Hmm....
So this would work now?
Lua Code:
local m = CreateFrame("PlayerModel")
m:SetModel("interface\\buttons\\talktomequestionmark.m2") --in case setdisplayinfo fails
--http://www.wowhead.com/npc=16701
m:SetCreature(16701)
print(m:GetModel())
Old topic on model caching:
http://www.wowinterface.com/forums/s...ad.php?t=34898
Means we can create a model viewer by creature id now? That would be awesome.
Double dip for my model viewer.
I'm not sure if this will make it to the live server though. Sometimes they only activate stuff for testing on the PTR.