Originally Posted by Xrystal
I might be missing something obvious but .. is there a chance that PLAYER_ENTERING_WORLD is triggering before PLAYER_LOGIN meaning that the .login and .reload flags don't get set until the reload, or if PLAYER_LOGIN is triggered first.
Outside of that old chestnut which may or may not have been fixed since I noticed that problem several years back I can't see anything else myself.
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That could be it, yes. I'll try ADDON_LOADED instead.
Originally Posted by Fizzlemizz
What is TSM_StringConverter and is it LOD?
If it is, maybe it is loaded by the "host" addon at PLAYER_LOGIN meaning that event will have already passed before TSM_StringConverter is loaded... or some shenanigans like that.
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It isn't LOD. It converts player-created batches of itemIDs from TradeSkillMaster3 format
1234,2345,3456 to TradeSkillMaster4 format
i:1234,i:2345,i:3456. The addon does not depend on TSM to be installed, although if a user does not have TSM, this addon isn't going to be useful.