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Compatibility: | Classic Patch (1.13.4) Visions of N'Zoth (8.3.0) |
Updated: | 05-05-20 09:46 PM |
Created: | 08-09-09 09:43 PM |
Downloads: | 24,953 |
Favorites: | 120 |
MD5: | |
Categories: | Character Advancement, Data Mods |
A simple AddOn that provides details about your leveling progress; including the number of kills, quests, dungeons, battlegrounds, pet battles, mining and herb nodes needed, as well as a time estimate.
- Resurrected and updated to work with BFA and Classic!
Note that Classic specific files are available in the linked "XToLevel Classic" project under Other Files.
The retail file will also work fine with Classic, you just need to allow out-of-date addons.
Features
K: <kills> Q: <quests> XP: <xp>
K: 100 Q: 10 XP: 90%
File Name |
Version |
Size |
Author |
Date |
Type |
1.13.4_56 |
229kB |
05-05-20 09:49 PM |
Patch |
Comment Options |
08-31-09, 01:14 PM | ||
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Banur |
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AtliThor |
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08-26-09, 01:02 PM | ||
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Code:
Ripped from YouArentInAPartyFix :p local t = {["pvp"] = true, ["arena"] = true, ["raid"] = true, ["party"] = true} #edit: pastebin German translation
Last edited by Banur : 08-27-09 at 05:57 AM.
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Banur |
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AtliThor |
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08-18-09, 12:40 AM | ||
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This is on the top of my todo list now tho, right next to adding a "verbose" setting for the Average Window I haven't checked the battleground XP either (didn't even think of it until now), but if it follows the same pattern normal kills and quests do, it should be counted as well. I will check into that asap. Thanks! |
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AtliThor |
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08-17-09, 01:13 PM | |
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Well for the displaying I thought of some kind of customize field, like the one AggroNotifier and others use: top left pic.
I haven't checked yet but does it notice battle ground xp? An option or parameter for that could be nice too. |
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Banur |
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08-15-09, 10:33 PM | ||
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Thanks for the heads up! I'm getting to used to my chat being spammed with debug info I think |
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AtliThor |
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08-15-09, 10:23 PM | |
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Thanks for the update fixing the debug info, hey stuff happens......
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ricks322 |
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08-15-09, 02:13 PM | |
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Debug Info
Is there a way to turn off the Debug info that outputs to the Chat Frame?
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ricks322 |
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08-13-09, 03:56 PM | |
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Thanks for the feedback, Banur.
I completely agree with you about the coloring, and I will definitely be adding some more options as to how the data is displayed in the LDB feed. There will most likely be a number of options you can choose from in the next release, both for how the text if formatted and for how it is colored. I like the "K: x Q: y [xp%] P: z [pxp%]" layout personally, with all the values colored according to progress (red->yellow->green), so I'll probably make that the default setup. |
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AtliThor |
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08-13-09, 09:47 AM | |
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Hmm coloring is just that lime green? I thoungh it would be red/orange/yellow/green according to level progress and it hard to see on the LDB.
Changing the displayed text to "K: x / Q: y" or even "x / y" would also be useful. |
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Banur |
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08-11-09, 01:02 PM | ||
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I've been fiddling with LDB today, testing it using TitanPanel, and it's looking pretty good. I'll have to do a bit of debugging and then I'll upload it. Probably no later then sometime tomorrow. |
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AtliThor |
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08-10-09, 09:43 AM | |
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Great work! Possibility to get LDB support?
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xtoq |
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