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01-09-21, 07:18 PM   #1
Krainz
A Wyrmkin Dreamwalker
Join Date: Oct 2016
Posts: 57
Using one AddOn to change another AddOn's variables?

Hello again,

The GW2UI addon has the following variables

Lua Code:
  1. local TRACKER_TYPE_COLOR = {}
  2. GW.TRACKER_TYPE_COLOR = TRACKER_TYPE_COLOR
  3. TRACKER_TYPE_COLOR["QUEST"] = {r = 221 / 255, g = 198 / 255, b = 68 / 255}
  4. TRACKER_TYPE_COLOR["CAMPAIGN"] = {r = 121 / 255, g = 222 / 255, b = 47 / 255}
  5. TRACKER_TYPE_COLOR["EVENT"] = {r = 240 / 255, g = 121 / 255, b = 37 / 255}
  6. TRACKER_TYPE_COLOR["BONUS"] = {r = 240 / 255, g = 121 / 255, b = 37 / 255}
  7. TRACKER_TYPE_COLOR["SCENARIO"] = {r = 171 / 255, g = 37 / 255, b = 240 / 255}
  8. TRACKER_TYPE_COLOR["BOSS"] = {r = 240 / 255, g = 37 / 255, b = 37 / 255}
  9. TRACKER_TYPE_COLOR["ARENA"] = {r = 240 / 255, g = 37 / 255, b = 37 / 255}
  10. TRACKER_TYPE_COLOR["ACHIEVEMENT"] = {r = 37 / 255, g = 240 / 255, b = 172 / 255}
  11. TRACKER_TYPE_COLOR["DAILY"] = {r = 68 / 255, g = 192 / 255, b = 250 / 255}
  12.  
  13. local TARGET_FRAME_ART = {
  14.     ["minus"] = "Interface/AddOns/GW2_UI/textures/targetshadow",
  15.     ["normal"] = "Interface/AddOns/GW2_UI/textures/targetshadow",
  16.     ["rare"] = "Interface/AddOns/GW2_UI/textures/targetShadowRare",
  17.     ["rareelite"] = "Interface/AddOns/GW2_UI/textures/targetShadowRare",
  18.     ["worldboss"] = "Interface/AddOns/GW2_UI/textures/targetshadow_boss",
  19.     ["boss"] = "Interface/AddOns/GW2_UI/textures/targetshadow_boss",
  20.     ["prestige1"] = "Interface/AddOns/GW2_UI/textures/targetshadow_p1",
  21.     ["prestige2"] = "Interface/AddOns/GW2_UI/textures/targetshadow_p2",
  22.     ["prestige3"] = "Interface/AddOns/GW2_UI/textures/targetshadow_p3",
  23.     ["prestige4"] = "Interface/AddOns/GW2_UI/textures/targetshadow_p4",
  24.     ["realboss"] = "Interface/AddOns/GW2_UI/textures/targetshadow-raidboss"
  25. }
  26. GW.TARGET_FRAME_ART = TARGET_FRAME_ART

Is it possible to use my own addon to change those variables without having to edit the GW2_UI code?


If so, what are the steps I should take?

I imagine it's something along the lines of handling the player_login event, and then...? just re-defining the variable?
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