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06-26-16, 08:37 AM   #3
siweia
A Flamescale Wyrmkin
 
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Join Date: Jul 2011
Posts: 126
Originally Posted by SDPhantom View Post
I guess the easiest way would be to hook the global metatable and see what pops up.
Code:
hooksecurefunc(getmetatable(GameTooltip).__index,"Show",function(self) print(self:GetName() or tostring(self)); end);
This would make every tooltip object print its name to the chat frame when it's shown.
It didn't print the name of the follower's abilities gametooltip.