Quantcast
 
Results: 134Comments by: Banur
File: Addon Control Panel07-23-16
Hey sylvanaar, I noticed the up...
Posted By: Banur
Hey sylvanaar, I noticed the update/ revert regarding the sizing over on Curse and it is probably pending here as well. You might want to look into a scaling option (like Mapster has) which would allow users to adjust the size to their liking.
File: Addon Control Panel07-23-16
Thanks. Not sure why the new versi...
Posted By: Banur
Thanks. Not sure why the new version, overriding my previous, changed the scale so drastically. I compared the current version to the previous one and the 0.75 modificator wasn't there. It drops the size to 75% with just one small addition. Also potential internal changes to the values that GetEffectiveScale() returns.
File: yClassColors07-23-16
For those still using this addon as...
Posted By: Banur
For those still using this addon as well, you need to change line 31 from BNGetToonInfo to BNGetGameAccountInfo. local hasFocus, *stuff snipped*, _, _ = BNGetGameAccountInfo(toonID)
File: Addon Control Panel07-23-16
The ACP window appears to be very s...
Posted By: Banur
The ACP window appears to be very small since the patch. How do you increase the size? There is a size modificator in line 494: self.frame:SetScale(UIParent:GetEffectiveScale() * 0.75); You changing that will give you a bigger ACP frame, at 1.20 it will look like this: http://i.imgur.com/TLZVKfp.jpg
File: PrepCheck07-20-16
Hi! I know about removing buffs but...
Posted By: Banur
Hi! I know about removing buffs but im still waiting for any updates to PrepCheck? Hey there, yeah I had considered updateting, but without buffs it would be drastically reduced. What would you like to get tracked?
File: PrepCheck12-09-14
That did the trick! Thank you sir!...
Posted By: Banur
That did the trick! Thank you sir! Can't wait this this option as a 'release' It will make some peoples life easier :) Not sure yet if I'll add more options, but if there is demand I could add some more flexibility for the configuration. Another thing I remebered was the text that won't fit in your edit, so you can delete all l...
File: PrepCheck12-08-14
Re: Re: Re: Change layout
Posted By: Banur
Is there a possibility to change the layout so the addon can be at the top of the screen or something? I mean the "icons" to display at the top, next to each other and not below each other. I dont know if i made my self really clear... Also, i've had a look at your code, i wasn't able to really find any solution. The variable...
File: PrepCheck12-08-14
Re: Change layout
Posted By: Banur
Is there a possibility to change the layout so the addon can be at the top of the screen or something? I mean the "icons" to display at the top, next to each other and not below each other. I dont know if i made my self really clear... Also, i've had a look at your code, i wasn't able to really find any solution. The variable...
File: PrepCheck11-20-14
1.2: Added Lonewolf buffs I do...
Posted By: Banur
1.2: Added Lonewolf buffs I do not see They should be. Where have you tested that? Proving grounds does seem to overwrite those, but I will check it again. Thank you. #Edith checked my files and hit me over the head for uploading the wrong file. Sorry! The actual file is pending.
File: TomTom10-24-14
I found that I can place waypoints...
Posted By: Banur
I found that I can place waypoints at and around flightmaster and pet tamer icons. Map addon is Mapster.
File: ChatSounds09-26-12
Re: Re: Re: Re: Whisper............... Delay
Posted By: Banur
Ah thanks for that, I never use /r myself. Oh I don't, I use Blizzards 'chat reply' keybind. I just thought that there might be some interference with that. You should be able to get the bug if you whisper yourself and hit reply right afterwards. This is what should (or rather not) happen: http://i.imgur.com/jz3XI.jpg
File: ChatSounds09-26-12
Re: Re: Whisper............... Delay
Posted By: Banur
I haven't played WoW in about 6 months. But I just came back and updated all my mods and such. Now when I try to send 2 whispers in a row to a friend, the 2nd one won't go through. I have to either wait like 10+ seconds, or sometimes if I control+up and repeat the text it goes through. I narrowed it down to this mod, which really suc...
File: oGlow09-10-12
I got another error of the "frame a...
Posted By: Banur
I got another error of the "frame and callFilters" type: oGlow-2.1.3\displays\border.lua:41: attempt to index local "frame" (a nil value) oGlow-2.1.3\displays\border.lua:41: in function "?" oGlow-2.1.3\oglow-2.1.3.lua:97: in function "CallFilters" oGlow-2.1.3\pipes\char.lua:22: in function ...
File: oGlow09-10-12
I got another error of the "frame a...
Posted By: Banur
I got another error of the "frame and callFilters" type: oGlow-2.1.3\displays\border.lua:41: attempt to index local "frame" (a nil value) oGlow-2.1.3\displays\border.lua:41: in function "?" oGlow-2.1.3\oglow-2.1.3.lua:97: in function "CallFilters" oGlow-2.1.3\pipes\char.lua:22: in function ...
File: Kill That Horse!03-31-12
edit: Hmm, odd but now posting seem...
Posted By: Banur
edit: Hmm, odd but now posting seems to work. Something changed somewhere in the last weeks and all files need to be renamed to ".ogg" to bring back the silence.
File: QuietMounts03-31-12
Something changed somewhere in the...
Posted By: Banur
Something changed somewhere in the last weeks and all files need to be renamed to ".ogg" to bring back the silence.
File: Damn Dungeon Window01-01-12
GetLFGCompletionReward() has "now"...
Posted By: Banur
GetLFGCompletionReward() has "now" (was barely in any dungeon) a subtypeID after typeID, line 39 needs to be changed. New line: local name, typeID, subtypeID, textureFilename, goldBase, goldVar, xpBase, xpVar, numStrangers, numRewards = GetLFGCompletionReward() #Edith was in a dungeon and it works.
File: DropTheCheapestThing01-01-12
The latest "bug" is caused by a cha...
Posted By: Banur
The latest "bug" is caused by a change in bagnon. To fix it you have to change line 9 in bagnon.lua (NOT the one from bagnon but DropTheCheapestThings' handler) from local link = select(7, self:GetItemSlotInfo()) to local link = select(7, self:GetInfo())
File: Nudist04-27-11
Noooo! The gnome was gnomnomnomed b...
Posted By: Banur
Noooo! The gnome was gnomnomnomed by a green square! /sadpanda
File: wIn102-19-11
I think elv got an autodisenchant /...
Posted By: Banur
I think elv got an autodisenchant / greed thingy in his misc modules. http://www.wowinterface.com/downloads/info17749-ElvsUI.html Oh and you don't need the various slashcommand combinations as they aren't case sensitive.
File: nivFaction02-19-11
An addon so awesome that Blizz impl...
Posted By: Banur
An addon so awesome that Blizz implements it in 4.0.6. Farewell nivFaction. :\
File: Okay Mover02-18-11
http://www.wowinterface.com/downloa...
Posted By: Banur
http://www.wowinterface.com/downloads/info13578-EquipSetUpdater.html You are not the only lazy person. ;)
File: ShadowGreenLight10-28-10
Originally posted by Zoker Is the...
Posted By: Banur
Originally posted by Zoker Is the addon still working under patch 4.0.1b?? Refreshed DoTs won't keep the stats from the first cast as far as I know. So there is no need for SGL anymore. :\
File: PassScreen07-16-10
Does it come with a stick to teach...
Posted By: Banur
Does it come with a stick to teach some manners? :confused:
File: Sapee07-16-10
Does this work for PVE too? You tho...
Posted By: Banur
Does this work for PVE too? You those silences in the non faceroll content?