I have been pondering for some time if I should upload the GUI I have carefully crafted over and thoroughly maintained over the past year.
To date a few people do use it, but I wasn't sure how the masses would accept it as a solution to a slight gap in the current offerings of GUI's out there.
The main reason for creating this GUI was essentially my playstyle. I once upon a time I discovered an amazing addon called trinity bars, and thats when I discovered I could move the bulk of my buttons over to the semi-redundant keyboards keypad! I typically play most from the keypad these days using the ultimately flexible Macaroon and find it a much swifter interface method for me. It may not be for everyone, but I do prefer it. I tend not to click actual buttons, therefore huge buttons were a waste of screen space for me, and screen space I thought could be best used providing me extra information. Be warned though, I'm an info junkie, if you like simple and bland and you can't imagine playing with the keypad, then this GUI may well not be for you!
Since then, I set about designing a GUI that incorporated a physical keypad and mouse button layout as well as the normal number keys. I also required reasonable chat frames to show combat info as well as usual chat info. Quick, and easy access to the likes of threat meters, as well as damage meters was creeping up the list of requirements too.
Anyway, before I make any commitments, I'd like some feed back please. I have posted some screens below, they are from a while ago, but the interface hasn't changed and is still providing me with all the functionality I need.
Thankyou for your time.
Screenshot #1
Screenshot #2
Screenshot #3