Originally Posted by Resike
Anyway not sure if you guys are aware of, but in the beta, onenter and onleave script will not work if the frame doesn't have :EnableMouse(true) added.
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Those events don't fire unless the frame is mouse enabled on live either, the only thing the beta has changed is that you now have to explicitly provide "true" to functions like "EnableMouse", you can't call "EnableMouse()" any more.