Just bumping to let anyone know that have this problem, you can fix it by adding the offending power types to Shared.lua found in nibRealUI\HuD\Unitframes
looks something like this, line 15
RealUI.ReversePowers = {
["RAGE"] = true,
["RUNIC_POWER"] = true,
["POWER_TYPE_SUN_POWER"] = true,
["LUNAR_POWER"] = true,
["INSANITY"] = true,
["MAELSTROM"] = true,
["FURY"] = true,
["PAIN"] = true,
["MANA"] = true,
["ENERGY"] = true,
["FOCUS"] = true,
try messing with these and see if it fixes your issue, because it did for me
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