https://www.youtube.com/watch?v=BFNcpwFuoWI
I'm using an animation group to scale a frame, which has child frames and textures.
Instead of scaling the whole frame, its scaling each frame creating a very ugly look.
If I can't get this to work i'll have to use OnUpdate and SetScale instead.
Update: This is scaling every single texture, even the parts of the borders. Borders are made up of 4 parts and it scales each part. Looks like scale is hardcoded to deal with textures only and it will scale every single child texture.