Originally Posted by haste
It should be fixed with 1.3.20. I can't test it however, so you'll have to give me some feedback on it.
|
Does not look like it changed at all...
I ended up just making the changes and embedding oUF into the mod.
I renamed a lot of variables so it wouldnt conflict with any other installs of ouf should anyone choose to do so. I know it takes a little more memory, but I dont know how to make my addon overide only a subset of some oUF installation elements, so, stand alone it is...
THere was also troubles with ricon.lua not updating and disconnected colour not updating... changed
Code:
self.disconnected = UnitIsConnected(self.unit)
if(self.disconnected) then return end
and added
Code:
self:RegisterEvent("UNIT_TARGET", Update)
in ricon.lua
on line 37 of health.lua so it would do an up-to-date check.
Im probably hacking the code up here, suggestions welcomed. Feels like im changing a lot of things round, is there some magic variable to turn on target watching that im missing?