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:
Condition for when the player has joined a covenant?
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12-12-20, 09:07 AM
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Krainz
A Wyrmkin Dreamwalker
Join Date: Oct 2016
Posts: 57
Originally Posted by
SDPhantom
I'd check out
C_Covenants.GetActiveCovenantID()
. You can also look at the other covenant functions
here
.
Is it possible to use C_Covenants.GetActiveCovenantID in the local function LoadMinimap() ?
If not then how do I use it?
Krainz
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