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04-02-09, 06:42 AM   #1
Dawn
A Molten Giant
 
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Join Date: May 2006
Posts: 918
a question regarding filling/depleting of bars in different directions

I have a question regarding bars and how they fill. By default they fill from left to right and deplete, from right to left. Is there a way to invert that for one unit frame, i.e. have them fill from right to left and deplete from left to right?

And while I'm on it..... ..... set orientation(vertical) just moves the bar texture down and kinda "out of the frame", and doesn't really fill/deplete it. Is that intended ? I know that's what the API says it should do, but is there a way to really fill/deplete bars in all directions? I'm asking, because it doesn't work for bars/textures that are not a plain texture, but have some art on it. And I'm trying to achieve something that fills a wing texture from right to left and optionally another one from bottom to top.
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