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07-15-20, 01:50 PM   #3
SDPhantom
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Originally Posted by Fizzlemizz View Post
Code:
SetRaidTarget("unit", 0)
See: SetRaidTarget
Not exactly what the OP is asking for. Their posted loop does this in its last pass to clean up the mark on the player.

Unfortunately, there isn't a "clear marker by index" function like there is for world markers.
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Last edited by SDPhantom : 07-15-20 at 01:56 PM.
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