4.9 released
Okay, 4.9 should fix the scales not saving issue that was introduced in 4.8. Apparently, Blizzard sets the scales on things after the variables are loaded, so when I changed my code to load variables during the VARIABLES_LOADED_EVENT instead of PLAYER_NAME_LOADED in 4.8, it made it so that my scale values were being overwritten by Blizzard's scale values after I set them to their saved values.
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