Edit#2:
It works now.. but i got stutter when hover over items.. is there a way with a ~1800 table to improve performance?
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EDIT:
i found the problem.. this is working:
Code:
local setName = {
[1] = { name = "Mystic's Regalia (Recolor)", items = {14090, 26008, 14094}, },
-- [2......1778]
[1779] = { name = "Imperial Plate", items = {31436, 30002, 12424, 12425, 12422, 12427, 12429}, },
}
function addline_gametip()
local itemName,itemLink = GameTooltip:GetItem()
if itemLink ~= nil then
local itemString = string.match(itemLink, "item[%-?%d:]+");
local _, itemId, enchantId, jewelId1, jewelId2, jewelId3, jewelId4, suffixId, uniqueId, linkLevel, reforgeId = strsplit(":", itemString);
for i = 1, #setName do
j = 1
while j <= 8 do
if (setName[i]['items'][j] ~= nil) and (format("%u",itemId) == format("%u", setName[i]['items'][j])) then
GameTooltip:AddLine("Transmog Set: " .. setName[i]['name'])
GameTooltip:Show();
end
j = j + 1
end
end
end
end
GameTooltip:HookScript("OnTooltipSetItem", addline_gametip);
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I'm working on my first wow addon and i'm a big newbie with lua and coding. I think im finished, but it dont work.
problems are the do while i think. here is my code:
Code:
local setName = {
[1] = { name = "Mystic's Regalia (Recolor)", items = {14090, 26008, 14094}, },
-- [2......1778]
[1779] = { name = "Imperial Plate", items = {31436, 30002, 12424, 12425, 12422, 12427, 12429}, },
}
function addline_gametip()
local itemName,itemLink = GameTooltip:GetItem()
if itemLink ~= nil then
local itemString = string.match(itemLink, "item[%-?%d:]+");
local _, itemId, enchantId, jewelId1, jewelId2, jewelId3, jewelId4, suffixId, uniqueId, linkLevel, reforgeId = strsplit(":", itemString);
for i = 1, #setName do
j = 1
while j <= 8 do
if (itemId == setName[i]['items'][j]) then
GameTooltip:AddLine("Transmog Set: " .. setName[i]['name'])
GameTooltip:Show();
end
j = j + 1
end
end
end
end
GameTooltip:HookScript("OnTooltipSetItem", addline_gametip);
hope someone can help me