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Updated: 11-12-08 05:15 PM
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oUF.
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Updated:11-12-08 05:15 PM
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oUF Lyn  Popular! (More than 5000 hits)

Version: 1.2.4f
by: eiszeit [More]

Note: I, Obble, am now maintaining this and lyns other addons after he quit. I am currently rewriting oUF_Lyn for 3.1

This is another layout for oUF.

Works with the current version of oUF (as of 17.10.2008).

Note: colors working again, thanks to zork/rothar.

If you want to modify the layout, do it yourself. I will not give any help. I give only support if the original layout have errors or anything.

It has following frames:
- Player
- Target
- Target of Target
- Pet
- Focus
- Party
- Raid

You can hide party in raid by going into your Interface option and activate the option "Hide Party Interface in Raid".

It supports following oUF Plugins and Libs:
- oUF_DebuffHighlight
- oUF_PowerSpark
- oUF_BarFader
- oUF_Banzai <- should work. normally a layout DOES NOT need to edit anything for support, so.

If you find any bugs or so... please let me know (screenshot + error message or something)

1.2.4f

- barfade again - maybe, dunno, dont care. if it change again i'll drop support for it.

1.2.4e

- toc bump

1.2.4d

- barfade again

1.2.4c

- added a local.

1.2.4b

- reverted colors for hostile pvp player

1.2.4

- fixed colors for hostile pvp player
- fixed buff thingy (hopefully)
- castbar position can now be done on the top of the layout.lua

1.2.3

- added !LynColor for old colors (changing all colors in wow :P)
- fixed some stuff

1.2.2

- fixed barfade support

1.2.1

- only thing what doesnt work with 3.0 are the custom reaction colors... dunno how to fix it atm.
- removed support for: ouf_druidmana/libmobhealth

1.2

- oUF_BarFader support

1.1

- forgot the new name of the safe zone

1.0

- enabled druidmana, changed display of druidmana
- dunno what else I did

0.9

- currently disabled druidmana
- little rework for ouf 1.1
- added castbar

0.8

- frames got names
- disabled pet happiness till I found a better solution to update it.

0.7

- changed banzai support, thanks to xuerian

0.6

- changed raid group spawning

0.5

- changed banzai support again, seems like i did it wrong before, didn't know ouf_banzai hooks frames automatically :x

0.4

- i hope i fixed the banzai bug

0.3

- ouf_banzai support (player hp bar)
- ouf_libdruidmana support

0.2

- added function for party hide in raid (thanks @ p3lim)

0.1

- initial release
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Unread 10-18-08, 12:15 AM  
laetitia
A Kobold Labourer

Forum posts: 0
File comments: 2
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Originally posted by Mourdin
yes thanks E...

Any chance on getting lynsettings updated? =-)

I hope you change your mind on your UI, its the new hawtness.
i totally agree, i love your UI and would really like to see it updated!
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Unread 10-17-08, 11:18 PM  
Mourdin
A Murloc Raider

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yes thanks E...

Any chance on getting lynsettings updated? =-)

I hope you change your mind on your UI, its the new hawtness.
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Unread 10-17-08, 06:32 PM  
duhwhat
A Wyrmkin Dreamwalker

Forum posts: 51
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pet buffs fixed. BarFade still needs to be replaced with barFade in all frames : )
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Unread 10-17-08, 05:09 PM  
eiszeit
A Chromatic Dragonspawn
 
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Originally posted by duhwhat
edit: nevermind, you mean that in your layout pets shouldn't show buffs on their frame (below player), as that has been the past behavior of your layout. obviously pets have buffs applied to them quite frequently.
but they shouldnt. as i said, its a bug.
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Unread 10-17-08, 04:14 PM  
duhwhat
A Wyrmkin Dreamwalker

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edit: nevermind, you mean that in your layout pets shouldn't show buffs on their frame (below player), as that has been the past behavior of your layout. obviously pets have buffs applied to them quite frequently.
Last edited by duhwhat : 10-17-08 at 04:18 PM.
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Unread 10-17-08, 04:08 PM  
eiszeit
A Chromatic Dragonspawn
 
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Forum posts: 154
File comments: 448
Uploads: 7
Originally posted by duhwhat
just wanted to point out that pet buffs overlap with your focus frame.
normally pet shouldnt have buffs.

slight error i've found... needs a while till i fix it.
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Unread 10-17-08, 03:58 PM  
duhwhat
A Wyrmkin Dreamwalker

Forum posts: 51
File comments: 236
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just wanted to point out that pet buffs overlap with your focus frame.
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Unread 10-17-08, 01:58 PM  
sp1ti
A Kobold Labourer

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Originally posted by eiszeit
mh, dunno. for me they work well.
i tried it in pvp and the enemys had the class colors. maybe im doing it wrong^^
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Unread 10-17-08, 01:08 PM  
eiszeit
A Chromatic Dragonspawn
 
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Forum posts: 154
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Originally posted by sp1ti
ed:/ the hostile colours are not working for me
mh, dunno. for me they work well.
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Unread 10-17-08, 11:03 AM  
sp1ti
A Kobold Labourer

Forum posts: 0
File comments: 6
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hey there,
I just wanted to drop a big thank you for keeping the addon working! you did a great effort. sad to hear youre not going to support your UI comp anymore but i can totaly understand you. sure has to suck getting spamed with the same questions over and over again .

anways, thanks again

ed:/ the hostile colours are not working for me
Last edited by sp1ti : 10-17-08 at 12:45 PM.
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Unread 10-17-08, 10:18 AM  
laetitia
A Kobold Labourer

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Originally posted by lolnej7
Hi, i have question is there an range indicator for the raidframes?
yes, read the .lua file it's fairly apparent how to add it
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Unread 10-17-08, 10:05 AM  
lolnej7
A Defias Bandit

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Hi, i have question is there an range indicator for the raidframes?
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Unread 10-17-08, 06:47 AM  
eiszeit
A Chromatic Dragonspawn
 
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Forum posts: 154
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Originally posted by ashopedies
does anyone have a quick fix how to change friendly/hostile target color? default green/red is just so ugly.
fixed it.. uploading it (but it's a fugly patch so it will change it everywhere in the ui)
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Unread 10-17-08, 03:57 AM  
ashopedies
A Kobold Labourer
AddOn Compiler - Click to view compilations

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does anyone have a quick fix how to change friendly/hostile target color? default green/red is just so ugly.
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Unread 10-17-08, 01:58 AM  
Typh00n
A Deviate Faerie Dragon
 
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Originally posted by eiszeit

and lyn ui is discontinued.
As long as you update the Lyn... addons, ill be happy!
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