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04-25-18, 04:37 AM   #6
nKweo
A Deviate Faerie Dragon
 
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Join Date: Oct 2012
Posts: 16
PLAYER_STARTED_MOVING works okayish, with the caveats aallkkaa mentioned. Thanks for mentioning /etrace by the way Kanegasi, wasn't aware of it. I guess the only way to make it work completely smooth is checking for IsFlying() with some form of OnUpdate, which seems a bit excessive...
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