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05-01-17, 06:26 PM   #13
myrroddin
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What Lombra said. There are two main reasons to use AceEvent-3.0:
  • Hooking two or more events to the same function (function, handler, and callback all basically mean the same thing)
  • Passing an additional argument to the function that the events do not pass
There are also two main reasons to not use AceEvent-3.0:
  • As Lombra showed, unless you need the above functionality, it brings nothing but overhead
  • It does not support RegisterUnitEvent, and can conflict if not processed correctly
If you are on the fence about whether or not to use AceEvent, then I suggest not to use it.
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