Originally Posted by tenub
What are you smoking?
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I know its hard, but contain yourself. You do yourself and any good points you made a disservice by before you even started them by retarded trolling in your first couple sentences.
Originally Posted by Aprikot
Troll much? the f_ck?
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Point of this post?
Originally Posted by Rosoaa
LOL, as much as I would like to say the concept of anothers UI is useless or the worst ever thought in existence, I don't. I realize there's the whole "constructive criticism" element to this thread, but there's a line. If you notice, I asked a few questions I needed to be addressed to finalize the UI. I didn't need or want the minimalist users opinion on how much precious screen space I was losing because as you can probably tell that this UI is not minimalistic, so it's safe to say this was not created for that purpose. The opposition have valid points, and I will take them into account, thank you. As for the other suggestions thank you as well. It will be released when finished.
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UI if fine, but it could do with at least an option to anchor it all to the bottom of the screen while setting the bottom UFs above the main bar. Also an Alpha scaling option for the main background.
6.5/10
(7.5/10 with options)
Originally Posted by tenub
I've experimented with different kinds of UIs, ranging from something unique like my HL2 UI on wowuigallery and here to many that I haven't released a preview or screenshots of to the one posted here. Although it's hardly unique, borrowing many elements from TukUI, I find it to be as clear and clean as possible, allowing the player to quickly gather information by simply glancing, as well as graphically pleasing to the eye. You might think it's awful, but that's perfectly acceptable. You may also love it as I do which is also perfectly fine.
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The UI as a whole is good. Only a few things id change; The 2D class icon is redundant and hugely unneeded waste of space. Use a 3d portrait or simply nothing at all. You lose absolutely nothing and gain screen space. The huge-ass health bar with the class color makes it pretty obvious what class it it without that hideous graphic uglification an otherwise nice looking UI.
Also the party frames are a tad overlarge.
7.5/10
Originally Posted by Plickz
Here is my WIP. Inspired by Oraknathal's UI ...sorry if I spelt your name wrong. Anywayss....
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Good minimalistic UI, like the unit frame effect. It would be improved by messing around more with that pixel font. Its hideous. Manly due to char spacing issues making it harder to read than it should be. If that was fixed it would look much more polished.
7/10
Originally Posted by Maxen
Here is mine. WIP. Heavily inspired by Nin's latest UI <3. I'm still unsure how to display my target buffs (not sure if i need/want them actually). Need to find a place to position ZOMGBuff (can't live without it!) without compromising the look&feel. I'll move chat frames a bit lower and I need to find something to show my CDs. I was using NugRunning but it doesnt fit anymore with this layout. Combat text will need to be move also.
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Good, but Id put a -2 font size on nearly everything here.
7/10