Heyas, I'm fairly new to this forum. I've mostly just reported CT bugs to the team. Recently I decided to remake the original Perl mods. My remake can be found
here.
Anyway, with 1.7 released I wanted to add buff stacking to my mod as one of the new updated features. Unfortunately WinMPQ can't open the file to see any new stuff, so I'm kind of in the dark about how to implement this feature.
My second question is regarding pet events. To be more specific, UNIT_ENERGY, UNIT_MANA, and UNIT_RAGE. These events don't ever fire when your pet is changing. So i was wondering what I could possible do to get around this. I know i could just have the energy/rage update on every event, but I was hoping there was another way to do it.
Any help on any of this would be greatly appreciated.
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