If you update your addons reguarly, Grid2 will stop working properly, due to a change in layout names.
In the file
AddOns\nibRealUI\Modules\GridLayout.lua, from line 54 to 79, it should look like this:
Lua Code:
-- Solo - Adjust w/pets
if groupType == "solo" then
isHoriz = LayoutDB.hGroups.normal
if LayoutDB.showSolo then
self:debug("Show frames")
if _G.UnitExists("pet") and LayoutDB.showPet then
self:debug("with pets")
NewLayout = "By Group w/Pets"
else
NewLayout = "By Group"
end
else
self:debug("Don't show frames")
NewLayout = "None"
end
-- Party - Adjust w/pets
elseif (groupType == "party") then
isHoriz = LayoutDB.hGroups.normal
local HasPet = _G.UnitExists("pet") or _G.UnitExists("partypet1") or _G.UnitExists("partypet2") or _G.UnitExists("partypet3") or _G.UnitExists("partypet4")
if HasPet and LayoutDB.showPet then
self:debug("Show pets")
NewLayout = "By Group w/Pets"
else
self:debug("Don't show pets")
NewLayout = "By Group"
end
What was changed?
NewLayout = "Solo" to
NewLayout = "By Group"
NewLayout = "Solo w/Pets" to
NewLayout = "By Group w/Pets"
NewLayout = "Party" to NewLayout =
"By Group"
NewLayout = "Party w/Pets" to NewLayout =
"By Group w/Pets"