If you want to make all colors overall more bright or darker you could do something like:
Code:
local cmod = 1
for k, v in pairs(RAID_CLASS_COLORS) do
local r, g, b = v.r*cmod, v.g*cmod, v.b*cmod
if r < 0 then r = 0 elseif r > 1 then r = 1 end
if g < 0 then g = 0 elseif g > 1 then g = 1 end
if b < 0 then b = 0 elseif b > 1 then b = 1 end
RAID_CLASS_COLORS[k] = {r=r, g=g, b=b}
end
Or if you want totally custom colors you could do like this so it's easier reading the RGB values:
Code:
RAID_CLASS_COLORS.DEATHKNIGHT = {r=196/255, g= 30/255, b= 59/255}
RAID_CLASS_COLORS.DRUID = {r=255/255, g=125/255, b= 10/255}
RAID_CLASS_COLORS.HUNTER = {r=171/255, g=212/255, b=115/255}
RAID_CLASS_COLORS.MAGE = {r=105/255, g=204/255, b=240/255}
RAID_CLASS_COLORS.PALADIN = {r=245/255, g=140/255, b=186/255}
RAID_CLASS_COLORS.PRIEST = {r=255/255, g=255/255, b=255/255}
RAID_CLASS_COLORS.ROGUE = {r=255/255, g=245/255, b=105/255}
RAID_CLASS_COLORS.SHAMAN = {r= 0/255, g=112/255, b=222/255}
RAID_CLASS_COLORS.WARLOCK = {r=148/255, g=130/255, b=201/255}
RAID_CLASS_COLORS.WARRIOR = {r=199/255, g=156/255, b=110/255}
Druids RGB is (255, 125, 10) much easier to read than (0.1, 0.49, 0.04) imo.