comments: 56
Uploads: 0
Re: Re: Saved Variables

Originally posted by danltiger
To both AkumaGekido and thelurkerbelow,

6.1 will get something to aid in multi-character configurations. I'm not quite sure what. I'm not fond of the "profile" system that many other addons use. But, there should be something...

My current favorite idea is to have a simple two-button system..

Ex.
Button 1: "Copy to Damage Template"
Button 2: "Paste from Damage Template"

So, you could copy the variables to a Globally accessible table, switch to your other character, and paste the values. The Global table would be stored, and available for multiple sessions, of course.
I agree; the existing Ace3 profile system is a bit clunky to use (and even worse to work with as a programmer IMO).

This idea sounds great!
Report comment to moderator  
Reply With Quote
Unread 02-13-11, 02:23 AM  
danltiger
A Murloc Raider
 
danltiger's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 1522
Uploads: 13
Re: 117 - Many options not working

Dude, you're using beta software. If you don't want to be a guinea pig...

http://www.wowinterface.com/download...idyPlates.html

The text depends on the theme. You change it by editing the LUA file for that theme.


Originally posted by Clavicle
The text is unreadable and I can't see how to change it. It is a bold block type that often has the letters overlapping so you can't read them. The percentage health on the bars isn't displaying, even when turned on, and the frame rate with this version is about 25% less than exactly the same UI with the older versions.

I would recommend not updating until these issues are fixed.
__________________
Author Portal
Tidy Plates, Tidy Threat, and Tidy Bar
Report comment to moderator  
Reply With Quote
Unread 02-12-11, 07:19 PM  
Clavicle
A Kobold Labourer

Forum posts: 0
File comments: 63
Uploads: 0
117 - Many options not working

The text is unreadable and I can't see how to change it. It is a bold block type that often has the letters overlapping so you can't read them. The percentage health on the bars isn't displaying, even when turned on, and the frame rate with this version is about 25% less than exactly the same UI with the older versions.

I would recommend not updating until these issues are fixed.
Report comment to moderator  
Reply With Quote
Unread 02-12-11, 06:25 PM  
napsilan
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 24
Uploads: 1
The new debuff widget in 117 does not appear to be working for me. I've tried all 4 drop-down options (white-listed the correct debuffs for the filter option) for it and no debuffs are showing. I tried all 4 themes, as well as threat plates 5.0 but I think that may have its own debuff widget (which also wasn't working).

Edit: now seems to be working mysteriously.
Last edited by napsilan : 02-12-11 at 08:44 PM.
Report comment to moderator  
Reply With Quote
Unread 02-10-11, 02:52 PM  
danltiger
A Murloc Raider
 
danltiger's Avatar
AddOn Author - Click to view AddOns

Forum posts: 9
File comments: 1522
Uploads: 13
Re: Saved Variables

To both AkumaGekido and thelurkerbelow,

6.1 will get something to aid in multi-character configurations. I'm not quite sure what. I'm not fond of the "profile" system that many other addons use. But, there should be something...

My current favorite idea is to have a simple two-button system..

Ex.
Button 1: "Copy to Damage Template"
Button 2: "Paste from Damage Template"

So, you could copy the variables to a Globally accessible table, switch to your other character, and paste the values. The Global table would be stored, and available for multiple sessions, of course.

Originally posted by AkumaGekido
Hi, firstly I wanna say great job with this addon. Really is one of my 'must have' addons

I'm wondering if there's a way to copy the settings of a theme from one toon to another. I tried copying the saved Variables from one of my toons, and pasting them in another, but it didn't seem to work. I have alot of toons on a couple different realms, and it can be a pain to go through setting up all the options for each one.
__________________
Author Portal
Tidy Plates, Tidy Threat, and Tidy Bar
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: