Originally Posted by jeffy162
I was working with the idea that using BLP's would decrease the addon memory footprint...
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I'm pretty sure — though I could be wrong — that a texture occupies roughtly the same amount of memory once it's loaded regardless of what format it's stored in or how compressed it is on the hard disk. You may save disk space by using BLP compression, but you probably won't actually change the amount of memory your addon uses by any significant amount.