Range Alpha
My apologies if this is already stated on the forums somewhere, i did a few searched and came up with no useful info.
I've added Var: InRange? to my variables.
I've added a Conditional Alpha Shader below my base frame.
It works, but the frame doesnt refresh. (won't change alpha unless i manually re-target.)
i added a multiplexer to the window, but its still not working. I dont really know how the multiplexer works..
can anyway write out the the steps for a range alpha?
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