Originally Posted by Taudier
I'm afraid there is no simple example
then you can create half dozen of buttons like the one I posted above
or thouhand if you have parameters
or use the btn option like : /click [btn:1] MAP
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I might be misunderstanding without an example, but are you suggesting I rebind the chat-entry key, then rebind the entire keyboard and basically reimplement the WoW line editor via key-by-key functions to detect when the player has entered something like "/sam" (and optionally parameters)?
Again, having a button doesn't really work for this. The addon's UI isn't controlled by buttons, it includes a half dozen chat commands that share a configurable prefix, and it would be pretty awkward to create a single button and stick it somewhere on the screen just for this, or to make them do /click rather than the established, configurable command prefix, or to have them set a keybind just for this (this particular slash command also takes parameters for a related purpose, so that would be problematic from that perspective to).
It seems like the best solution is just to add it to a queue to open after combat, which is how I originally had it implemented anyway.