I should've, yes but it took me a bit to did through the code to get the correct line to disable the window
anyhow this is what i am getting now:
Lua Code:
7x nibRealUI\Core\Settings-Settings.lua:25: Couldn't find CVar named 'gxMultisample'
[C]: in function `SetCVar'
nibRealUI\Core\Settings-Settings.lua:25: in function <nibRealUI\Core\Settings.lua:22>
nibRealUI\Core\Settings-Settings.lua:283: in function <nibRealUI\Core\Settings.lua:276>
nibRealUI\Core\Settings-Settings.lua:303: in function <nibRealUI\Core\Settings.lua:301>
nibRealUI\Core\Settings-Settings.lua:395: in function `InstallProcedure'
nibRealUI\Core.lua:640: in function `?'
...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function `Fire'
Bartender4\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals:
nil
and
Lua Code:
1x nibRealUI\Core\Settings-Settings.lua:57: Couldn't find CVar named 'mapQuestDifficulty'
[C]: in function `SetCVar'
nibRealUI\Core\Settings-Settings.lua:57: in function <nibRealUI\Core\Settings.lua:22>
nibRealUI\Core\Settings-Settings.lua:283: in function <nibRealUI\Core\Settings.lua:276>
nibRealUI\Core\Settings-Settings.lua:303: in function <nibRealUI\Core\Settings.lua:301>
nibRealUI\Core\Settings-Settings.lua:395: in function `InstallProcedure'
nibRealUI\Core.lua:640: in function `?'
...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...que\Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function `Fire'
Bartender4\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals:
nil
though I don't see how those 2 would be causing the setup to reappear. as I am not getting any further errors with the lines in question commented out
Edit:
Lua Code:
if not(db.registeredChars[self.key]) or not(nibRealUICharacter) or newVer or not(nibRealUICharacter.installStage) then
end
the cause for the recurring setup appears to be in that if-clause as it evaluates to true which it probably shouldnt once the installation did its thing. now I am stuck with a minipatch loop though.