Oh, if you, or anybody else is curious about the dependency heirarchy of BibMod, here's how it goes:
BibCore is the core of the mod. It needs to be enabled for anything else to work, because it contains functionality that the other mods need, such as the menu bar, and various utility functions that the others use. BibWindowMods and BibToolbars are directly dependent on it.
BibWindowMods contains different enhancements to the various frames in the GUI, to let you move and resize them. It's what makes the various windows and GUI elements draggable, and puts resizer tabs on them. It also does the BuffFrames and Tooltip modifications. It's dependant on BibCore, as mentioned above.
BibBagMods, which used to be part of BibWindowMods, makes the bags movable and resizable. It is dependant on BibWindowMods, because it needs the resize and drag functionality from BibWindowMods to work. It was just split out into its own mod so that it can be individually disabled, for people who want to use other bag mods without them conflicting.
BibToolbars gets rid of the game's normal toolbar art, and gives you the ten configurable toolbars, the changeable button IDs, etc. In addition to its dependency on BibCore, it also has an optional dependency on BibWindowMods, because when both are loaded, it uses BibWindowMod's functionality to put resize tabs on the toolbars.
Last edited by Zweider : 09-20-05 at 09:10 PM.
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