Thread Tools Display Modes
Prev Previous Post   Next Post Next
04-28-11, 10:09 PM   #1
colista
A Defias Bandit
Join Date: Apr 2011
Posts: 2
Problems since new patch came out

I've recently been having LUA error's popping up since the recent patch tuesday 4/26/2011. I use spartanui - with oUF, love the target frames, but I run druid and a shammy and everytime I shapeshift, or pop treants i get this error. Can anyone give me any ideas on how to fix the problem? I really want to keep oUF

Code:
Message: Interface\AddOns\oUF\elements\happiness.lua:22: attempt to call global 'GetPetHappiness' (a nil value)
Time: 04/28/11 21:59:11
Count: 1
Stack: Interface\AddOns\oUF\elements\happiness.lua:22: in function `func'
Interface\AddOns\oUF\ouf.lua:316: in function <Interface\AddOns\oUF\ouf.lua:311>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73>
Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119>

Locals: self = SUI_PetFrame {
 0 = <userdata>
 UNIT_PORTRAIT_UPDATE = <function> defined @Interface\AddOns\oUF\elements\portraits.lua:18
 __tags = <table> {
 }
 PostUpdateAura = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\global\Framework.lua:80
 SUI_ClassIcon = <unnamed> {
 }
 Happiness = <unnamed> {
 }
 UNIT_PET = <table> {
 }
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:60
 __elements = <table> {
 }
 UNIT_MAXENERGY = <function> defined @Interface\AddOns\oUF\elements\power.lua:63
 Castbar = <unnamed> {
 }
 UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:63
 UNIT_HAPPINESS = <table> {
 }
 OverrideUpdateThreat = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\global\Framework.lua:30
 Health = <unnamed> {
 }
 UNIT_MAXRUNIC_POWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:63
 UNIT_HEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:60
 SetAuraPosition = <function> defined @Interface\AddOns\oUF\elements\aura.lua:196
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF\elements\ricons.lua:21
 UNIT_MAXFOCUS = <function> defined @Interface\AddOns\oUF\elements\power.lua:63
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:153
 Level = <unnamed> {
 }
 Portrait = <unnamed> {
 }
 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:215
 UNIT_SPELLCAST_CHANNEL_INTERRUPTED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:97
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:192
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:39
 Auras = <unnamed> {
 }
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:115
 UNIT_MAXRAGE = <function> defined @Interface\AddOns\oUF\elements\power.lua:63
 UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:97
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:135
 UNIT_SPELLCAST_FAILED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:79
 PvP = <unnamed> {
 }
 PostChannelStart = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\global\Framework.lua:77
 UNIT_THREAT_SITUATION_UPDATE = <function> defined @Interface\AddOns\oUF\elements\threat.lua:26
 PARTY_MEMBERS_CHANGED = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\global\Features.lua:18
 Threat = <unnamed> {
 }
 PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\global\Features.lua:18
 UNIT_AURA = <function> defined @Interface\AddOns\oUF\elements\aura.lua:235
 menu = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\global\Framework.lua:24
 unit = "pet"
 UNIT_FACTION = <table> {
 }
 PostUpdateHealth = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\global\Framework.lua:49
 PostUpdatePower = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\global\Framework.lua:64
 style = "Spartan_PlayerFrames"
 Name = <unnamed> {
 }
 UNIT_MAXMANA = <function> defined @Interface\AddOns\oUF\elements\power.lua:63
 Power = <unnamed> {
 }
 RaidIcon = <unnamed> {
 }
 PostCastStart = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\global\Framework.lua:74
 UNIT_MODEL_CHANGED = <function> defined @Interface\AddOns\oUF\element

Last edited by voodoodad : 04-29-11 at 01:23 AM. Reason: Added [CODE] tags for improved readability
  Reply With Quote
 

WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » Problems since new patch came out


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off