Originally Posted by Stone007
Hello E,
Mod is great at the moment - in Raids however things become a bit spread out because you can only have a single row of buttons per character/player - with 10 or 12 buttons it is a LONG row. In raids especially it causes the players to be spread out a lot - you need to leave the room for the buttons.
What I'd really like to see is the ability to select multiple rows (at least 2 rows) of buttons per character/party member etc. This will compact things tremendously and make it a lot easier for raid healers like myself. I don't know how difficult it is technically - I reckon not impossible as a lot of other mods allow multiple-row selection.
Regards - and keep up the good work.
Scabsy (Lvl 70 Undead Priest/Nordrassil/Europe)
|
In your profile specification for your mode and unit, you can use a special group called CR that will take you to the next row of buttons. For example,
solo,player,heal
solo,player,CR
solo,player,buff
solo,player,CR
solo,player,party
creates 3 rows of buttons where each row is the group's heal, buff, and party; respectively.
You can also get more sophisticated and specify pixel offsets for your groups. Before you assign these offsets, keep in mind that the standard button size is 64x64 pixels. The amounts you specify for offsets are sized according to the button widths you use. If you use buttons that are 20 pixels wide, the offsets are scaled by 20/64 (5/16th). The reason was to make it possible to place buttons in a circle, but still keep the same visual layout regardless of the size of the pixels.
For example, if your heal group is 4 buttons wide and group spacing is 20, the following group offset on "buff" will "simulate" a CR. 4 x 64 pixels + 20 pixels = 276 pixels.
solo,player,heal
solo,player,buff,-276,64
solo,player,CR
solo,player,party
So you can hopefully imagine other possibilities.