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07-18-21, 11:09 AM   #1
darhanger
A Fallenroot Satyr
 
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AddOn Author - Click to view addons
Join Date: Jan 2017
Posts: 20
Help with Frame.

Wanna port friend addon to BC for track some spells and stuff.

Code:
Lua Code:
  1. Dimonkiy = {};
  2. Dimonkiy.version = GetAddOnMetadata("Dimonkiy", "Version")
  3. Dimonkiy.point = "CENTER";
  4. Dimonkiy.relativePoint = "CENTER";
  5. Dimonkiy.x = -160;
  6. Dimonkiy.y = -220;
  7.  
  8. local uiScale = GetCVar("uiScale") or 1;
  9. local backdrop = {
  10.     bgFile = "Interface/Tooltips/UI-Tooltip-Background",
  11.     insets = { left = -5, right = -5, top = -5, bottom = -5 }
  12. };
  13.  
  14. Dimonkiy.Frame = CreateFrame("ScrollingMessageFrame", nil);
  15. local frame = Dimonkiy.Frame
  16. frame:ClearAllPoints();
  17. frame:SetMovable(true);
  18. frame:EnableMouse(true);
  19. frame:SetFrameStrata("HIGH");
  20. frame:RegisterForDrag("LeftButton");
  21. frame:SetScript("OnDragStart", frame.StartMoving);
  22. frame:SetScript("OnDragStop", frame.StopMovingOrSizing);
  23. frame:SetWidth(350);
  24. frame:SetHeight(100);
  25. frame:SetBackdrop(backdrop); -- comment this if you wan't frame
  26. frame:SetPoint(Dimonkiy.point, nil, Dimonkiy.relativePoint, Dimonkiy.x, Dimonkiy.y);
  27. frame:SetBackdropColor(0,0,0,1);
  28. frame:SetFontObject("CombatLogFont")
  29. frame:SetTimeVisible(10);
  30. frame:SetFadeDuration(5);
  31. frame:SetMaxLines(7)
  32. frame:SetFading(false)
  33. frame:SetAlpha(1);
  34. frame:Show();
  35.  
  36.  
  37. frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
  38. frame:SetScript("OnEvent", function(self, event, ...)
  39.  
  40. local GetSpellInfo = GetSpellInfo;
  41. local playerGUID = UnitGUID("player");
  42. local useTime = date("%H:%M:%S");
  43. local spellList = {
  44.     [GetSpellInfo(57993)] = true,
  45.     [GetSpellInfo(47471)] = true,
  46.     [GetSpellInfo(47475)] = true,
  47.     [GetSpellInfo(5938)] = true,
  48. }
  49. local arg = {...};
  50.  
  51. if arg[2] == "SPELL_CAST_SUCCESS"
  52.     and arg[3] == playerGUID
  53.     and arg[7] ~= nil
  54.     and arg[9] ~= 47632
  55.     and arg[9] ~= 47633
  56.     and arg[9] ~= 49560
  57.     and arg[9] ~= 45470
  58.     and arg[9] ~= "nil" then
  59.         local _, _, icon = GetSpellInfo(arg[9])
  60.     frame:AddMessage(""..useTime.."  \124T"..icon..  ":15:15\124t "..arg[10].." - \124cffFFF423"..arg[7].."\124r")
  61. end
  62.  
  63. if arg[2] == "SPELL_CAST_SUCCESS"
  64.     and arg[3] == playerGUID
  65.     and arg[7] == nil
  66.     and arg[9] ~= 47632
  67.     and arg[9] ~= 47633
  68.     and arg[9] ~= 49560
  69.     and arg[9] ~= 45470
  70.     and arg[9] ~= "nil" then
  71.         local _, _, icon = GetSpellInfo(arg[9])
  72.     frame:AddMessage(""..useTime.."  \124T"..icon..  ":15:15\124t "..arg[10].."")
  73. end
  74.  
  75. if (arg[2] == "SPELL_CAST_SUCCESS" or arg[2] == "SPELL_DAMAGE") then
  76.     if (arg[3] == playerGUID
  77.      and spellList[arg[10]]) then
  78.         local _, _, icon = GetSpellInfo(arg[9])
  79.         frame:AddMessage(""..useTime.."  \124T"..icon..  ":15:15\124t "..arg[10].."")
  80.     end
  81. end  
  82.  
  83. if arg[2] == "UNIT_SPELLCAST_SUCCEEDED"
  84.     and arg[3] == playerGUID
  85.     and arg[7] == nil
  86.     and arg[9] ~= 47632
  87.     and arg[9] ~= 47633
  88.     and arg[9] ~= 49560
  89.     and arg[9] ~= 45470
  90.     and arg[9] ~= "nil" then
  91.         local _, _, icon = GetSpellInfo(arg[9])
  92.     frame:AddMessage(""..useTime.."  \124T"..icon..  ":15:15\124t "..arg[10].."")
  93. end
  94.  
  95. if arg[2] == "SPELL_CAST_START"
  96.     and arg[3] == playerGUID
  97.     and arg[9] ~= "nil" then
  98.         local _, _, icon = GetSpellInfo(arg[9])
  99.     frame:AddMessage(""..useTime.."  \124T"..icon..  ":15:15\124t "..arg[10].."")
  100. end
  101.  
  102. if arg[2] == "SPELL_CAST_FAILED"
  103.     and arg[3] == playerGUID
  104.     and arg[9] ~= "nil" then
  105.         local _, _, icon = GetSpellInfo(arg[9])
  106.     frame:AddMessage(""..useTime.."  \124T"..icon..  ":15:15\124t \124cFFFF0000"..arg[10].."",255,0,0)
  107. end
  108.  
  109. end)

Problems:
1. I can't make it to save position when i move it by mouse;
2. When open map. Its show on top layer;
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07-18-21, 06:14 PM   #2
auLanTisteNT
A Kobold Labourer
Join Date: Apr 2017
Posts: 1
Oh man, this is exactly what I came to WoW Interface for, watching this thread with eagerness.

I'm trying to modify TomTom to store the arrow location in a character SavedVar rather than in layout-local.txt which gets hosed if you disable the addon.
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07-19-21, 11:06 PM   #3
Ekaterina
A Theradrim Guardian
AddOn Author - Click to view addons
Join Date: Oct 2010
Posts: 65
Hi,
For number 1 - Note: I haven't tested this
I think that the problem might be the way you're setting the scripts for moving the frame. At line 21, Try
Lua Code:
  1. frame:SetScript("OnDragStart", function(self)
  2.  if not InCombatLockdown()
  3.    self:StartMoving()
  4.  end
  5. end)

and line 22
Lua Code:
  1. frame:SetScript("OnDragStop", function(self)
  2.  if not InCombatLockdown() then
  3.    self:StopMovingOrSizing()
  4.  end
  5. end)

For number 2.
The frame Strata is set too high for what you want. Change the frame strata level from HIGH on line 19 to a lower strata like BACKGROUND. https://wowpedia.fandom.com/wiki/Frame_Strata


auLanTisteNT, you will need to save the position as a part of your OnDragStop function. Phanx does it here. https://github.com/phanx-wow/CrowBar/blob/master/core.lua. Phanx no longer plays or monitors the community but her coding is beautiful.
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WoWInterface » Developer Discussions » Lua/XML Help » Help with Frame.

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