Game "hangs" with nibRealUI
I am getting random "hangs" that last from 2-10s when using RealUI. I believe I have it narrowed down to nibRealUI. When I use the command /memory the top most entry is nibRealUI for about 8.5 MiB. As of now I have gone back to using DuffedUI until I can figure out how to fix Real or someone else does.
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