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Results: 187Comments by: eiszeit
File: LynUI07-23-16
INFORMATION The new version I me...
Posted By: eiszeit
INFORMATION The new version I mentioned is up. I changed most of the frames position etc. If you still want the old look, load the Interface prior to the current version (2016.4 and below). But if you do this, you can update most of the addons (except oUF_Lyn) - you just need to write down your old frame positions. Then you ar...
File: LynUI07-23-16
Love your UI, however ... when I en...
Posted By: eiszeit
Love your UI, however ... when I enter a raid I only get to show the group I am in, not the entire raid itself. How can I fix this and I can't seem to find a role within the group. Is this intentional? You only need to comment once. Since I haven't tested raid frames yet (since the UI is WIP). Could be, yes. Roles are there. Lef...
File: rActionBar07-22-16
Dunno if it's already fixed in your...
Posted By: eiszeit
Dunno if it's already fixed in your version, but the missing Posession bar (example: Razorgore in BWL): In the RegisterStateDriver part of action bar 1, I had to change 11 to 12
File: LynUI07-22-16
Re: Re: Vehicle actions not displaying
Posted By: eiszeit
Hi, I have a problem with some vehicles that I enter. For example, Razorgore (first boss of BWL) doesn't display his abilities when I enter the orb to control him. Have you or anyone else noticed this? Yes, I can also confirm this. I believe the reason for this is that Razorgore's abilities are not implemented as a vehicle but as...
File: LynUI07-22-16
My apologies for not looking throug...
Posted By: eiszeit
My apologies for not looking through the other comments a bit more before posting. I've managed to change the damage font, change hotkey alpha and add a new line for macro text alpha, aswell as permanently making target health show. Now i'm wondering a few other things that the comments didn't seem to answer for me: 1: Is th...
File: LynUI07-22-16
Yeah I did find the nameplates addo...
Posted By: eiszeit
Yeah I did find the nameplates addon like right after I posted that, forgot to come back and respond. I didn't think to look for it there at first. If you do move the target and player frames, can there be an option to keep the current layout? It was one of the best parts of the UI to me. I let this version of the UI online and...
File: LynUI07-22-16
Re: Changing a few things
Posted By: eiszeit
Hey Lyn! Loving the UI, have a few questions though. 1: How can i enable permanent health text on the target frame? I'd like to be able to see how much health a mob / player have at all times (i tried looking into the code a bit, but i'm not very good at lua). 2: How can i change the damage text? NEVERMIND! I figured it out...
File: LynUI07-22-16
1) Because of the position and size...
Posted By: eiszeit
1) Because of the position and size of the target frame, bigger mobs/bosses nameplates get overlapped by the target unitframe. Can be troublesome in fights where you have to burst down an add but still need to pay attention to the boss. I solved this by scaling down a bit the size of the Target Frame and moving it up while still mai...
File: LynUI07-22-16
Does anything in this UI interact w...
Posted By: eiszeit
Does anything in this UI interact with the name plates? Is there a skin or somesuch? I am trying to use Plater to customize the nameplates, and it seems they are not really reacting to my changes (but when I test it on the Beta without this UI, they work fine). Other than that, everything is good so far. I had to get another raid...
File: LynUI07-21-16
First of all .. awesome UI. Been e...
Posted By: eiszeit
First of all .. awesome UI. Been enjoying it alot so far. There seems to be an issue on my hunter though were the pet health bar doesnt seem to update. Anything I can do to fix it ? Thanks! Just as an information, I can't reproduce that issue. It is working on my hunter.
File: LynUI07-21-16
Love the sleek minimalistic UI Lyn....
Posted By: eiszeit
Love the sleek minimalistic UI Lyn. However, i would like to disable/edit a few things and having trouble finding them in the files. Where is the settings for the cast bar/personal unit frame untop of the action bars? Where are the settings for the Target and Target castbar? Thanks! Both are in oUF_Lyn/lyn.lua
File: LynUI07-21-16
Oh, als also my hotkey labels aren'...
Posted By: eiszeit
Oh, als also my hotkey labels aren't showing up either :( This is by design, yes. To change that, go to rButtonTemplate_Lyn -> theme.lua -> line 139
File: LynUI07-21-16
That is because Blizzard is hiding...
Posted By: eiszeit
That is because Blizzard is hiding the grid for the first bar. Even if you enable always show actionbars. Just put a spell/macro into that slot. Thanks for answering! And yes, this is something which bothers me a bit, too .. but well.
File: LynUI07-21-16
Could you point me in the right dir...
Posted By: eiszeit
Could you point me in the right direction as to what I need to edit to make sure the HP and HPP values on target frames are always visible, even outside of combat, just like on the player frames? For percent: tags.lua, line 149, just remove the if then else and always return the value. For the specific value: tags.lua, line 103,...
File: LynUI07-21-16
Information I may change the loo...
Posted By: eiszeit
Information I may change the look and position of the unit frames in a couple of updates. Not with the next, but somewhere in near future ... because I realized it isn't as practical as I thought it would be.
File: LynUI07-21-16
First of all .. awesome UI. Been e...
Posted By: eiszeit
First of all .. awesome UI. Been enjoying it alot so far. There seems to be an issue on my hunter though were the pet health bar doesnt seem to update. Anything I can do to fix it ? Thanks! I look through it when I am home if there is a bug.
File: LynUI07-21-16
Hey there, love the look of this UI...
Posted By: eiszeit
Hey there, love the look of this UI so thanks! I'm completely new to LUA and I would love it if you could point me to what to change to make the first action bar spots without assigned abilities disappear like they do on the second action bar. ?
File: LynUI07-20-16
I completely understand you. And I...
Posted By: eiszeit
I completely understand you. And I appreciate you taking the time to reply. Will look around and see if I can make it work by myself. By the way, what is the name of that texture you're using on target unitframes? I'm trying to add it to SharedMedia in order to make use of it in Skada and BigWigs but I can't seem to find the right on...
File: LynUI07-20-16
Re: Really nice.
Posted By: eiszeit
Really like the UI so far, just wondering if you can move stuff around Like the Map Look into the Lua files of the specific addons. For the map, go to LynMinimap -> modules -> map.lua and change the position in line 8.
File: LynUI07-20-16
Hello, first this UI is great !...
Posted By: eiszeit
Hello, first this UI is great ! I have a question, how can you show the number of my bindings in my bars ? Thank you rButtonTemplate_Lyn -> theme.lua -> line 139, set the alpha to 1
File: LynUI07-20-16
I'm trying to resize the action bar...
Posted By: eiszeit
I'm trying to resize the action bar 1 and move it up a bit. Tried messing around with the layout.lua file inside AddOns\rActionBar_Lyn but I only managed to change the scale of the bar, doesn't matter what I change in the framePoint line, it stays the same. Could any of you point me in the right direction? Any help would be appreciat...
File: LynUI07-19-16
Firstly, welcome back to making UI'...
Posted By: eiszeit
Firstly, welcome back to making UI's again. Thanks! I was never gone, I just don't released anything in the years. :)
File: rBuffFrameStyler06-21-16
Yes. Nxt on my list. I know why yo...
Posted By: eiszeit
Yes. Nxt on my list. I know why you are my favorite addon author. Thanks! Also, I love that the visual of the mod and the core itself are now seperate. Much, much easier for customization and updating.
File: rBuffFrameStyler06-18-16
Hey zork, quick question, are you p...
Posted By: eiszeit
Hey zork, quick question, are you planning on creating a new buff addon? (Especially with the option for an own debuff anchor)
File: rMinimap06-08-16
I like the new look of it! :)
Posted By: eiszeit
I like the new look of it! :)