Locale-independent way to detect Garrison Mine?
I want to only run some code when the player is in their Mine. Detecting if the player is in their Garrison is easy, and I can get the SubZoneText (Lunarfall Excavation), but that won't work for players in other languages.
Is there a way to detect when the player is in their Mine without having all of the different language strings(1 per Language-Faction pair)?
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