Hi there,
i got a question about AddOn namespace or more specific the "addonTable".
What exactly i mean?
Some AddOns did not set there AddOn Table for Global Access (becasue?! Reasons!)
Like this:
Lua Code:
local addonName, addonTable = ...
or this:
I
know i can edit this AddOn(s) manually by adding a Global Variable like:
Lua Code:
local addonName, addonTable = ...
_G[addonName] = addonTable
or
Lua Code:
local _, Engine = ...
_G.MyAddOnEngine = Engine
BUT there must be another way, without "touching" the original addon, right?
I found some Threads here that say "just set "Dependencies" in your TOC file for the AddOn and you can access it.
But i cant get it work!
Is there anything i look over? ^^
Maybe someone can help!
greetings,
fuba