Got a question i have party targets and they are hooked to my party frames but they go up and down and i need them straight acrossed..
would it be somethign the same as i did on the party frames with:
Code:
party:SetManyAttributes(
"showParty", true,
"showRaid", false,
"columnSpacing", 10,
"unitsPerColumn", 1,
"maxColumns", 4,
"columnAnchorPoint", "LEFT",
"xOffset", 20
)
but of course partytargets:setmanyattributes(blah blah)
This is the code as it stands
Code:
local partytarget = {}
for i = 1, 5 do
partytarget[i] = oUF:Spawn('party'..i..'target', 'oUF_Party'..i..'Target')
if i == 1 then
partytarget[i]:SetPoint('TOPLEFT', party, 'TOPRIGHT', 5, 0)
else
partytarget[i]:SetPoint('TOP', partytarget[i-1], 'BOTTOM', 0, -20)
end
end
my party is like this...
12345 and party targets are going like
1
2
3
4
5
but need them like this:
12345
12345